Search found 154 matches
- 31 Jan 2014, 03:32
- Forum: Twatter
- Topic: Stabyourself Minecraft Server
- Replies: 411
- Views: 89910
Re: Stabyourself Minecraft Server
Something happened with my old account that caused me to get a new one. Heres the name: Funny_Pics
- 10 Oct 2013, 02:00
- Forum: Twatter
- Topic: Stabyourself Minecraft Server
- Replies: 411
- Views: 89910
Re: Stabyourself Minecraft Server
Add me to the whitelist my name is The_Deku_Nutt.
- 29 Sep 2013, 23:07
- Forum: Game development
- Topic: Turtle: Puzzles
- Replies: 75
- Views: 18980
Re: Turtle: Puzzles
Level 5's Lever: how do you interact with it?
- 15 Jul 2013, 10:19
- Forum: Modding
- Topic: Game Grumps: The Game
- Replies: 70
- Views: 16998
Re: Game Grumps: The Game
Gregzilla's doing the story? :) This is gonna be the best thing since the grump movie trailers to me. I feel as if the banana shoes remix should be for the banana shoes. (Ps. Heres an 8-bit banana shoes. https://www.dropbox.com/s/z0k941zo0gt6g9g/Banana%20Shoes%208%20Bit%20-%20Game%20Grumps%20Remix.m...
- 26 May 2013, 17:24
- Forum: Mari0 discussion
- Topic: can you use xbox 360 controllers in Mari0?
- Replies: 8
- Views: 2989
Re: can you use xbox 360 controllers in Mari0?
well my friend plugged it in and it was installing and he unplugged it and when we plugged it back in the xbox light lit up but mari0 wont work.
- 26 May 2013, 17:07
- Forum: Mari0 discussion
- Topic: can you use xbox 360 controllers in Mari0?
- Replies: 8
- Views: 2989
can you use xbox 360 controllers in Mari0?
So can you use them in mari0?
- 26 Mar 2013, 01:30
- Forum: Game development
- Topic: FightYourself
- Replies: 231
- Views: 32400
Re: FightYourself
Here's my entry no warning for this post at all
Link to pictures : http://imgur.com/UKOmxsa
His name is Funny Pics. He is a medium hitter and and runs at a medium pace
- 02 Mar 2013, 22:37
- Forum: Mari0 discussion
- Topic: Most Excited in SE?
- Replies: 66
- Views: 13913
Re: Most Excited in SE?
for me it has to be: MEGAMAN.
- 02 Mar 2013, 22:31
- Forum: Modding
- Topic: RPG Mod. (Bob's Update)
- Replies: 42
- Views: 17599
Re: RPG Mod. (Bob's Update)
Probably that "needing a mod to play an ok map" thing could be a reason, which would mean the person would have to make a pretty awesome map. And it would stink to work super hard and not get any feedback, and tonnes of great maps here go without feedback anyways, which makes me a bit sad come to t...
- 16 Feb 2013, 21:57
- Forum: Modding
- Topic: Mari0 1.6 Character Loader Mod [v0.3b]
- Replies: 181
- Views: 76680
Re: Mari0 1.6 Character Loader Mod [v0.2]
YES!!!!!!!!!!!!!!!!!
- 12 Jan 2013, 02:13
- Forum: Mari0 discussion
- Topic: How do you say Mari0?
- Replies: 152
- Views: 39050
Re: How do you say Mari0?
veries mario with portals,Mari-oh,or just The version before SE or SE
- 12 Jan 2013, 01:39
- Forum: Modding
- Topic: RPG Mod. (Bob's Update)
- Replies: 42
- Views: 17599
Re: RPG Mod. (Bob's Update)
same happened to memallo wrote:The game crashed for me, when i touched Piranha Plant when i had starman. You should make Piranha Plants mortal, i think that's the source of problem.
- 09 Jan 2013, 14:04
- Forum: Mari0 discussion
- Topic: A clue to SE's release date
- Replies: 29
- Views: 7187
Re: A clue to SE's release date
Well i admit that i didn't notice very observant
- 09 Jan 2013, 03:56
- Forum: Modding
- Topic: All Night Stabyourself Super Mario Bros.
