Search found 135 matches
- 03 May 2015, 19:48
- Forum: Mapping
- Topic: SE Custom Enemies Help Thread
- Replies: 256
- Views: 178499
Re: SE Custom Enemies Help Thread
Have you tried out the advice in the posts before yours? The last few people have had the same problem. The only "advice" I saw was to make each of the sprites a multiple of 8 on each side. It did not work when I just added to the size of the image, but when I actually resized the entire image, it ...
- 03 May 2015, 19:08
- Forum: Mapping
- Topic: SE Custom Enemies Help Thread
- Replies: 256
- Views: 178499
Re: SE Custom Enemies Help Thread
This enemy crashes with a "bad argument #2 to 'drawq' (Quad expected, got nil)" error. { "QuadCount": 16, "NoSpriteSets": true, "AnimationType": "frames", "AnimationStart": 1, "AnimationFrames": 16, "AnimationSpeed": 0.05, "Width": 1.6875, "Height": 1.6875, "OffsetX": 0, "Offsety": 0, "QuadCenterX":...
- 19 Jun 2013, 05:37
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
I will now work on my Bowser's Jumping Challenge mappack more!
Wow, I forgot I even had this mappack.
Wow, I forgot I even had this mappack.
- 10 May 2013, 21:44
- Forum: Twatter
- Topic: Show us your math genius
- Replies: 39
- Views: 6841
Re: Show us your math genius
Before I root you, are you over 18?
If the expression equals 0, u=0.
If the expression does not equal 0,there is no solution.
- 08 May 2013, 18:53
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
World 1 is finally finished! I had to make some compromises in 1-3 and 1-4, due to there only being one entity per block, and how the entities look. http://www.mediafire.com/?4uwdn0sj72c14xh EDIT: 2-1 finished, and to be played with the tileset in the download above. 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,...
- 08 May 2013, 17:14
- Forum: Twatter
- Topic: Who is the best Speed typer?
- Replies: 36
- Views: 7954
Re: Who is the best Speed typer?
47 WPM on my first try, 56 WPM on my second try, and 59 WPM on my last try.
- 06 May 2013, 23:56
- Forum: Twatter
- Topic: Show us your math genius
- Replies: 39
- Views: 6841
Show us your math genius
An alternate formula for phi: ________ / __ / \/45+5 \ / -------- \ / __ \/ \/20 Phi is the golden ratio, the sum of 1 and the square root of 5 divided by 2, _ 1+\/5 ----- 2 I found that out myself! Do you have any mathematical oddities to share?
- 04 May 2013, 23:28
- Forum: Modding
- Topic: LF's Hat Gallery!
- Replies: 72
- Views: 19769
Re: LF's Hat Gallery!
Say, thanks! I'm also thinking of an Around-The-World hat!
"As a matter of fact, the world DOES revolve around me!"
"As a matter of fact, the world DOES revolve around me!"
- 04 May 2013, 03:01
- Forum: Modding
- Topic: LF's Hat Gallery!
- Replies: 72
- Views: 19769
Re: LF's Hat Gallery!
No, I didn't. I am probably the only one who cares about hats anymore, are I?
But at least give me some feedback on my Hotrod Hat!
But at least give me some feedback on my Hotrod Hat!
- 04 May 2013, 01:33
- Forum: Modding
- Topic: LF's Hat Gallery!
- Replies: 72
- Views: 19769
Re: LF's Hat Gallery!
Oh, LightningFire, I want you to add my hotrod hat! It is a really high quality hat, and it features Luigi!LightningFire wrote:I added a new icon, and a hat specially for SMP2.
- 04 May 2013, 01:18
- Forum: Modding
- Topic: All Night Stabyourself Super Mario Bros.
- Replies: 1657
- Views: 284683
Re: All Night Stabyourself Super Mario Bros.
"Stabbing myself" is already a loading text! How about this?
Code: Select all
Perma-banning all forum members...
- 26 Apr 2013, 17:45
- Forum: Modding
- Topic: LF's Hat Gallery!
- Replies: 72
- Views: 19769
Re: LF's Hat Gallery!
