Search found 880 matches
- 09 May 2016, 20:25
- Forum: Game development
- Topic: [WIP] Tiny Chao Garden Deluxe
- Replies: 15
- Views: 8886
Re: [WIP] Tiny Chao Garden Deluxe
This post should hopefully help you out. I made an .exe version long ago and I guess I never updated this thread: http://chao.hippotank.com/forum/viewtop ... 0#p1591540
- 10 Dec 2015, 03:15
- Forum: Twatter
- Topic: Minecraft Stabyourself Server
- Replies: 227
- Views: 314057
Re: Minecraft Stabyourself Server
Whatever the problem is, it started with 15w41 for me, 15w40 and lower work fine
- 08 Dec 2015, 08:42
- Forum: Twatter
- Topic: Minecraft Stabyourself Server
- Replies: 227
- Views: 314057
Re: Minecraft Stabyourself Server
Still not working. It's probably a problem on my side, so don't change the version on my account
- 07 Dec 2015, 02:58
- Forum: Twatter
- Topic: Minecraft Stabyourself Server
- Replies: 227
- Views: 314057
Re: Minecraft Stabyourself Server
For whatever reason, this snapshot lags the game super badly. Not just gameplay, the menus run at like 2 FPS, too
- 05 Dec 2015, 00:25
- Forum: Twatter
- Topic: Minecraft Stabyourself Server
- Replies: 227
- Views: 314057
Re: Minecraft Stabyourself Server
Tecminer wrote:fuckin hell
someone has let the cows out AGAIN
this is like the fourth time now!
why do i even put up signs if people dont give a shit about them
Jokes aside, can I be added?
- 03 Oct 2015, 22:06
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
Re: Chat "Room" v3
Yay Internet points
- 09 Jul 2015, 13:25
- Forum: Game development
- Topic: [WIP] Tiny Chao Garden Deluxe
- Replies: 15
- Views: 8886
Re: [WIP] Tiny Chao Garden Deluxe
In the last four days I completely restarted this game from scratch. While it looks like there's less content than before (which there is), it's running a lot better and it's easier to work with, along with new and more complete stuff from before. Basically everything non Chao related is complete no...
- 14 Jun 2015, 01:35
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
Re: Chat "Room" v3
It got pretty far for being an unlisted video
- 25 May 2015, 13:39
- Forum: Mari0 discussion
- Topic: Mari0 Images Thread
- Replies: 463
- Views: 288262
Re: Beta (and, by Popular Demand, Mod) Screenshots and Gifs (and Videos)
(I'm not running Windows 98 and I didn't change my theme)
- 09 Apr 2015, 11:22
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
Re: Chat "Room" v3
Are you sure that's 1.6? Unless it's made using someone else's modrenhoek wrote:I should mention Xero's making his in SE and RedsonictheFurioushedgehog is doing it in 1.6.
So there's not really a conflict, it's just which version you like more.
- 08 Apr 2015, 14:21
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
- 02 Apr 2015, 09:00
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
- 26 Mar 2015, 16:15
- Forum: Modding
- Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
- Replies: 98
- Views: 133010
Re: Mari0 1.6 (Qcode Unofficial) Online- Released
http://www.youtube.com/watch?v=jbgPOObCYis I've been adding some more stuff to the newest version again, because why not? More stuff to play with with Qcode's awesome mod. Fixes from the other stuff I added before: - Made the HUD and the levelscreen code not as shit and support more than 4 players ...
- 19 Mar 2015, 08:42
- Forum: Twatter
- Topic: Super Stabyourself.net Tourney for Wii U.
- Replies: 41
- Views: 18600
Re: Super Stabyourself.net Tourney for Wii U.
I'm disappointed I missed this. Always next time
- 08 Jan 2015, 21:14
- Forum: Twatter
- Topic: The Youtube Channel Thread!
- Replies: 24
- Views: 11189
- 21 Oct 2014, 03:42
- Forum: Twatter
- Topic: Super Smash Bros. 3DS Tournament (Final round or something)
- Replies: 77
- Views: 18414
Re: Super Smash Bros. 3DS Tournament (SIGNUPS)
Characters: Pikachu, Sonic. No changes to them
- 21 Oct 2014, 03:25
- Forum: Game development
- Topic: [v0.1 RELEASE, 0.8.0] Frogger Redux
- Replies: 1
- Views: 7960
[v0.1 RELEASE, 0.8.0] Frogger Redux
Back [some amount of time between a month and three months] ago, I made a simple overworld looking game, using Pokemon as a base. I didn't know what I wanted to do with it, and after however long, it became Frogger I may have posted it in the Chat Room thread, and I know I've posted it a lot in the ...