- Replies: 1657
- Views: 286214
Re: All Night Stabyourself Super Mario Bros.
FP does look like Turret. SO DARN IT
- 09 Jan 2013, 03:28
- Forum: Modding
- Topic: All Night Stabyourself Super Mario Bros.
- Replies: 1657
- Views: 286214
Re: All Night Stabyourself Super Mario Bros.
Actually before you even told me i did it already.
- 09 Jan 2013, 01:32
- Forum: Modding
- Topic: All Night Stabyourself Super Mario Bros.
- Replies: 1657
- Views: 286214
Re: All Night Stabyourself Super Mario Bros.
DIBS ON FIRE FLOWER! i would have to have a different sprite though. I am making a full sprite but if someone else wants it go over one of the frames if you want.
I am not sure if it got stretched.
http://imgur.com/WYyMS
I am not sure if it got stretched.
http://imgur.com/WYyMS
- 07 Jan 2013, 02:21
- Forum: Modding
- Topic: Turtle95's Extra Entities [0.8.0, Unsupported]
- Replies: 643
- Views: 117957
Re: Turtle95's Extra Entities! [Dat Crosshair]
the going to the editor crashes the game i downloaded it again to check stiil did it
- 06 Jan 2013, 23:55
- Forum: Modding
- Topic: Turtle95's Extra Entities [0.8.0, Unsupported]
- Replies: 643
- Views: 117957
Re: Turtle95's Extra Entities! [Dat Crosshair]
also could you make a version that includes the infinite worlds mod
- 06 Jan 2013, 22:42
- Forum: Mari0 discussion
- Topic: Multiplayer Mappack *Request*
- Replies: 2
- Views: 1399
Re: Multiplayer Mappack *Request*
this is sort of a P-v-P mappack where the goal is to kill each other or if singleplayer all the enemies but it uses Turtles extra entities mod: viewtopic.php?f=13&t=2231
The Mappack: viewtopic.php?f=12&t=2246
The Mappack: viewtopic.php?f=12&t=2246
- 05 Jan 2013, 22:52
- Forum: Modding
- Topic: Turtle95's Extra Entities [0.8.0, Unsupported]
- Replies: 643
- Views: 117957
Re: Turtle95's Extra Entities! [Dat Crosshair]
WOW theres been a lot of updates since I was last here by the way how to you use item in the item box?
- 16 Dec 2012, 22:53
- Forum: Modding
- Topic: Bob's Better Editor
- Replies: 19
- Views: 5569
Re: Bob's Better Editor
YES THE UPDATE AND PLEASE DO RPG MOD!
- 12 Nov 2012, 00:55
- Forum: Mapping
- Topic: [SE] Super Wind0ws 98 SE
- Replies: 165
- Views: 79820
Re: [WIP] Super Windows 98: Bug Fixes, Level Edits, Mod Upda
BOSS: http://www.google.com/imgres?q=browser%27s+castle&um=1&hl=en&sa=X&tbo=d&nfpr=1&biw=930&bih=462&tbm=isch&tbnid=N8Nt_-8PGJ-srM:&imgrefurl=http://www.lolbrary.com/post/3270/browsers-castle/&docid=JInvokbg4FNsmM&itg=1&imgurl=http://www.lolbrary.com/lolpics/270/browsers-castle-3270.jpg&w=496&h=360&...
- 29 Oct 2012, 22:02
- Forum: Twatter
- Topic: Chat "Room"
- Replies: 4938
- Views: 806437
Re: Chat "Room"
i don't like never ending ducks. (on a side note rokit the top of you pic says "raccoon".)
- 29 Oct 2012, 00:50
- Forum: Modding
- Topic: [MOD] Infinite worlds+Infinite sublevels 2.1
- Replies: 101
- Views: 33247
Re: [MOD] Extra worlds 1.0
YANA rokit. awesome idea Qcode.
(and in case you dont watch the tenth doctor from doctor who)
(YANA:You are not alone.)