I hope to make a hat that places portals in front and back of Mario! Release coming soon! UPDATE: Find my Portal Hat and new Hotrod Hat in this .zip file! http://www.mediafire.com/?jf7daf0qucobzok The Hotrod Hat places small Mario in a convertible with Luigi, and Luigi pulls big Mario in a wagon alo...
- 16 Apr 2013, 01:46
- Forum: Modding
- Topic: [MOD]Auto-generated mappacks
- Replies: 53
- Views: 22418
Re: [MOD]Auto-generated mappacks
One word: WOW!
- 14 Apr 2013, 02:55
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
Once again, I have bested myself.
- 14 Apr 2013, 01:44
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 28085
Re: [WORLD 4 DEMO] What Not To Make!
how is it going? no progress since forever (if you want to hep PLEASE DO PLEASE) OF course i want. But i'll only after few weeks. What kind of lvls a u doesn't have yet? Well, we are missing a STUCK IN INTERMISSIONS, and I think we are missing a GLITCH ABUSE level. How about 1,1,1,1,1,1,1,1,1,1,1,1...
- 13 Apr 2013, 02:19
- Forum: Mapping
- Topic: New Thinking with Old Portals [MAP PACK]
- Replies: 8
- Views: 3058
Re: New Thinking with Old Portals [MAP PACK]
Can I make a level? I want to map out a level from NSMBWii!
- 19 Mar 2013, 22:53
- Forum: Twatter
- Topic: SMB 1-1- Fastest times
- Replies: 17
- Views: 3482
Re: SMB 1-1- Fastest times
And that's totally not a TAS or anything. If it was really a TAS, the time with pipes would be 370. Seriously, I saw HappyLee's TAS of Super Mario Bros. and he used this flagpole glitch multiple times to save time, which I did not do. But OK, if you insist! http://dehacked.2y.net/microstorage.php/i...
- 19 Mar 2013, 22:35
- Forum: Twatter
- Topic: SMB 1-1- Fastest times
- Replies: 17
- Views: 3482
Re: SMB 1-1- Fastest times
348 without pipes. To be played on the emulator FCEUX, here is the .fm2 file. http://dehacked.2y.net/microstorage.php/info/113544431/SMB%201-1.fm2 Edit: 369 with pipes. To be played on the emulator FCEUX, here is the .fm2 file. http://dehacked.2y.net/microstorage.php/info/520601968/SMB%201-1%20with%...
- 09 Mar 2013, 23:36
- Forum: Mapping
- Topic: [Mappack] Mindache (v1.0) [SE Compatible!]
- Replies: 26
- Views: 7473
Re: [WIP][Mappack] Mindache (v0.5)
I got stuck because I couldn't get into the pipes at all!idiot9.0 wrote:Just finished your demo.
I got stuck in 1-1 because I didn't realize the pipes were pipes. Whoops.
After that though, all the current levels were really fun. And I just love that tileset.
Good work so far.
- 07 Mar 2013, 23:25
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
I did when I got my #2 spot. Just know, it will take a lot of Esc - R s.
I say that because I mainly use Not Pacman ++ nowadays.
Good Luck, and may your score be a 30.8!
I say that because I mainly use Not Pacman ++ nowadays.
Good Luck, and may your score be a 30.8!
- 06 Mar 2013, 19:21
- Forum: Not Tetris 2
- Topic: [High-Scores] Not-Tetris Score Board
- Replies: 17
- Views: 10184
Re: [High-Scores] Not-Tetris Score Board
My highest legit score is somewhere around 300. Choose whether or not to show it, there are skeptics.
- 06 Mar 2013, 18:37
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
Ummm...there is a light gray L-pipe in 1-2, and you didn't include that in yours. I'm aware I didn't. I only ripped the tiles that were exclusive to the ROM hack, the intent was you could use what I ripped between the master SMB tileset and Bowser's Jumping Challenge and construct the tileset from ...
- 06 Mar 2013, 05:32
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
Ummm...there is a light gray L-pipe in 1-2, and you didn't include that in yours.
- 06 Mar 2013, 02:03
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
Thanks! My first tileset!
What was your favorite part?
What was your favorite part?
- 06 Mar 2013, 00:53
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
Your tileset helped me a lot to make a gray L-pipe for 1-2.