- 06 Oct 2014, 02:54
- Forum: Twatter
- Topic: Livestream Thread
- Replies: 337
- Views: 185555
Re: Livestream Thread
Sonic Adventure 2
http://www.twitch.tv/triplexero
http://www.twitch.tv/triplexero
- 01 Oct 2014, 16:51
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
Re: Chat "Room" v3
Angry Birds: Sonic Boom Edition
This is real
This is real
- 16 Sep 2014, 08:30
- Forum: Modding
- Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
- Replies: 98
- Views: 133010
Re: Mari0 1.6 (Qcode Unofficial) Online- Released
http://i.imgur.com/ueOMush.png http://i.imgur.com/8OdnQl7.png I brought my HUD and stuff to the newest version, and other stuff, too. Everyone playing doesn't need this to use it, one person could use this and one could use the unmodified version. It should also still say when it's outdated because...
- 12 Sep 2014, 22:44
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 144069
Re: Super Smash Bros. 2014
If you got a free code, I'll love you forever if you share with me
- 07 Sep 2014, 13:06
- Forum: Modding
- Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
- Replies: 98
- Views: 133010
Re: Mari0 1.6 (Qcode Unofficial) Online- Released
http://i.imgur.com/qoBSpra.png http://www.mediafire.com/download/37g1ooj3kvm7wxt/Mari0_Online_Source_New_Hud_v2.zip Fixed overlap with having three people playing with long names, and added death counter if infinitelives is on. And cool tiny little skulls EDIT: http://i.imgur.com/kH2fMu0.png Added ...
- 07 Sep 2014, 09:29
- Forum: Modding
- Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
- Replies: 98
- Views: 133010
Re: Mari0 1.6 (Qcode Unofficial) Online- Released
Just a fun suggestion, add a counter to the top under each person's lives showing who won how many times EDIT: I made a mod of a mod, you could say. I made a new HUD that fits in there a bit better and shows player names http://i.imgur.com/kECZyCO.png http://i.imgur.com/yUUg0xI.png Everyone playing ...
- 02 Jul 2014, 07:30
- Forum: Game development
- Topic: [WIP] Tiny Chao Garden Deluxe
- Replies: 15
- Views: 8886
Re: [WIP] Tiny Chao Garden Deluxe
I've been doing a lot of stuff, like this:
"Renhoek: weed simulator 2014"
"Renhoek: weed simulator 2014"
- 02 Jun 2014, 00:25
- Forum: Twatter
- Topic: Mario Kart 8 Community Thread
- Replies: 77
- Views: 19995
Re: Mario Kart 8 Community Thread
The actual code is 3878 3984 9618, there was a typo
- 01 Jun 2014, 22:43
- Forum: Twatter
- Topic: NEW Apple special event this Tuesday!
- Replies: 19
- Views: 4607
Re: Apple's WWDC '14
I know there's others, I just can't remember who. I have a few people from here on Game Center for sure
- 01 Jun 2014, 04:30
- Forum: Twatter
- Topic: NEW Apple special event this Tuesday!
- Replies: 19
- Views: 4607
Re: Apple's WWDC '14
I love my iPhone, but I doubt I'll be upgrading to iOS 8 unless it has something amazing. Jailbreak is more important
- 30 May 2014, 04:35
- Forum: Twatter
- Topic: End-Of-School/Summer Thread
- Replies: 38
- Views: 9380
Re: End-Of-School/Summer Thread
Today was my last day. It doesn't feel real to be honest. I can remember in elementary school thinking that it'd take forever to get here, and it'd be so hard, but I made it
- 08 May 2014, 01:02
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4170110
Re: Chat "Room" v3
Exciting stuff was found in the classic Sonic remakes recently, stuff that SEGA denied and was meant to be removed. I wish it wasn't because it all looks pretty cool
- 17 Apr 2014, 03:11
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 83521
Re: Super Mario Bros. +
I feel like I remember having this issue and fixed it, but never uploaded the fix. I've been pretty bust lately, I'll look soon
- 13 Apr 2014, 05:19
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809918
Re: Chat "Room" v2
I think he said it was sculpey, and by the looks of it it's about as tall as the 1-third-way point of a soft drink bottle Yes Sculpey, but no to the 1/3 a bottle, the bottle was kinda behind a bit, the figure is pretty small. Thank you (even though I thanked you on Reddit already), and others, for ...
- 02 Apr 2014, 04:27
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809918
Re: Chat "Room" v2
For April Fool's, I did this. I had my profile picture and name changed to match the channel for a while, too
- 17 Mar 2014, 00:04
- Forum: Twatter
- Topic: Doctor Who.
