Search found 1058 matches

by Automatik
30 Apr 2015, 20:45
Forum: Twatter
Topic: Unpopular Opinions
Replies: 392
Views: 402104

Re: Unpopular Opinions

- I think Portal 2 was overrated. And Valve in general.
- After the gigapause, I've started to dislike Homestuck. And it's fandom.
- I think a lot of indie games are overrated. Not every indie game, but a lot.
by Automatik
01 Mar 2015, 18:00
Forum: Technical support
Topic: love-android-sdl2 - "Cannot open file"
Replies: 2
Views: 5344

Re: love-android not working?

Sound like the apk is corrupt. Where did you get it? It's "love-android-sdl2", not "love-android".

This is the correct download page : https://bitbucket.org/MartinFelis/love- ... /downloads
Try the first(newest) build, and if it don't work, try with an older build.
by Automatik
28 Feb 2015, 19:34
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Group Mappack: Short-Term Author

Image
The thing behind "WORLD 1-1" is a [?] block with a 1-up in it.
by Automatik
23 Feb 2015, 11:46
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

Oooh, nice! It look like the wagon can touch the spikes without dying. Is that intended?
by Automatik
18 Feb 2015, 22:15
Forum: Mapping
Topic: [Mappack][SE beta 9]Protect this
Replies: 7
Views: 3724

Re: [Mappack][SE beta 9]Protect this

I got 7585.
It's very good, the music fit, almost flawless.. Only problem is that since enemies are drawn on top of the gui, you know when an enemy spawn.
by Automatik
03 Feb 2015, 23:26
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

TB did a video that make pretty much the same point than Hugo : [youtube]https://www.youtube.com/watch?v=FzeULO59hG0[/youtube] And the one on nintendo : https://www.youtube.com/watch?v=t-67CvWTQ0I Also, Pact, almost every other dev allow for youtube coverage(including ads). Because making videos of ...
by Automatik
29 Dec 2014, 12:26
Forum: Mari0 discussion
Topic: How would SMB1 be affected by the portal gun?
Replies: 3
Views: 2731

Re: How would SMB1 be affected by the portal gun?

Well, a portal gun is a pretty weird tool, since it doesn't really fit the challenges that SMB give you. (Why would you portal a goomba into a pit when you can just stomp him?) So the level design would at least be different to take advantage of the portal gun. Most of the portalable areas in mari0 ...
by Automatik
14 Dec 2014, 02:36
Forum: Twatter
Topic: Facts People Wouldn't Know Otherwise
Replies: 221
Views: 107193

Re: Facts People Wouldn't Know Otherwise

You know, this is all something we could had just easily avoided. B-Man, you of all people should know that everyone is entitled to their own opinions on things, even though they're not the best, and you should respect that. If not then just ignore them and move on. This even goes for Wary, whom yo...
by Automatik
13 Dec 2014, 16:03
Forum: Twatter
Topic: Facts People Wouldn't Know Otherwise
Replies: 221
Views: 107193

Re: Facts People Wouldn't Know Otherwise

- I'm, uuuhh, intellectually gifted . - I tend to use more sophisticated words when talking in French. - I'm lazy AND perfectionist. - I also don't have a lot of IRL friends. - I've got lots of opinions about a lot of things. - I've nothing against homosexuals. - I'm also fine with aaaaaas, furries,...
by Automatik
04 Dec 2014, 22:54
Forum: Modding
Topic: Red the Mew's Mari0
Replies: 9
Views: 6610

Re: Red the Mew's Mari0

And yet all of those who released later didn't start the topic when they began to mod mari0, but when they a lot of features. (Not just "I changed the title screen") Also they had either a lot of screenshots to show or a video.
by Automatik
04 Dec 2014, 21:32
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Group Mappack: Short-Term Author

That sound very... lonely.
Not that Portal wasn't lonely. But this almost feel scary. Not a bad choice though. It could work.
by Automatik
30 Nov 2014, 18:19
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Group Mappack: Short-Term Author