1-1 and 1-2 demo and tileset: http://www.mediafire.com/?ujncxiqqu7of475
1-1 and 1-2 demo and tileset: http://www.mediafire.com/?ujncxiqqu7of475
- 05 Mar 2013, 19:22
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
Hi. I'm back for my #3 spot. http://s1289.beta.photobucket.com/user/ezio133798/media/Highscore2_zps5b5dc5e6.png.html#/user/ezio133798/media/Highscore2_zps5b5dc5e6.png.html?&_suid=136242725500707180800242999494 You have no idea how many escapes that took. Post a confirmation video. Camewel thought I...
- 04 Mar 2013, 23:24
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
Good, because I already started on the tileset and 1-1. I'll show you later!
- 04 Mar 2013, 21:30
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 59721
Re: The SMB Hack Port Project
Do I have permission to create a version of Bowser's Jumping Challenge?
- 04 Mar 2013, 19:17
- Forum: Twatter
- Topic: Chat "Room"
- Replies: 4938
- Views: 801020
Re: Chat "Room"
I drew this picture. Hope you like it!
- 03 Mar 2013, 19:31
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
I have bested myself.
- 03 Mar 2013, 19:23
- Forum: Mapping
- Topic: [Mappack] Automatic Portal
- Replies: 7
- Views: 2165
Re: [Mappack] Automatic Portal
For me, Mario falls onto the Goombas in 1-1. Do you mean that you get killed by them? Because if you step on one (not both), then it functions properly (or so I'd expect). Video or screenies please? There's a problem for me in 1-3, where the red shells are. What is the problem? Video or screenies p...
- 02 Mar 2013, 02:19
- Forum: Twatter
- Topic: Chat "Room"
- Replies: 4938
- Views: 801020
Re: Chat "Room"
My YouTube video I decided to embed for some reason.
- 01 Mar 2013, 03:12
- Forum: Mapping
- Topic: [Mappack] Automatic Portal
- Replies: 7
- Views: 2165
Re: [Mappack] Automatic Portal
Sorry, I made an error in the original upload of the mappack. Redownload, and see if it works.
- 01 Mar 2013, 02:40
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
OK. Here is a YouTube video I posted of my highest score I have ever gotten.
- 01 Mar 2013, 01:45
- Forum: Mapping
- Topic: [Mappack] Automatic Portal
- Replies: 7
- Views: 2165
[Mappack] Automatic Portal
What if you could play Portal without the need to do anything? Without even having to place any portals? Ever just wanna sit back, and enjoy the ride? Well, now you can! http://i.imgur.com/PJivMoU.png http://i.imgur.com/zeS9y7b.png http://i.imgur.com/4q6z8yV.png http://i.imgur.com/3FA1bni.png http:/...
- 27 Feb 2013, 23:12
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 28085
Re: [WORLD 4 DEMO] What Not To Make!
What do you think of this? (Only tested as small) Level code: 134,134,158,159,134,134,134,135,134,134,134,138,139,134,1-67-link-16-8,1,134,134,135,134,134,134,134,134,134,134,134,134,1-67-link-30-7,1,134,136,137,136,137,136,137,134,135,134,134,136,137,134,134,134,134,135,134,134,134,134,134,134,134,...
- 27 Feb 2013, 21:35
- Forum: Mapping
- Topic: Mapping Ideas, Suggestions, and Previews.
- Replies: 10
- Views: 2508
Re: Mapping Ideas, Suggestions, and Previews.
Soon coming to my Automatic Portal mappack: 1-1.txt: 134,134,158,159,134,134,134,135,134,134,134,138,139,134,1-67-link-16-8,1,134,134,135,134,134,134,134,134,134,134,134,134,1-67-link-30-7,1,134,136,137,136,137,136,137,134,135,134,134,136,137,134,134,134,134,135,134,134,134,134,134,134,134,138,139,1...
- 27 Feb 2013, 02:28
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 28085
Re: [WORLD 4 DEMO] What Not To Make!
More testing... 134,134,158,159,134,134,134,135,134,134,134,138,139,134,1-67-link-16-8,1,134,134,135,134,134,134,134,134,134,134,134,134,1-67-link-30-7,1,134,136,137,136,137,136,137,134,135,134,134,136,137,134,134,134,134,135,134,134,134,134,134,134,134,138,139,134,158,159,134,134,134,134,134,154,15...
