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by QwertymanO07
24 Apr 2017, 08:00
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Well now I don't see.
by QwertymanO07
22 Apr 2017, 03:58
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Ah, I see.
by QwertymanO07
22 Apr 2017, 03:56
Forum: Game development
Topic: Secret project - ROUND 2
Replies: 38
Views: 5665

Re: Secret project - ROUND 2

Are you okay? Why the triple-post?

Also, this project is unfortunately abandoned, as tesselode is long gone and the last post here was in 2012! Also, someone is probably going to yell at you about bumping, so be prepared.
by QwertymanO07
19 Apr 2017, 04:02
Forum: Modding
Topic: Mari0: Character Loader - ANSYS edition
Replies: 21
Views: 4801

Re: Mari0: Character Loader - ANSYS edition

If you need a Windows executable file, I can send you one; if you need an Apple app, however, I can't do much for you.
by QwertymanO07
16 Apr 2017, 21:25
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Hang on, jiggle physics or just soft-body rendering?
by QwertymanO07
15 Apr 2017, 23:45
Forum: Modding
Topic: Mari0: Character Loader - ANSYS edition
Replies: 21
Views: 4801

Re: Mari0: Character Loader - ANSYS edition

With SE having custom characters, there's hardly any use for this mod anymore. It would be more valuable to just convert the existing characters to SE.
by QwertymanO07
15 Apr 2017, 18:22
Forum: Mapping
Topic: hyper tag (lazer tag in mari0 for se extended)
Replies: 5
Views: 138

Re: hyper tag (lazer tag in mari0 for se extended)

Hey, it's not cheating if the game lets you do it. Then it's glitch exploitation.
by QwertymanO07
15 Apr 2017, 06:19
Forum: Twatter
Topic: Art Thread
Replies: 1994
Views: 174840

Re: Art Thread

Image
by QwertymanO07
15 Apr 2017, 03:48
Forum: Mari0
Topic: Playing Mari0 with the Joy-Cons
Replies: 4
Views: 214

Re: Playing Mari0 with the Joy-Cons

It'd probably be easier to just mod Mari0 to accept hats, but you never know.
by QwertymanO07
13 Apr 2017, 01:00
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

36 days since someone reset this sign.
by QwertymanO07
11 Apr 2017, 02:44
Forum: Mari0
Topic: Help for an old User
Replies: 19
Views: 265

Re: Help for an old User

Yeah, you're using the Beta 8 delimiters.
Maurice wrote:DELIMITERS old: ,-;*= new: ¤×¸·¨

I think there's a converter floating around somewhere, but if you can't find it or it doesn't work, you'll just have to do a find and replace in the level file.
by QwertymanO07
10 Apr 2017, 00:29
Forum: Mari0
Topic: Help for an old User
Replies: 19
Views: 265

Re: Help for an old User

I don't think it did, but just to be sure, can you send me one of your level files?
by QwertymanO07
10 Apr 2017, 00:07
Forum: Mari0
Topic: Help for an old User
Replies: 19
Views: 265

Re: Help for an old User

Looks like you're using Beta 7, not Beta 9.
by QwertymanO07
09 Apr 2017, 23:02
Forum: Mari0
Topic: Help for an old User
Replies: 19
Views: 265

Re: Help for an old User

Okay, that's bizarre. What's the error message?
by QwertymanO07
09 Apr 2017, 05:10
Forum: Mari0
Topic: Help for an old User
Replies: 19
Views: 265

Re: Help for an old User

Beta 9 uses a different level format from Beta 8 and below, so it crashes on loading.
by QwertymanO07
09 Apr 2017, 02:42
Forum: Mari0
Topic: Help for an old User
Replies: 19
Views: 265

Re: Help for an old User

It's likely a mappack incompatibility. You need to either install a Beta 9 mappack an select it with Beta 8, or just move your mappacks folder so the game doesn't detect it.
by QwertymanO07
07 Apr 2017, 23:55
Forum: Mapping
Topic: Map contest #1 - 2017!! [Finished - Congrats HugoBDesigner!]
Replies: 27
Views: 882

Re: Map contest #1 - 2017!! [#ReviveSTYS]

Well, that was fun. I may have lost this round, but I'll be back with a vengeance!
by QwertymanO07
02 Apr 2017, 00:12
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

by QwertymanO07
01 Apr 2017, 20:29
Forum: Mapping
Topic: Map contest #1 - 2017!! [Finished - Congrats HugoBDesigner!]
Replies: 27
Views: 882

Re: Map contest #1 - 2017!! [#ReviveSTYS]

And then it turns out that this was one big, elaborate April Fool's joke.
by QwertymanO07
30 Mar 2017, 23:00
Forum: Mapping
Topic: Map contest #1 - 2017!! [Finished - Congrats HugoBDesigner!]
Replies: 27
Views: 882

Re: Map contest #1 - 2017!! [#ReviveSTYS]

O fuque I forgot about this!

Here's my submission, "The Magic Cave". I may expand this with custom graphics later on, or maybe not.

