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by QwertymanO07
16 Oct 2017, 04:43
Forum: Game development
Topic: Filler - My first publicly released game!
Replies: 2
Views: 60

Re: Filler - My first publicly released game!

I feel like it takes a bit too long to get started.
by QwertymanO07
15 Oct 2017, 01:17
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)

I think most of those are possible with Custom Enemies.
by QwertymanO07
14 Oct 2017, 03:32
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

You're 4 days late.
by QwertymanO07
10 Oct 2017, 03:13
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)

Actually, yeah, what? Because I didn't even comprehend that statement.
by QwertymanO07
08 Oct 2017, 22:50
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

Only if we post faster than the speed of light.
by QwertymanO07
08 Oct 2017, 09:47
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

Dot.
by QwertymanO07
28 Sep 2017, 23:44
Forum: Twatter
Topic: Old maurice files found
Replies: 4
Views: 181

Re: Old maurice files found

EXPOSED
by QwertymanO07
27 Sep 2017, 08:10
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

Hecko.
by QwertymanO07
26 Sep 2017, 07:46
Forum: Twatter
Topic: Post your Portal 2 levels!
Replies: 13
Views: 1992

Re: Post your Portal 2 levels!

Oh heck yeah time for a necrobump. Pick Yourself Back Up https://steamuserimages-a.akamaihd.net/ugc/870741796652100454/9F1AFC8C41897F3908F1737521E2CB50176490A3/ https://steamuserimages-a.akamaihd.net/ugc/870741796652100891/A15F66D2FE54663DB7A6B4FDB90CDF6527678374/ It's a simple puzzle maker test abo...
by QwertymanO07
26 Sep 2017, 07:39
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

Hello.
by QwertymanO07
23 Sep 2017, 20:05
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)

CoolJulianXD wrote:Add the powerups standalone (just powerup no question block)

Custom Enemies should do this by itself, at least if they're implemented the same way as in SE.
by QwertymanO07
21 Sep 2017, 07:57
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Image
by QwertymanO07
18 Sep 2017, 23:04
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)

I take it this is your first time ever seeing custom enemies.
by QwertymanO07
18 Sep 2017, 09:11
Forum: Twatter
Topic: Anyone remember me?
Replies: 11
Views: 1411

Re: Anyone remember me?

Really, not very many.
by QwertymanO07
17 Sep 2017, 07:59
Forum: Modding
Topic: How Do I edit the .exe file in Alesan99's Entities
Replies: 5
Views: 91

Re: How Do I edit the .exe file in Alesan99's Entities

I've literally done it before, at least with vanilla Mari0.
by QwertymanO07
17 Sep 2017, 00:14
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)

You can't put collapses inside of other collapses.
by QwertymanO07
17 Sep 2017, 00:13
Forum: Modding
Topic: How Do I edit the .exe file in Alesan99's Entities
Replies: 5
Views: 91

Re: How Do I edit the .exe file in Alesan99's Entities

The .exe file is likely unobfuscated, so you could probably open it up with anything that can open .zip files. If not, I guess you could download the .love version, edit that, then compile it into an .exe, but that's really complicated for a simple texture edit.
by QwertymanO07
13 Sep 2017, 06:24
Forum: Mari0
Topic: Custom Characters Library [SE] [1.6]
Replies: 422
Views: 70513

Re: Custom Characters Library [SE] [1.6]

Bast (From MagicPillow's new game, Bast and the Sky Shards ) https://i.imgur.com/gRgtwcx.gif Not quite as elegant as Pillow's gifs MagicPillow had started to port this character to Mari0: SE, and sent me the unfinished file when I expressed interest in doing that same thing. I ended up finishing up...
by QwertymanO07
09 Sep 2017, 20:22
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

I'm sure this has been done before, but I haven't seen it.
Image
Also, there's a lot to find in this image if you look.
by QwertymanO07
07 Sep 2017, 05:34
Forum: Mapping
Topic: Kaizo Mario The 1 Level Kaizo Map
Replies: 7
Views: 347

Re: Kaizo Mario The 1 Level Kaizo Map

[...] i actually have a map coming up its supposed to be an unofficial plot to Mari0 Okay cool, I've actually made that mistake before. No, what you're planning is way too ambitious and you are going to end up hating everything about the project by the end. That's what happened to Qwertylevels. You...
by QwertymanO07
05 Sep 2017, 07:06
Forum: Mapping
Topic: Get Ready For The Great Eclipse!
Replies: 9
Views: 409

Re: Get Ready For The Great Eclipse!

No, Mapping is pretty much reserved for mappacks and other mappack-related assets. This fits more under Twatter.
by QwertymanO07
05 Sep 2017, 04:26
Forum: Mapping
Topic: Get Ready For The Great Eclipse!
Replies: 9
Views: 409

Re: Get Ready For The Great Eclipse!

I'm pretty sure anyone who checks the Mapping subforum also checks the other ones.
by QwertymanO07
04 Sep 2017, 04:19
Forum: Mapping
Topic: Kaizo Mario The 1 Level Kaizo Map
Replies: 7
Views: 347

Re: Kaizo Mario The 1 Level Kaizo Map

This mappack is too hard. I can't even get into the first level!

But seriously though, you never said what version of the game this is for.
by QwertymanO07
28 Aug 2017, 23:23
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

Maurice started making a new game: Not Donkey Kong.
by QwertymanO07
27 Aug 2017, 20:36
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

Ah yes, a classic.
by QwertymanO07
24 Aug 2017, 05:54
Forum: Mapping
Topic: Get Ready For The Great Eclipse!
Replies: 9
Views: 409

Re: Get Ready For The Great Eclipse!