- 27 Feb 2013, 01:25
- Forum: Mapping
- Topic: Mapping Ideas, Suggestions, and Previews.
- Replies: 10
- Views: 2508
Re: Mapping Ideas, Suggestions, and Previews.
The following level code could be used somewhere: 134,134,158,159,134,134,134,135,134,134,134,138,139,134,1-67-link-16-8,1,134,134,135,134,134,134,134,134,134,134,134,134,1-67-link-30-7,1,134,136,137,136,137,136,137,134,135,134,134,136,137,134,134,134,134,135,134,134,134,134,134,134,134,138,139,134,...
- 25 Feb 2013, 23:51
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 28085
Re: [WORLD 4-2 DEMO] What Not To Make!
5-2 could be "Glitch Abuse"; I'll see about constructing it later. Perhaps the following level codes will help? 5-2.txt: 1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,...
- 24 Feb 2013, 23:17
- Forum: Modding
- Topic: mλrio (possible mod request)
- Replies: 15
- Views: 3327
Re: mλrio (possible mod request)
I agree with you, jokekid!jokekid wrote:Maurice wrote:Either use alt codes or *gasp* copy paste.
where is your MJ avatar? O.o
it was sooo cool
Back on topic, as I do not want us both to get banned by this guy: What features will this mod have?
- 24 Feb 2013, 22:18
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
And to record for longer than 28 seconds? I can't do longer for some reason!
- 24 Feb 2013, 20:19
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
Since I can't find my camera, where can I get a functioning screen recorder?Camewel wrote:I'm gonna go ahead and say that's the least believable thing ever.
...
You're gonna need video proof for any competitive time you post.
- 24 Feb 2013, 20:13
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 28085
Re: [WORLD 4-2 DEMO] What Not To Make!
Huh. Actually better! And did you like the Portal testing at the end?Superjustinbros wrote:In the meantime, here's a 4-4 edit.
http://www.mediafire.com/?1p1pv4r7eldf16m
- 24 Feb 2013, 01:10
- Forum: Twatter
- Topic: Weird Programming Languages
- Replies: 2
- Views: 4969
Weird Programming Languages
Post weird programming languages and sample programs here! LOLCODE "Are you a forum member?": HAI VISIBLE "R U AN MEMBR OF STABYRSELF.NET? :-|" I HAS A YES_OR_NO GIMMEH YES_OR_NO YES_OR_NO, WTF? OMG "YES" VISIBLE "OMG UR TEH COOLST! :-)" GTFO OMG "NO" VISIBLE "WTF STP TALKN U BAD PERSUN! >:-(" GTFO ...
- 24 Feb 2013, 00:26
- Forum: Not Tetris 2
- Topic: [High-Scores] Not-Tetris Score Board
- Replies: 17
- Views: 10184
Re: [High-Scores] Not-Tetris Score Board
Speed it up! I want to hear you as a chipmunk!
- 24 Feb 2013, 00:17
- Forum: Mapping
- Topic: What Does Scrollfactor Do?
- Replies: 3
- Views: 1092
Re: What Does Scrollfactor Do?
Thanks! I will try to do something with it in the What Not To Make mappack!
- 24 Feb 2013, 00:14
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 74723
Re: Not Pacman Highscores
In that case, Camewel, I will post a real highscore.
Made just a few seconds ago.
Sorry, ezio133798!
Made just a few seconds ago.
Sorry, ezio133798!
- 24 Feb 2013, 00:00
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 28085
Re: [WORLD 4-2 DEMO] What Not To Make!
"PLAGIARISM" is perfect, but I failed to much so I made it skippable. OK, and I am putting through a suggestion for a level (I made a castle example, because we still need 4-4, but this can be done with any level): 4-4: DRAINS, DRAINS, AND MORE DRAINS 4-4.txt: 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,...
- 23 Feb 2013, 22:46
- Forum: Mapping
- Topic: What Does Scrollfactor Do?
- Replies: 3
- Views: 1092
What Does Scrollfactor Do?
Title says it all.