The 1st one doesn't fit the puzzle levels as you said, and the second music fit more prof layton than portal. Maybe there is something worth using in the Shovel Knight soundtrack (just throwing a link here) : http://virt.bandcamp.com/album/shovel-knight-original-soundtrack These are quality tracks i...
by Automatik
27 Nov 2014, 19:25
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Group Mappack: Short-Term Author

http://i.imgur.com/0E4nm2y.png That thing behind the IO of MARIO is a door, btw. And yes, that gel is blue gel. Turret's level design make it kind of hard to get the cube, especially with all the fishs jumping around, though it's not a big deal. Ideally the bottom pipe could be 1 tile longer. And k...
by Automatik
16 Nov 2014, 22:53
Forum: Mari0 discussion
Topic: Ideas/Things to add to Mari0
Replies: 982
Views: 255644

Re: Ideas/Things to add to Mari0

The thing is that default love bins don't have .nsf support enabled. Though apparently, there's a way to convert them to mp3/ogg : http://love2d.org/forums/viewtopic.php?p=159029&sid=ec263bdbe8c9fa8388f42d36ac8b5ab1#p159029 Dunno if love.audio support nsf files. As far as I know, NSF is an audio for...
by Automatik
16 Nov 2014, 18:38
Forum: Mari0 discussion
Topic: mari0 pe (pocket edition)
Replies: 80
Views: 34617

Re: mari0 pe (pocket edition)

I repeat, what do you mean by "1 CAN'T OPEN FILE"? What precisely happen when you open the file? Do you get an error message? A "No appropriate app for this file" message? Does it instantly crash? Can you even see the .love file on your phone/tablet's file manager? Also do you get a "no game!" scree...
by Automatik
16 Nov 2014, 12:35
Forum: Twatter
Topic: Jumpman (ioSMB4) Development
Replies: 315
Views: 131895

Re: IOSMB4 Development

It look fine for me, but it's weird how the top of the battery is gray when not completely charged.
by Automatik
16 Nov 2014, 12:33
Forum: Mari0 discussion
Topic: mari0 pe (pocket edition)
Replies: 80
Views: 34617

Re: mari0 pe (pocket edition)

Love2d on your android phone, you mean? Try to open directly the love2d app on your phone, then tell me if you get the "no game!" baby inspector screen. Also what do you mean by "I can't open the file"? Does it crash on startup? Does it tell you "no appropriate app for this"? Can you even see the fi...
by Automatik
15 Nov 2014, 18:51
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Group Mappack: Short-Term Author

If we are actually restarting 1-4, I made the beginning :
by Automatik
15 Nov 2014, 18:40
Forum: Twatter
Topic: Birthday Thread
Replies: 1097
Views: 743227

Re: Birthday Thread (Happy Birthday Fiagra!)

Happy birthday, Firaga!
by Automatik
12 Nov 2014, 21:47
Forum: Mapping
Topic: mari0: Random Edition
Replies: 9
Views: 3084

Re: mari0: Random Edition

stop posting reviews with scores like "-3/10" I doubt its the shittiest mappack on this site, granted it may not be the best but stop treating it like its worse than small pox. I think the -3/10 was a joke. It was still very bad, and I wouldn't give it more than 2/10. There is "tried to make a mapp...
by Automatik
09 Nov 2014, 23:05
Forum: Mari0 discussion
Topic: mari0 pe (pocket edition)
Replies: 80
Views: 34617

Re: mari0 pe (pocket edition)

Okay guys, I have a small problem : I actually made a mari0 android port , and you can download the .love file here: https://www.dropbox.com/s/k5cqbz6iymbqcsy/mari0-androidv9.love?dl=0 http://i.imgur.com/1VtvWXZ.png There are on screen buttons for everything except the level editor, the game is usin...
by Automatik
09 Nov 2014, 16:08
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Experimental Group Mappack

Hmm, looking at this :
TurretBot wrote: Image
Wouldn't it be wise to put an emancipation grill in that bottom corridor (after the laser of course), so that in my section you actually have to get my box instead of keeping MagicPillow's to get the mushroom?
by Automatik
08 Nov 2014, 21:01
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Experimental Group Mappack