(and in case you dont watch the tenth doctor from doctor who)
(YANA:You are not alone.)
- 24 Oct 2012, 12:55
- Forum: Twatter
- Topic: What is your all time favorite game ?
- Replies: 174
- Views: 36584
Re: What is your all time favorite game ?
Civilization Series.
- 19 Oct 2012, 01:51
- Forum: Game development
- Topic: Turtle: Puzzles [Beta]
- Replies: 169
- Views: 26153
Re: Turtle: Puzzles [Beta] - DEMO OUT!
Not a video!my computer takes hours to load one
- 19 Oct 2012, 01:48
- Forum: Game development
- Topic: Turtle: Puzzles [Beta]
- Replies: 169
- Views: 26153
Re: Turtle: Puzzles [Beta] - DEMO OUT!
turtle how do you run this?
- 19 Oct 2012, 01:39
- Forum: Game development
- Topic: Pokemon
- Replies: 534
- Views: 108275
Re: Pokemon
has the download a few pages back updated?
(also it seems that the older version of stabbymon i had would leach on to my LOVE i had to redownload [y front page no say stabbymon?])
(also it seems that the older version of stabbymon i had would leach on to my LOVE i had to redownload [y front page no say stabbymon?])
- 18 Oct 2012, 13:26
- Forum: Twatter
- Topic: Super Mario Bros. X (Share Levels, too!)
- Replies: 117
- Views: 29323
Re: Super Mario Bros. X (Share Levels, too!)
Ok well it turned white and stopped responding
- 18 Oct 2012, 00:46
- Forum: Twatter
- Topic: Super Mario Bros. X (Share Levels, too!)
- Replies: 117
- Views: 29323
Re: Super Mario Bros. X (Share Levels, too!)
i am screwed i cant load the game...
- 09 Oct 2012, 21:47
- Forum: Modding
- Topic: help wantEd
- Replies: 1
- Views: 1116
Re: help wantEd
Oh well i was going to get you some craftinging pics
- 05 Oct 2012, 04:31
- Forum: Twatter
- Topic: The awkward moment
- Replies: 4
- Views: 1886
Re: The awkward moment
oh really.
Re: Ponies.
Doctor whooves.freakstorm101 wrote:Can anyone find me a full download of all the episodes of Doctor whooves.
And Fallout Equestria.
coming back here every day
- 05 Oct 2012, 04:15
- Forum: Twatter
- Topic: Selfmade Memes
- Replies: 116
- Views: 26743
Re: Selfmade Memes
My pic best use of ^
- 05 Oct 2012, 03:43
- Forum: Twatter
- Topic: The awkward moment
- Replies: 4
- Views: 1886
The awkward moment
No doubt many of us have had awkward moments in chat and here.
i have one I went to go see who was online everyone was seeing who was online.
i have one I went to go see who was online everyone was seeing who was online.
- 05 Oct 2012, 02:45
- Forum: Modding
- Topic: Mari0 2 0.3v
- Replies: 14
- Views: 5092
Re: Mari0-Tooie 0.3v
i thought this was a banjo kazooie Mari0 crossover.
- 04 Oct 2012, 23:45
- Forum: Modding
- Topic: how do you edit the directions the entities can move
- Replies: 4
- Views: 1657
Re: how do you edit the directions the entities can move
thank you what line in koopa and goomba would it be
- 04 Oct 2012, 23:35
- Forum: Modding
- Topic: how do you edit the directions the entities can move
- Replies: 4
- Views: 1657
Re: how do you edit the directions the entities can move
what lua in fact do i put this in.cavejohnson99 wrote:Goombas don't normally jump at all.Code: Select all
if objects["player"][i].x > objects["yourentityhere"][i].x then --move right elseif objects["player"][i].x < objects["yourentityhere"][i].x then --move left else --for same x axis position --don't move end
- 04 Oct 2012, 01:44
- Forum: Modding
- Topic: how do you edit the directions the entities can move
- Replies: 4
- Views: 1657
how do you edit the directions the entities can move
and if so can you make the computer choose a way LIKE the tracking system with Lakito
also make it to where goomba can jump 2 blocks high
also make it to where goomba can jump 2 blocks high
- 03 Oct 2012, 04:08
- Forum: Modding
- Topic: How do you bind a mod to love.exe
- Replies: 5
- Views: 1710
Re: How do you bind a mod to love.exe
the game has poed me
- 03 Oct 2012, 04:07
- Forum: Modding
- Topic: Community MODPACK (accepting small mods)
- Replies: 14
- Views: 3247
Re: More Creeps and Weirdos (now accepting small mods)
The new sprites don't all seem to fit the original dimensions, either. Example being the tops of the Piranha being by the steam. The physics are different, I guess. The enemies are slightly too fast. Para-Koopas fly off the screen, too im going to tone down speed but the flying im fond of but i wil...