- Replies: 18
- Views: 9082
Re: Soctor Who
Sorry to go straight to off-topic when you hoped it wouldn't, but your title says Soctor, which maybe by the time you're reading this you most likely will have noticed
- 17 Mar 2014, 00:02
- Forum: Twatter
- Topic: Video Game Customization
- Replies: 7
- Views: 2386
Re: Video Game Customization
I did this on 8-Bit Rebellion after jailbreaking my iPhone
- 16 Mar 2014, 23:23
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809918
Re: Chat "Room" v2
The logo font is Coolvetica, if you wanted to know that, too, but technically the font isn't used on the websiteQwertymanO07 wrote:Does anybody know what font this site uses?
- 15 Mar 2014, 05:46
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
On the gun sprites, it's because it's always following the mouse, the sprites are all set up the same. I can change it and will (I'll put two downloads), but I don't see the weirdness. Like you said, it's what Mario does, and that's how this game is set up, because in Sonic Pocket Adventure, when he...
- 14 Mar 2014, 16:55
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 83521
Re: Super Mario Bros. +
I believe if you play with 2 or more people, the screen doesn't lock, I can't remember if I added that or not
- 14 Mar 2014, 15:47
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
I took a look at the skid sprites and they didn't look wrong to me, the skid faces the same way the character does when they're done. As for the climbing, I can change it, blame Idiot (just kidding, his are still really good, but the vine/pole is too skinny for them to fit in)
- 14 Mar 2014, 15:30
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 83521
Re: Super Mario Bros. +
I'm sorry, but I don't know what you are trying to tell me
- 14 Mar 2014, 06:01
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
I made a few changes to the Sonic character Idiot and made. Outline can be colored now, so now your original fan characters can be more original, multiplayer colors for whenever multiplayer works (based on Brawl colors), shifted some sprites a bit, added name value for new beta, and added always big...
- 14 Mar 2014, 01:34
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
Also, I don't want to sound like a perfectionist, because when SJB tries to be exact, he gets unfairly criticized sometimes when it's not needed, but there's plenty of other things besides the vine sprites that aren't aligned correctly. If you want me to be exact, I can be
- 14 Mar 2014, 01:09
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
Well, Turtley's sucks. It's a known fact. So I guess wanting a SMB3 Mario that's actually good in any way, shape, or form is fine. You pass there. But here's where you failed, because you didn't actually check the whole thread. Hatninja's main post doesn't include any of my characters for some reas...
- 14 Mar 2014, 00:42
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
Turret: The only NES SMB3 I saw was Turtley's and it does this stuff, so. If you're implying I just modified someone else's, I did these all from scratch aside from using the Sonic character as a base, which I party made myself, too http://i.imgur.com/WrM43PJ.gif SauloFX: That's the actual color he ...
- 14 Mar 2014, 00:27
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
Better Super Mario Bros. 3 Mario and Luigi! Luigi has a throwing sprite, the gif didn't include the frame. http://i.imgur.com/8E9rSs8.gif Both are colorable, have 4 set colors for each player (not that it matters since multiplayer is mostly broken), and fire colors. Luigi isn't just a Mario recolor,...
- 13 Mar 2014, 05:38
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 236657
Re: Mari0 SE Beta
I made a mod that lets you add an option to characters to always be big, I'm not going to release it yet though because I might as well add more stuff, too http://i.imgur.com/pqcmn2a.gif Also, I found a property called "dbljmppls" in the coding that lets you do one double jump, not sure if anyone ha...
- 12 Mar 2014, 04:50
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809918
Re: Chat "Room" v2
So this picture surfaced from Sonic Boom and people think it's Marine from Sonic Rush Adventure. Minus the tail, I think it could be http://i.imgur.com/tK70RI4.png Reference: http://img1.wikia.nocookie.net/__cb20100706072743/sonic/images/0/0a/RushAdventure_Marine_pose.png It's huge as fuck, so be wa...
- 10 Mar 2014, 20:45
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 356282
Re: Custom Characters Library [SE] [1.6]
I get no love </3
- 10 Mar 2014, 05:58
- Forum: Twatter
- Topic: CreepyPastas
- Replies: 12
- Views: 2843
Re: CreepyPastas
If you agree that most are shit then why did you make this thread? Seems completely stupid if you ask me. I originally had an insult here but someone advised me against it Ben drowned. That someone seems like a cool guy Anyways, although I don't like Creepy Pastas and the fact he agreed they are sh...
- 08 Mar 2014, 21:23
- Forum: Mapping
- Topic: [SE] Super Wind0ws 98 SE
- Replies: 165
- Views: 79694
Re: [SE] Super Wind0ws 98 SE
Well I don't think I ever posted an SE version, so that's probably why. I know the title says SE, I'm working on one, sorry, it's kinda misleading
- 28 Feb 2014, 21:53
- Forum: Twatter
- Topic: Custom Cursors
- Replies: 12
- Views: 3738
Re: Custom Cursors
I use to think custom cursors were pretty cool in 2007 still
Then again, I was 11
Then again, I was 11