Search found 33 matches
- 03 Oct 2014, 21:26
- Forum: Mari0 discussion
- Topic: Mari0 online qcode mod
- Replies: 1
- Views: 1489
Mari0 online qcode mod
Anyone wants to play online with me?
- 20 Apr 2014, 02:15
- Forum: Mapping
- Topic: GTA's custom goombas
- Replies: 8
- Views: 2314
Re: GTA's custom goombas
alesan99 wrote:Thanks.
What are you planning to make next?
Im thinking making the banzai bill, that giant bullet bill in SMW
- 20 Apr 2014, 02:11
- Forum: Mapping
- Topic: GTA's custom goombas
- Replies: 8
- Views: 2314
Re: GTA's custom goombas
Sorry, addedalesan99 wrote:You forgot to credit me for the original paragoomba.
Oh and this is my second time asking for proper credit. I have nothing against you, it's just that in my terms of use it says you have to give me credit if you edit them.
- 20 Apr 2014, 01:59
- Forum: Mapping
- Topic: GTA's custom goombas
- Replies: 8
- Views: 2314
GTA's custom goombas
Hi, Here is my custom goombas Black Goombas: http://i736.photobucket.com/albums/xx8/MarioVSWario/blackgoomba_zps5846da96.png Cant be stomped , you can use has a platform and you can kill him with fire balls base=goomba { "speedy": 10, "stompable": false } http://i62.tinypic.com/2ytza5g.jpg Adanced G...
- 20 Apr 2014, 01:00
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 357763
Re: Custom Characters Library [SE] [1.6]
Make your own topic it will be easier to people help youshotgiy12 wrote:um guys could you help me my custom thing does not work plz help me
https://www.dropbox.com/sh/0qy5pwgxp6gxemq/j2GTUTmszr
plz help me :(
- 20 Apr 2014, 00:26
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 453648
Re: The Enemy Respositorium
that mappack is just for testing everything will be changed when my custom enemies will be done -_-MM102 wrote:*cough**cough* also my tileset *cough**cough*
If u want me to remove it fine.
There remove it.
- 20 Apr 2014, 00:15
- Forum: Mari0 discussion
- Topic: Music
- Replies: 12
- Views: 3022
Re: Music
What putting SE into mari0 1.6 ???UltIMa647 wrote:I am using SE and attempting to put it into 1.6. I just don't know my stuff.
- 19 Apr 2014, 23:42
- Forum: Mari0 discussion
- Topic: Music
- Replies: 12
- Views: 3022
Re: Music
There should be a folder called "music" put your music file there.UltIMa647 wrote:ok. I looked but there is no music folder. do I have to add one? and if so, where?
If there isnt you are using mari0 1.6 download mari0 SE beta
- 19 Apr 2014, 23:32
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 453648
Re: The Enemy Respositorium
I DO NOT OWN THIS CODE, I COPIED THE CODE FROM THE GUY WHO MADE PARAGOOMBA I JUST MADE SOME CHANGES! I don't think you have to say that since we all know how enemies work and they're all based off of stuff anyway. Anyways, this is pretty good. Since I don't think I've seen anything else by you yet,...
- 19 Apr 2014, 23:21
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 453648
Re: The Enemy Respositorium
done xDalesan99 wrote:MAYBE YOU SHOULD FIND OUT WHO THAT GUY IS SO YOU CAN GIVE PROPER CREDIT! (capslock ftw)GTA wrote:I DO NOT OWN THIS CODE, I COPIED THE CODE FROM THE GUY WHO MADE PARAGOOMBA I JUST MADE SOME CHANGES!
- 19 Apr 2014, 23:15
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 453648
Re: The Enemy Respositorium
advanced black goomba- this flying black goombas are stronger than the normal black goombas,they can fly, you cant stomp on them or use them like a platform, the only way to kill them is with fire balls http://i736.photobucket.com/albums/xx8/MarioVSWario/advancedgoomba_zps5c5d46f7.png http://oi59.ti...
- 19 Apr 2014, 22:26
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 453648
Re: The Enemy Respositorium
Updated the gif this time with no lagHowToEatGirafes wrote:Not bad ! But if you don't use gifcam , the gif is a bit laggy
- 19 Apr 2014, 20:44
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 453648
Re: The Enemy Respositorium
Black goomba- you cant stomp on him, u can kill him with fire balls or use him has a platform, but you can't go against him, or he kills you http://i736.photobucket.com/albums/xx8/MarioVSWario/blackgoomba_zps5846da96.png http://oi62.tinypic.com/2ytza5g.jpg base=goomba { "speedy": 10, "stompable": fa...
- 19 Apr 2014, 20:16
- Forum: Mari0 discussion
- Topic: Recolor the custom enemies
- Replies: 6
- Views: 2098
Re: Recolor the custom enemies
oh forget it, i just did something wrong with the width and the height thanks anywayB-Man99 wrote:In order to tell we would probably need the code...
- 19 Apr 2014, 20:10
- Forum: Mari0 discussion
- Topic: Recolor the custom enemies
- Replies: 6
- Views: 2098
Re: Recolor the custom enemies
oh it works fine but my enemy doesnt stay on the ground he gets glitchy and falls into a invisible pitalesan99 wrote:Choose "Auto-detect"
8-bit doesn't make you image look like nes games it just reduces the image quality.
I did something wrong coding the enemie?