It's part of a puzzle : http://i.imgur.com/39qjmxC.png Edit: Ok, I was bored so I did 1-1.txt : 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,...
by Automatik
05 Nov 2014, 18:49
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 111
Views: 36986

Re: Experimental Group Mappack

1-1, scene, uh, three:

Image
I've tried in this section to "teach" the player to look for invisible blocks. Also note the 3rd cloud that has should be completed in the next section.
by Automatik
30 Oct 2014, 21:05
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44050

Re: [WIP] We Need To Go Deeper

Also MrCytosine stopped posting more than 1 year ago. (He apparently still lurked on 11 Sep 2014) He was the leader of the project.
by Automatik
30 Oct 2014, 21:02
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

- Open steam and accept my invitation to the stabyourself.net group.
- Now, in the steam friends window, select the "groups" tabs
- Click on the small arrow next to "New Stabyourself.net" > "Join group chat"
by Automatik
25 Oct 2014, 12:02
Forum: Mari0 discussion
Topic: mari0 pe (pocket edition)
Replies: 80
Views: 34617

Re: mari0 pe (pocket edition)

JohnHOne wrote:First,make a port for snes
...
You found the most complicated way of doing it.
Honestly, a android port is possible. It's a lot of work, since you also have to port the menus, but it's possible to make a port in love2d, with love2d-android-sdl2.
by Automatik
20 Oct 2014, 10:24
Forum: Twatter
Topic: RIDDLES & BRAINTEASERS
Replies: 10
Views: 3365

Re: RIDDLES & BRAINTEASERS

The captain of the ferry leaves with his ferry every night? Wary forgot this part in xkcd's logic puzzle: I've done my best to make the wording as precise and unambiguious as possible (after working through the explanation with many people), but if you're confused about anything, please let me know...
by Automatik
18 Oct 2014, 23:07
Forum: Twatter
Topic: Avatar thread
Replies: 1062
Views: 465927

Re: Avatar thread

Image
Just some walk anim I made.
by Automatik
12 Oct 2014, 22:12
Forum: Game development
Topic: Stabyourself.net Forums Game Jam 2014
Replies: 39
Views: 13614

Re: Stabyourself.net Forums Game Jam 2014

Ok, I guess I have "finished" my game. I call it "Sudden Youth". It's could be made better, but at least I submitted within the times. Arrow-keys/WASD/ZQSD to control the character, Press R if You're stuck. https://www.dropbox.com/s/xzd6u0h6a0t1s8v/sysgamejam2014v12.love?dl=0 http://i.imgur.com/BfHA...
by Automatik
11 Oct 2014, 21:37
Forum: Game development
Topic: Stabyourself.net Forums Game Jam 2014
Replies: 39
Views: 13614

Re: Stabyourself.net Forums Game Jam 2014

Forgot to post it there, but I'm participating.

Also here's the current state of my game : https://www.dropbox.com/s/4bn3v3s66kbzq ... .love?dl=0
by Automatik
10 Oct 2014, 22:02
Forum: Game development
Topic: Stabyourself.net Forums Game Jam 2014
Replies: 39
Views: 13614

Re: Stabyourself.net Forums Game Jam 2014

Because "halloween" isn't exactly going to give interesting game ideas?
by Automatik
13 Sep 2014, 19:14
Forum: Mapping
Topic: Smb3 by Dave [Mappack WIP]
Replies: 11
Views: 3733

Re: SMB3 Mappack by Dave

It would help if you said what error you got.
by Automatik
07 Sep 2014, 10:59
Forum: Modding
Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
Replies: 98
Views: 128011

Re: Mari0 1.6 (Qcode Unofficial) Online- Released

TripleXero wrote:Just a fun suggestion, add a counter to the top under each person's lives showing who won how many times
Also, the life counter could become a death counter if infinite lifes is checked.
by Automatik
06 Sep 2014, 22:15
Forum: Mari0 discussion
Topic: Ideas/Things to add to Mari0
Replies: 982
Views: 255644

