Search found 27 matches
- 27 Jan 2014, 01:16
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 231714
Re: Mari0 SE Beta
Is it just me or did Maurice remove the maze gate entities in the editor? I can't find them at all.
- 27 Jan 2014, 00:22
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 231714
Re: Mari0 SE Beta
Why is the background "Green slider bar" light blue? Just wondering.
- 23 Jan 2014, 22:45
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 231714
Re: Mari0 SE Beta: Better Editor + Infinite Levels
Hey Maurice, I am very glad that SE has been finally released! CONGRATULATIONS for your time and hard work into making this happen! Everybody is very excited to see you finally release the SE Beta. Here is a question, Are you gonna add the essential mods of Bob's Better Editor, Infinite Worlds and S...
- 30 Jul 2013, 19:14
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 32854
Re: [MOD] Infinite worlds+Infinite sublevels 2.1
It's just the classic Original SMB mappack.Name one mappack that's been created with infinite worlds mod, which would benefit from a no portal gun version.
- 29 Jul 2013, 20:56
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 32854
Re: [MOD] Infinite worlds+Infinite sublevels 2.1
Can you make the Infinite worlds mod without the portal gun? Thanks.
- 26 Jul 2013, 18:55
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 82170
Re: Super Mario Bros. +
Can you merge Super Mario Bros + with the infinite worlds if you can? Thanks.
- 15 Feb 2013, 19:51
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
Re: How to convert .love into .zip?
You can right-click on the love and open with Win-Zip or Win-Rar.
- 07 Feb 2013, 23:58
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 32854
Re: [MOD] Infinite worlds 2.0
Superjustinbros wrote:Download for SMB Extended:
http://www.mediafire.com/?ize5rx0bz14y35c
Yes, you need the Infinite Worlds or SJB mod to run this.
Your file doesn't exist. Please fix it.
- 07 Feb 2013, 22:54
- Forum: Mari0 discussion
- Topic: A clue to SE's release date
- Replies: 29
- Views: 7141
Re: A clue to SE's release date
Let's get back to the point, They'll let us know when there is a release date. We should close this thread.
- 17 Jan 2013, 19:47
- Forum: Mari0 discussion
- Topic: Most Excited in SE?
- Replies: 66
- Views: 13824
Re: Most Excited in SE?
My favorite this is the background with the RGB sliders, Racoon mario and the vertical scrolling!
- 26 Nov 2012, 23:37
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 32854
Re: [MOD] Infinite worlds 2.0
OK, Thanks!
- 26 Nov 2012, 08:56
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 32854
Re: [MOD] Infinite worlds 2.0
An hour later, and it's done. Right here: http://www.mediafire.com/?uc29yhgw6urykbn. I'll post instructions later SJB, but the first step is just replacing one of these editors with your editor.lua. That will function on it's own, but won't run the levels in game. The file is deleted. Can you pleas...
- 01 Nov 2012, 20:30
- Forum: Mari0 discussion
- Topic: Option to have no portal gun on SE
- Replies: 1
- Views: 1143
Option to have no portal gun on SE
I think it would be a good idea to have an game option to play with the "portal gun mode" or the "classic mode."
- 30 Oct 2012, 00:21
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 32854
Re: [MOD] Extra worlds 1.0
Can you merge this "extra worlds" with the "better level editor functions" mod? That would be very appreciated. Congratulations for making the extra worlds mod! I love it!
- 09 Oct 2012, 19:58
- Forum: Mari0 discussion
- Topic: Maurice could you...
- Replies: 16
- Views: 3789
Re: Maurice could you...
I agree on this one. Everybody is really anxious for SE to come out just like me.Shadoo wrote:This is "and" very unprogressive idea. We don't need more shit for Maurice to work on forcing SE to come out later than he wants.
- 03 Oct 2012, 22:53
- Forum: Mari0 discussion
- Topic: Will Mari0 SE be free?