- 19 Apr 2014, 20:04
- Forum: Mari0 discussion
- Topic: Recolor the custom enemies
- Replies: 6
- Views: 2098
Re: Recolor the custom enemies
What do you mean saving it 8-bit? I've never had to do this so that might be the problem. "sprite shows all weird" isn't exactly a good description of the problem so do you have any examples? i mean this: http://i736.photobucket.com/albums/xx8/MarioVSWario/bandicam2014-04-1919-03-14-759_zps31e8897b...
- 19 Apr 2014, 19:56
- Forum: Mari0 discussion
- Topic: Recolor the custom enemies
- Replies: 6
- Views: 2098
Recolor the custom enemies
I want to recolor the custom enemies, but when i do it the sprite shows all weird, i use paint.net and i save the image has "8 bit" but the sprite is still weird can you help me?
Sorry for the bad english
Sorry for the bad english
- 19 Apr 2014, 19:20
- Forum: Mari0 discussion
- Topic: SE crash
- Replies: 3
- Views: 1543
Re: SE crash
yep i agree with him read my replyAutomatik wrote:viewtopic.php?f=8&t=4260
- 19 Apr 2014, 18:11
- Forum: Mari0 discussion
- Topic: Mari0 SE stops responding
- Replies: 2
- Views: 1527
Re: Mari0 SE stops responding
Thanks for the help it doesnt stop responding anymoreFlutter Skye wrote:Don't press CTRL. It turns on Lua Debug mode.
Type "Cont" In the console, and it will unfreeze.
- 19 Apr 2014, 17:56
- Forum: Mari0 discussion
- Topic: Mari0 SE stops responding
- Replies: 2
- Views: 1527
Mari0 SE stops responding
Guys im having a problem in Mari0 SE it doesnt happened so many times, but i would like to known if there is a way to fix this when my mari0 SE stops responding it shows this in the LOVE console: http://i736.photobucket.com/albums/xx8/MarioVSWario/bandicam2014-04-1916-52-35-302_zpsa02ed879.jpg "lua_...
- 19 Apr 2014, 16:48
- Forum: Mapping
- Topic: In the clouds [SE]
- Replies: 25
- Views: 5668
Re: In the clouds [SE]
yep i agreeTecminer wrote:In my opinion there should be a threadabout the NEWEST beta(s) because it's a bit of work searching through the whole forum to find the links you are looking for
- 19 Apr 2014, 16:34
- Forum: Mapping
- Topic: In the clouds [SE]
- Replies: 25
- Views: 5668
Re: In the clouds [SE]
ok, thanks for the link in PM now it works
- 19 Apr 2014, 16:24
- Forum: Mapping
- Topic: In the clouds [SE]
- Replies: 25
- Views: 5668
Re: In the clouds [SE]
this one: http://i736.photobucket.com/albums/xx8/MarioVSWario/bandicam2014-04-1915-12-41-491_zps2f85d3f2.jpg and beta 9 That's the problem You're trying to use the BETA 9 version with Mari0 SE BETA 7 Use the "beta 8 and older" version of the mappack. so there is a another version of mari0 SE beta? ...
- 19 Apr 2014, 16:13
- Forum: Mapping
- Topic: In the clouds [SE]
- Replies: 25
- Views: 5668
Re: In the clouds [SE]
http://i736.photobucket.com/albums/xx8/MarioVSWario/bandicam2014-04-1915-05-09-495_zpsecdf8f65.jpg help? What Mari0 SE version are you using and what version of the mappack did you download? this one: http://i736.photobucket.com/albums/xx8/MarioVSWario/bandicam2014-04-1915-12-41-491_zps2f85d3f2.jpg...
- 19 Apr 2014, 16:07
- Forum: Mapping
- Topic: In the clouds [SE]
- Replies: 25
- Views: 5668
- 10 Mar 2013, 18:09
- Forum: Twatter
- Topic: Mario multiplayer PLAY!
- Replies: 0
- Views: 13471
- 16 Feb 2013, 15:26
- Forum: Mari0 discussion
- Topic: Question mari0 SE
- Replies: 1
- Views: 1327
Question mari0 SE
in online play it will be a server list or we have to put the ip of the server?
- 07 Dec 2012, 20:35
- Forum: Mari0 discussion
- Topic: Mari0 SE realease date
- Replies: 6
- Views: 2507
Mari0 SE realease date
If i know maurice i think is gone realease mari0 SE in chrismas (for present :D)
- 24 Nov 2012, 01:33
- Forum: Modding
- Topic: Mod-video in opening screen (help)
- Replies: 2
- Views: 1284
Mod-video in opening screen (help)
it is possible do a mini video in the opening screen?
- 23 Nov 2012, 18:14
- Forum: Mapping
- Topic: take screen shots for mappacks
- Replies: 1
- Views: 706
take screen shots for mappacks
i whant to take screen shots for my mappack how i take?
- 23 Nov 2012, 17:47
- Forum: Mapping
- Topic: (FINISHED!) The Great Giana Sisters Mappack!
- Replies: 17
- Views: 5873
Re: The Great Giana Sisters Mappack!
if you jump to the water is solid,need to fix that
- 16 Nov 2012, 21:09
- Forum: Mapping
- Topic: Mari0 Mappack Installer (MMI)
- Replies: 8
- Views: 2312
Re: Mari0 Mappack Installer (MMI)
really a bad idea sorry
- 16 Nov 2012, 20:33
- Forum: Mapping
- Topic: Mari0 to psp vita
- Replies: 4
- Views: 1291
Mari0 to psp vita
It will exist a mari0 to psp vita?