- 03 Oct 2012, 04:05
- Forum: Modding
- Topic: How do you bind a mod to love.exe
- Replies: 5
- Views: 1710
Re: How do you bind a mod to love.exe
i know i want it to run alone thoughTripleXero wrote:If you want to just boot it from a double click, and not an exe, change .zip to .love. That's it. It'll play straight from opening the LOVE
- 03 Oct 2012, 03:54
- Forum: Modding
- Topic: Community MODPACK (accepting small mods)
- Replies: 14
- Views: 3247
Re: More Creeps and Weirdos (now accepting small mods)
The Goombas and Piranha Plants (Koopas problems is just the white background). Are these based off something? It'd be easier to understand what they are if they were, and maybe you got them exactly right. The heavy borders on them seem weird with this style of a game, like how Mario is just solid c...
- 03 Oct 2012, 03:51
- Forum: Modding
- Topic: How do you bind a mod to love.exe
- Replies: 5
- Views: 1710
Re: How do you bind a mod to love.exe
now my windows 7 wont let me change to exe
- 03 Oct 2012, 03:39
- Forum: Modding
- Topic: Community MODPACK (accepting small mods)
- Replies: 14
- Views: 3247
Re: More Creeps and Weirdos (now accepting small mods)
please tell me which so i can get better.TripleXero wrote:I don't want to be mean by saying this, because I use to be just as bad years ago, but the spriting (for some, not all) sucks
- 03 Oct 2012, 03:37
- Forum: Mapping
- Topic: Super Mario Bros Ultra (spriters needed)
- Replies: 60
- Views: 10717
Re: Super Mario Bros Ultra (spriters needed)
i sprite sheet i corrected due to knew knowledge besides i will use SE if i want to make itxXxrenhoekxXx wrote:we kept telling you that the sheet was to big for mari0.
- 03 Oct 2012, 03:34
- Forum: Twatter
- Topic: Logic puzzles
- Replies: 15
- Views: 3020
Re: Logic puzzles
2 + 2 is not 4 and isnt 22 what is it?
it is a fish due to the fact if a 2 is correct and another backwards(i has no backwards 2) put side by side they make fish
it is a fish due to the fact if a 2 is correct and another backwards(i has no backwards 2) put side by side they make fish
- 03 Oct 2012, 03:24
- Forum: Modding
- Topic: How do you bind a mod to love.exe
- Replies: 5
- Views: 1710
- 03 Oct 2012, 02:52
- Forum: Mapping
- Topic: Super Mario Bros Ultra (spriters needed)
- Replies: 60
- Views: 10717
Re: Super Mario Bros Ultra (spriters needed)
i quit on that. i was getting to be annoying because the sprite wouldnt show up in Mari0xXxrenhoekxXx wrote:you seem to be focusing more on the sprite then anything else.
- 03 Oct 2012, 02:34
- Forum: Modding
- Topic: Community MODPACK (accepting small mods)
- Replies: 14
- Views: 3247
Re: odd mod
i will change it.
The Place where you go when traveling though portals got me stuck there while i was running I died.
Warning when running though portals one block across from each other dont jump.
OK it is a glitch that can be done more than once.
The Place where you go when traveling though portals got me stuck there while i was running I died.
Warning when running though portals one block across from each other dont jump.
OK it is a glitch that can be done more than once.