- Replies: 9
- Views: 2705
Re: Will Mari0 SE be free?
If Mari0 wasn't free, Nintendo would shut this project down due to selling copyright materials and we would get sued!
- 03 Oct 2012, 21:28
- Forum: Mari0 discussion
- Topic: Level Editor Functions in SE
- Replies: 11
- Views: 2343
Re: Level Editor Functions in SE
It will. Maurice asked Pbalazs to implement his mods in SE> That's good! Another thing I want to ask, I would like the classic "No Gun" like in the thread: http://forum.stabyourself.net/viewtopic.php?f=13&t=1562&p=43604&hilit=classic#p43604 too. Keep up the good work on the SE development, I'm glad...
- 03 Oct 2012, 18:33
- Forum: Mari0 discussion
- Topic: Level Editor Functions in SE
- Replies: 11
- Views: 2343
Level Editor Functions in SE
Will the SE have the same "Better level editor functions like Undo-Redo, Copy-Paste etc" like in viewtopic.php?f=13&t=1954?
- 20 Sep 2012, 02:00
- Forum: Modding
- Topic: Custom Tiles all white
- Replies: 8
- Views: 2294
Custom Tiles all white
Can anyone explain why I can't get my custom tiles to show up. It's named tiles.png, right dimension, in the correct location. What can I do to get my custom tiles to show?
- 19 Sep 2012, 20:55
- Forum: Modding
- Topic: Background color with RGB Sliders
- Replies: 2
- Views: 1249
- 19 Sep 2012, 05:37
- Forum: Modding
- Topic: Background color with RGB Sliders
- Replies: 2
- Views: 1249
Background color with RGB Sliders
I was thinking if someone could write a lua code to have the RGB sliders for the background color in the editor just like in the SE trailer video. Thanks a bunch you guys!
- 18 Sep 2012, 07:48
- Forum: Modding
- Topic: Upside Down Plant
- Replies: 1
- Views: 1100
Upside Down Plant
Is it possible to add an entity to have upside down plants from upside down pipes like in the Lost Levels, in world 5-1?
- 17 Sep 2012, 03:26
- Forum: Modding
- Topic: Square Screen
- Replies: 6
- Views: 1951
Re: Square Screen
THANK YOU! You guys are the BEST!!! Mari0 is totally making my dream come true! Keep up the awesome work! I can't wait for the SE to get released and start beta testing it.
PEACE
PEACE
- 17 Sep 2012, 01:29
- Forum: Modding
- Topic: Square Screen
- Replies: 6
- Views: 1951
Square Screen
Is it possible to have a lua code that you can play mari0 in an original 16x16 tile screen instead of the "widescreen" mode? Especially for people with non widescreen monitors.
- 16 Sep 2012, 08:31
- Forum: Modding
- Topic: Classic Mode (with help from idiot9.0)
- Replies: 38
- Views: 8640
Re: Classic Mode (with help from idiot9.0)
HA! I figured it out in the variable.lua and modified the maxyspeed to the speed I want and it worked PERFECT! THANKS!
Also I would like to have a square screen like 16 X 16 tiles instead of the rectangle screen if it's possible, thanks!
Also I would like to have a square screen like 16 X 16 tiles instead of the rectangle screen if it's possible, thanks!
- 16 Sep 2012, 07:27
- Forum: Modding
- Topic: Better Level Editor v1.4: Undo/redo, copy/paste tiles...
- Replies: 137
- Views: 57363
Background color with RGB Sliders
Will the SE have the RGB sliders in the background color just like I've seen on the SE trailer video? It would be awesome to be able to change the background color with the RGB sliders!
- 16 Sep 2012, 01:48
- Forum: Modding
- Topic: Classic Mode (with help from idiot9.0)
- Replies: 38
- Views: 8640
Limit the falling speed
Another suggestion I would like to have is to limit the mario falling speed when it reaches a certain speed.