Pretty much.Mr.Q.Marx? wrote:HP1stfan wrote:I havent recorded GLaDOS's voice. (i'm needing help in that)
This is helpful?
Search found 10 matches
- 17 Jan 2013, 22:18
- Forum: Mapping
- Topic: [WIP] [MAPPACK] Portal : Aperture Trials
- Replies: 7
- Views: 2085
Re: [WIP] [MAPPACK] Portal : Aperture Trials
- 17 Jan 2013, 22:13
- Forum: Mapping
- Topic: [WIP] [MAPPACK] Portal : Aperture Trials
- Replies: 7
- Views: 2085
Re: [WIP] [MAPPACK] Portal : Aperture Trials
I'm not trying to be rude here, but you could make a map pack that doesn't need an accompanying mod; you could just do screenshots using Mari0's default sprites. Well I use the mod to make GLaDOS`s voice and the custom sprites are to make it look better and nice.Well im going to make some screens u...
- 17 Jan 2013, 22:08
- Forum: Modding
- Topic: [REQUEST] Bigger sprites.
- Replies: 6
- Views: 1826
Re: [REQUEST] Bigger sprites.
Thanks Turtle95 you made my day again!
- 16 Jan 2013, 02:44
- Forum: Mapping
- Topic: [WIP] [MAPPACK] Portal : Aperture Trials
- Replies: 7
- Views: 2085
Re: [WIP] [MAPPACK] Portal : Aperture Trials
If you give screenshots it will be something i can comment Maybe like in Saturday, the project is still very early in development,most of the sprites are unfinished and I havent recorded GLaDOS's voice. (i'm needing help in that) But remember im working really much in this project and very soon you...
- 15 Jan 2013, 20:26
- Forum: Mapping
- Topic: [WIP] [MAPPACK] Portal : Aperture Trials
- Replies: 7
- Views: 2085
[WIP] [MAPPACK] Portal : Aperture Trials
In "Portal : Aperture Trials" you are a test Subject in the Aperture Laboratories facilities called "Subject 15269". You have been asigned to the advanced tests research Lab. There you meet "GLaDOS".A power mad AI in control of the facility. As "Subject 15269" you have to go through the Advanced Ape...
- 15 Jan 2013, 19:14
- Forum: Modding
- Topic: [REQUEST] Bigger sprites.
- Replies: 6
- Views: 1826
Re: [REQUEST] Bigger sprites.
So far there is no way, but I believe in Mari0 SE (Special Edition), you'll be able to do that, because of custom characters. Unless of course, someone makes a mod, but for now, I'd wait. Patiently. Unlike everyone else. :P Yeah I was expecting something like that. Can anyone give me the code of th...
- 14 Jan 2013, 16:51
- Forum: Modding
- Topic: [REQUEST] Bigger sprites.
- Replies: 6
- Views: 1826
[REQUEST] Bigger sprites.
I was wondering if someone could tell me how to make bigger sprites for a HD sprite im making right now.
Help would be appreciated.
Help would be appreciated.
- 14 Jan 2013, 16:27
- Forum: Modding
- Topic: Braid mods?
- Replies: 14
- Views: 3542
Re: Braid mods?
I can make you a Tim skin.
Give me some time.
(nuclear bomb)
Give me some time.
(nuclear bomb)
- 13 Nov 2012, 01:50
- Forum: Modding
- Topic: Turtle95's Extra Entities [0.8.0, Unsupported]
- Replies: 643
- Views: 118043
Re: Turtle95's Extra Entities! [Deploying Surprise..]
Hello Turtle!
Can you please tell me the files that this mod uses because I am making a mappack that used your mod
but I started using the MARI0MS mod loader so now i cant use your mod.
I would appreciate your help!
Can you please tell me the files that this mod uses because I am making a mappack that used your mod
but I started using the MARI0MS mod loader so now i cant use your mod.
I would appreciate your help!
- 02 Nov 2012, 03:04
- Forum: Modding
- Topic: Turtle95's Extra Entities [0.8.0, Unsupported]
- Replies: 643
- Views: 118043
Re: Turtle95's Extra Entities! [Deadly Plants and Koopas!]
Hello Turtle!
Can you please tell me the files that this mod uses because I am making a mappack that used your mod
but I started using the MARI0MS mod loader so now i cant use your mod.
I would appreciate your help!
Can you please tell me the files that this mod uses because I am making a mappack that used your mod
but I started using the MARI0MS mod loader so now i cant use your mod.
I would appreciate your help!