Image

Download
by QwertymanO07
27 Mar 2017, 04:44
Forum: Twatter
Topic: Avatar thread
Replies: 1062
Views: 109568

Re: Avatar thread

I made a new avatar for Technochips:
Image
by QwertymanO07
27 Mar 2017, 01:14
Forum: Mapping
Topic: troll facility chapter one (canceled!!!)
Replies: 5
Views: 172

Re: troll facility chapter one (release)

Okay, that's great! I just hope you take my criticism to heart.
by QwertymanO07
26 Mar 2017, 20:25
Forum: Mapping
Topic: Qwertylevels (Cancelled) [SE Beta 9]
Replies: 5
Views: 964

Re: Qwertylevels (Cancelled) [SE Beta 9]

So basically, this is cancelled. In part from the hackneyed plot about edgy turtle-men, but mostly because making it great would take far more effort than just starting over again; and I really don't want to do that. There simply isn't enough substance to make a good mappack, I basically substituted...
by QwertymanO07
26 Mar 2017, 19:41
Forum: Mapping
Topic: troll facility chapter one (canceled!!!)
Replies: 5
Views: 172

Re: troll facility chapter one (release)

Well, I simply don't care, so that's one person off the list. As for the level itself, I feel like you used game difficulty the way you did wholly from a lack of understanding of how it works. Basically, to make this level well, you need to massively rework the level in one of two ways: either the S...
by QwertymanO07
23 Mar 2017, 00:04
Forum: Mapping
Topic: Map contest #1 - 2017!! [Finished - Congrats HugoBDesigner!]
Replies: 27
Views: 882

Re: Map contest #1 - 2017!! [#ReviveSTYS]

I don't really see any reason to clamp the version, especially not for an early one like this. Mappers have already picked their favorite version, and forcing one they're not quite familiar with will just make them feel uneasy.
by QwertymanO07
21 Mar 2017, 00:24
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

No.
by QwertymanO07
17 Mar 2017, 23:31
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 107
Views: 10358

Re: Group Mappack: Short-Term Author

Wow, this is so old, I still have my horseman character! It's nice to see this again, though.

Anyway:
Image

Edit: Changed image.
by QwertymanO07
12 Mar 2017, 04:30
Forum: Mapping
Topic: Rainbow Factory - Alesan's Entities Mappack
Replies: 13
Views: 819

Re: Rainbow Factory - Alesan's Entities Mappack

There's a guy on another forum who made a level for another game that was also named "Rainbow Factory".
by QwertymanO07
11 Mar 2017, 18:03
Forum: Mapping
Topic: Rainbow Factory - Alesan's Entities Mappack
Replies: 13
Views: 819

Re: Rainbow Factory - Alesan's Entities Mappack

No you ding dongs I'm talking about this guy:
memberlist.php?mode=viewprofile&u=2896
by QwertymanO07
11 Mar 2017, 02:50
Forum: Mapping
Topic: Rainbow Factory - Alesan's Entities Mappack
Replies: 13
Views: 819

Re: Rainbow Factory - Alesan's Entities Mappack

To be perfectly honest, I'm just disappointed that this isn't by Toaster.
by QwertymanO07
11 Mar 2017, 02:49
Forum: Modding
Topic: death run!
Replies: 4
Views: 239

Re: death run!

Since it's open source, it's technically possible to mod anything into the game.
by QwertymanO07
10 Mar 2017, 01:15
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Is there a Megaman mod that replaces the "Man" in all the names with "Knight"?
by QwertymanO07
08 Mar 2017, 00:57
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Yeah, I heard he moved to Youtube.
by QwertymanO07
05 Mar 2017, 21:04
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Ah dang, you beat me to it!
by QwertymanO07
22 Feb 2017, 03:46
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Isosceles wrote:I used to have an account but I've forgotten the username.

This is actually really intriguing to me. Do you know if you posted anything major on that account, like a level or mod?
by QwertymanO07
18 Feb 2017, 04:29
Forum: Modding
Topic: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)
Replies: 2027
Views: 213203

Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)

I just wonder if this could be used to simulate VVVVVV.
by QwertymanO07
17 Feb 2017, 22:28
Forum: Modding
Topic: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)
Replies: 2027
Views: 213203

Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)

Ah dingy dangus, it doesn't work in SE:
Image
by QwertymanO07
17 Feb 2017, 22:09
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

It's unseasonably hot right now where I live; it's slightly above freezing!
by QwertymanO07
15 Feb 2017, 03:06
Forum: Twatter
Topic: Art Thread
Replies: 1994
Views: 174840

Re: Art Thread

I met a traveller from an antique land Who said: Two vast and trunkless legs of stone Stand in the desert. Near them, on the sand, Half sunk, a shattered visage lies, whose frown, And wrinkled lip, and sneer of cold command, Tell that its sculptor well those passions read Which yet survive, stamped ...
by QwertymanO07
05 Feb 2017, 21:02
Forum: Mari0
Topic: Mari0 SE P-Switch
Replies: 6
Views: 379

Re: Mari0 SE P-Switch

Keep in mind that I haven't actually tried this yet, but I imagine that you can use triggered animated tiles that swap from bricks to coins.
by QwertymanO07
05 Feb 2017, 03:36
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Maybe?
by QwertymanO07
01 Feb 2017, 01:44
Forum: Game development
Topic: Tower brawl
Replies: 3
Views: 269

Re: Tower brawl

Best of luck! Remember, though, that you can make other games during this one's development to test out concepts and work through problems.
by QwertymanO07
31 Jan 2017, 04:11
Forum: Game development
Topic: Tower brawl
Replies: 3
Views: 269

Re: Tower brawl

Do you have an engine or framework you're planning on using?
by QwertymanO07
29 Jan 2017, 04:29
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

No, that one was cyan.
by QwertymanO07
29 Jan 2017, 01:27
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Does anyone remember that MM102 guy?
by QwertymanO07
29 Jan 2017, 00:15
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

What, that's not what it was, it was an inkling girl killing Nemo.
by QwertymanO07
23 Jan 2017, 03:05
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Because in page 101, no one ever enters, and no one, ever, leaves.
by QwertymanO07
23 Jan 2017, 02:18
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Even worse than another quote pyramid?
by QwertymanO07
22 Jan 2017, 21:55
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5145
Views: 324639

Re: Chat "Room" v3

Even worse than Villager103's posts about some inkling doing lewd things?

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