Okay.

Why's this in Mapping?
by QwertymanO07
24 Aug 2017, 05:46
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 828
Views: 104899

Re: The Enemy Respositorium

Diamonds A sort of linearized roto-disc. It's a nice enemy, but it doesn't quite fit in with my current mappack. As such, I'm posting it here for people to use. The enemies "orbit" the block 4 tiles below it, while only moving in straight diagonal lines. http://i.imgur.com/lJejLcS.gif The...
by QwertymanO07
23 Aug 2017, 03:52
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Image
With persistence and ingenuity, we can track the slime's fumy gasses across the galaxy.
by QwertymanO07
05 Aug 2017, 15:07
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Image

Image

Image
by QwertymanO07
29 Jul 2017, 16:53
Forum: Mapping
Topic: Mario action Death edition
Replies: 12
Views: 2118

Re: Mario action Death edition

Why don't you just post this here in the Custom Character Library?
by QwertymanO07
29 Jul 2017, 06:20
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATED] Alesan99's Entities (Over 150 new entities, & more!)

It's not.

In fact, it's multiplayer just isn't compatible at all.

Its singleplayer, though, is top notch.
by QwertymanO07
28 Jul 2017, 02:50
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Koopalings, SMB3 Bowser, & more!)
Replies: 2210
Views: 259059

Re: [UPDATED] Alesan99's Entities (Over 150 new entities, & more!)

You might as well just make warp pipes work like in Mari0 SE (though doing some defaults trickery to maintain compatibility).
by QwertymanO07
26 Jul 2017, 12:32
Forum: Mari0
Topic: Post your unfinished/never released Mari0 Projects here!
Replies: 19
Views: 3807

Re: Post your unfinished/never released Mari0 Projects here!

Woohoo, another batch of unfinished crap! Again, if you like the concepts or resources from any of these, feel free to use them. I know I won't. Character Test - A small level I made to test out custom characters, set up so that every possible animation was visible. Originally included a short test ...
by QwertymanO07
26 Jul 2017, 09:57
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Why would anyone ever go to the bottom one?
by QwertymanO07
25 Jul 2017, 09:55
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

About how close is it to completion, do you reckon?
by QwertymanO07
23 Jul 2017, 01:42
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Holy shit Wilo is undead!
by QwertymanO07
22 Jul 2017, 09:22
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Image
I'm sure you can sense a theme now.
by QwertymanO07
20 Jul 2017, 07:38
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

It's a shame you never got it finished; that looks nice!



Image
I've got a new enemy that turns around on cliffs, new trail graphics, and a fading effect (which was actually in the first one, too, but the .gif never showed it).
by QwertymanO07
19 Jul 2017, 03:43
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 398
Views: 63880

Re: Mari0 Images Thread

Image
by QwertymanO07
17 Jul 2017, 06:21
Forum: Mapping
Topic: 0'Brothers Converted to [SE Beta 9]
Replies: 2
Views: 404

Re: 0'Brothers Converted to [SE Beta 9]

I've never really liked this mappack, but I can appreciate your work in porting this. I have noticed a couple issues, though: ⋅ Podoboos don't jump to the correct height ⋅ Shellanimals come out of their shells now (which I know comes from version differences, but it can be fixed)...
by QwertymanO07
03 Jul 2017, 10:56
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 711
Views: 96955

Re: Here's a completely original idea: post your desktop!

"Lucky Stae The Game"
Also, why do you have two shortcuts to Osu?
by QwertymanO07
02 Jul 2017, 03:04
Forum: Mapping
Topic: Map Contest #2 - 2017 [Finished]
Replies: 9
Views: 636

Re: Map Contest #2 - 2017 [Ends 6/30/17]

Well, I was afraid this would happen. Submissions are over, but there is only one entry; unfortunately, I can't name anyone as the victor.
by QwertymanO07
29 Jun 2017, 10:06
Forum: Mapping
Topic: Map Contest #2 - 2017 [Finished]
Replies: 9
Views: 636

Re: Map Contest #2 - 2017 [Ends 6/30/17]

The contest is ending soon, so make sure finish and polish your submission.
by QwertymanO07
28 Jun 2017, 20:04
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 711
Views: 96955

Re: Here's a completely original idea: post your desktop!

I still need to know what PHONE DAD is.
by QwertymanO07
27 Jun 2017, 10:27
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 711
Views: 96955

Re: Here's a completely original idea: post your desktop!

"FOTOS.zip"
"Weird places my cat's b..."
"PHONE DAD"
by QwertymanO07
25 Jun 2017, 06:05
Forum: Mapping
Topic: Whats the maximum size for an tileset on Alesan99's Entities
Replies: 1
Views: 189

Re: Whats the maximum size for an tileset on Alesan99's Entities

1024x1024, because older graphics cards freak out with tilesets larger than that, usually displaying everything as blank white. If you still need more tiles—though I don't know if this works in Alesan's Entities—try modifying portaltiles.png and smbtiles.png in your custom graphics folder to expand ...
by QwertymanO07
21 Jun 2017, 17:09
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5198
Views: 423815

Re: Chat "Room" v3

To be fair, nobody has mentioned anything yet.

Well anyway, I'm excited. There just aren't enough 3D metroidvanias in the world, so it's good to see another one. It seems like Metroid Prime and Dark Souls are the only ones, and Dark Souls isn't even a pure metroidvania.

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