Re: Ideas/Things to add to Mari0

I see what you are thinking of. You want something like Concerned joe? :


The thing is that it would need a huge rewrite of the engine so that everything use box2d. So it's not really feasible, sorry.
by Automatik
06 Sep 2014, 14:12
Forum: Mari0 discussion
Topic: Online Multiplayer? PLEASE! :o
Replies: 11
Views: 4777

Re: Online Multiplayer? PLEASE! :o

This post should tell you everything : http://forum.stabyourself.net/viewtopic.php?p=109913#p109913 Hopefully Maurice won't hate me for writing in his name and mentioning stuff that has been strictly internal so far. Itemized list of things to know: Maurice is currently finishing his driving school ...
by Automatik
03 Sep 2014, 14:09
Forum: Twatter
Topic: The useless sites
Replies: 6
Views: 4099

Re: The useless sites

http://orteil.dashnet.org/nested An universe fractal.
Also timewasters, today's XKCD : http://xkcd.com/1416/
And also that XKCD from a while ago : http://xkcd.com/1110/
And another XKCD : http://geekwagon.net/projects/xkcd1190/

Hell, while I'm at it, I'm gonna throw Cookie clicker in here.
by Automatik
01 Sep 2014, 14:34
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

Me too.
by Automatik
01 Sep 2014, 11:03
Forum: Twatter
Topic: Jumpman (ioSMB4) Development
Replies: 315
Views: 131895

Re: IOSMB4 Development

1. Falling from the inventory slot add a cool difficulty where you have to check if the item could be accidentally lost in a bottomless pit before making it fall. It can be fun, but it's not that fun when there are multiples inventories and we're talking about player 4, because the item will quickly...
by Automatik
01 Sep 2014, 10:12
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

You forgot to define "speed" in your .love, Hugo. So it crash unless you put something like "speed = 0.5" in love.load.
That's a nice animator though.
by Automatik
30 Aug 2014, 14:03
Forum: Twatter
Topic: Windows, Mac or Linux?
Replies: 19
Views: 5979

Re: Windows, Mac or Linux?

1 and 2/ Linux, because it's setup work for me. And if I really want to run a Windows app, I can use Wine.
by Automatik
28 Aug 2014, 22:55
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

Check the spam folder.
by Automatik
25 Aug 2014, 13:35
Forum: Twatter
Topic: Jumpman (ioSMB4) Development
Replies: 315
Views: 131895

Re: IOSMB4 Development

TurretBot wrote:Wait, are you talking about Water Falls or the Mechatroop Factory?
Assuming you're talking about the factory, I'd choose C as well. But B would make a good boss tune.
It's the bottom-right corner (So, UTSOBO's BELLY) , not bottom-left.
by Automatik
25 Aug 2014, 10:59
Forum: Twatter
Topic: Jumpman (ioSMB4) Development
Replies: 315
Views: 131895

Re: IOSMB4 Development

C seem to be the most appropriate music.
by Automatik
21 Aug 2014, 09:23
Forum: Modding
Topic: How to add Mods in Mari0?
Replies: 4
Views: 2705

Re: How to add Mods in Mari0?

Try to right click on the file, then select "Open with > LÖVE".
If it's not there, make sure you have downloaded and installed LÖVE.
by Automatik
21 Aug 2014, 09:01
Forum: Modding
Topic: How to add Mods in Mari0?
Replies: 4
Views: 2705

Re: How to add Mods in Mari0?

What's a mod ? How do you do mods? Okay, modding is modifying a game (Mari0) to add and change features(Ennemies,Shaders,Cheats...). They are done by editing the source files (Lua code, you need to know how to program), and the ressource files (Images,Txt...) How do you download mods? You go on the...
by Automatik
03 Aug 2014, 21:25
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3339087

Re: Chat "Room" v3

Just put simple smileys Ex : :) :( o_o ^^
There are no built-in emotes because it's useless.