Turtle95 wrote:Well Maurice made Rainbow DashxXxrenhoekxXx wrote:well here's my idea,
being able to change your characters name.
That way we won't be seeing suggestions for wario and such in the future as well.
Search found 26 matches
- 07 Jun 2012, 21:18
- Forum: Mari0 discussion
- Topic: [Question] Luigi?
- Replies: 31
- Views: 6592
Re: [Question] Luigi?
Re: Ponies.
That is directed at who? Use the quote.LawnboyInAJar wrote:You can get banned for that, dipshit.
Re: Ponies.
You do realize that was meant to be sarcastic, right? You weren't actually supposed to fill it out. You do know what butthurt means, right? That was the joke. Get out of this thread already, man. You can't even properly scale text to fit on that line. http://i.imgur.com/ZALZ4.png >crappy "GTFO" cap...
- 04 Jun 2012, 16:47
- Forum: Twatter
- Topic: R.I.P Eduard Khil/Trolololo guy
- Replies: 10
- Views: 2567
R.I.P Eduard Khil/Trolololo guy
Read about it here:
http://newsfeed.time.com/2012/06/04/edu ... ies-at-77/
Troll in peace, leader of trolls.
http://newsfeed.time.com/2012/06/04/edu ... ies-at-77/
Troll in peace, leader of trolls.
- 04 Jun 2012, 16:43
- Forum: Twatter
- Topic: How (OPTIONAL:and when) did you find out about Mari0?
- Replies: 35
- Views: 9194
Re: How (OPTIONAL:and when) did you find out about Mari0?
I watched the video "How Mario should have ended" and in the comments I saw:
"And so Mari0 was born"
Then I looked it up and played it.
"And so Mari0 was born"
Then I looked it up and played it.
- 04 Jun 2012, 16:39
- Forum: Twatter
- Topic: [Original Idea] Name the prog./scripting languages you know!
- Replies: 54
- Views: 13254
Re: [Original Idea] Name the prog./scripting languages you k
Bit of Python and learning Lua
Re: Ponies.
Pyr0saur wrote:DeividasJ wrote:HOW DARE THEY SH*T ON CHELL'S NAMESpocKirk wrote: I didn't make this. I was doing Character Creation on SoulCalibur V and was trying to design Chell; this came up on Google image search.
- 04 Jun 2012, 16:05
- Forum: Twatter
- Topic: Noteworthy Posts / Arguing About Said Noteworthy Posts
- Replies: 663
- Views: 193311
Re: Noteworthy Posts
oh shi-xXxrenhoekxXx wrote:Someone wrote:that awkward moment when you quote someone wrong or forget to delete the other quote.
- 04 Jun 2012, 15:42
- Forum: Twatter
- Topic: Noteworthy Posts / Arguing About Said Noteworthy Posts
- Replies: 663
- Views: 193311
Re: Noteworthy Posts
"awkward moment" jokes are very unfunny and annoying. Make yourself look more intelligent, don't use them!Jorichi wrote:The awkward moment you realize that you aren't allowed to stab yourself on a forum called 'stabyourself'.
- 04 Jun 2012, 15:34
- Forum: Twatter
- Topic: asdfmovies
- Replies: 57
- Views: 11505
Re: asdfmovies
I belive asdfmovies are insanely unfunny and very cancerous (ex: spawning little kids spamming "I LIEK TRAINZ!11!!!")
Re: Ponies.
http://img.ponibooru.org/_images/9400768cda169fa107e051e81193e75a/8782%20-%20chell%20Companion_Cube%20crossover%20portal%20portal_2.jpg I didn't make this. I was doing Character Creation on SoulCalibur V and was trying to design Chell; this came up on Google image search. HOW DARE THEY SH*T ON CHEL...
- 22 May 2012, 19:47
- Forum: Twatter
- Topic: What would be a good source for learning Love2d?
- Replies: 2
- Views: 1250
What would be a good source for learning Love2d?
I gave up on actionscript and im wondering what is a good source for learning love2d?
Sorry if this is in the wrong section, the "Game Development" section is for showcasing your own games so i think it doesn't fit there.
Sorry if this is in the wrong section, the "Game Development" section is for showcasing your own games so i think it doesn't fit there.
- 21 May 2012, 11:54
- Forum: Mapping
- Topic: 0'Brothers - 8 worlds and 32 levels - Ready !
- Replies: 499
- Views: 235132
Re: 0'Brothers - 8 worlds and 32 levels - Ready !
First go up and play the ending video with the other ending videos as an echo. =P http://www.youtube.com/watch?v=j2nDv5zbtSc You are making part 2? My thoughts exactly. Oh wait they were more like this. OMFG WTF MARIO WHEARZ UR POARTAL GUN FOAR PEATEZ SAKE PONY OMFSG OWEG NOPE CHUCK TESTA REESV WTF...
- 12 May 2012, 17:23
- Forum: Mari0 discussion
- Topic: when is online multiplayer coming out?
- Replies: 71
- Views: 13179
Re: when is online multiplayer coming out?
That's bull. It will come out when it's finished, not when people stop asking about it.Dilster3k wrote:The less you ask about online multiplayer, the faster it comes out.
- 12 May 2012, 16:53
- Forum: Mari0 discussion
- Topic: Trick: Walkable Discouragement Beam
- Replies: 15
- Views: 3252
Re: Trick: Walkable Discouragement Beam
I stopped shitting portals because it was difficult to flush the toilet and it made a really big mess.idiot9.0 wrote: Personally, I like it better with the error. Shitting portals is a talent among talents :P
Also, that's a neat trick. Maybe I'll revamp my race mappack and use this as a little trick in it.
- 12 May 2012, 16:41
- Forum: Mari0 discussion
- Topic: when is online multiplayer coming out?
- Replies: 71
- Views: 13179
Re: when is online multiplayer coming out?
Just curious..where did you read that it won't be free? Even if it wasn't free, someone could just upload the love file or exe or whatever illegally on mediafire, it gets taken down two days later, but by then, someone else would upload another copy, and you wouldn't have to pay But it will be. >me...
- 12 May 2012, 16:36
- Forum: Mari0 discussion
- Topic: Trick: Walkable Discouragement Beam
- Replies: 15
- Views: 3252
Re: Trick: Walkable Discouragement Beam
Oh, a spelling error! I and O are close together, i'll fix itQcode wrote:Looks like a cool idea, though would definitely through people off. Also
DeividasJ wrote: then if i shit a portal upwards
Edit: There, fixed it.
- 12 May 2012, 16:31
- Forum: Mari0 discussion
- Topic: Trick: Walkable Discouragement Beam
- Replies: 15
- Views: 3252
Trick: Walkable Discouragement Beam
This is a small trick i figured out in a few minutes when i first started playing Mari0 (3 days ago or so), i accidentaly found this when testing a level i made. You simply put the Hard Light Bridge entity behind the Discouragement Beam entity, or vice versa. Once you do that, you will get a walkabl...
- 12 May 2012, 12:05
- Forum: SE Boss design
- Topic: mari0 meets his maker(s)
- Replies: 18
- Views: 8728
Re: mari0 meets his maker(s)
I think i already know what he means by "came"xXxrenhoekxXx wrote:there used to be a "dumb image macro" there that I got rid of.
and what do you mean you fixed it all?
EDIT: and you came years ago, what?
- 10 May 2012, 17:21
- Forum: SE Boss design
- Topic: mari0 meets his maker(s)
- Replies: 18
- Views: 8728
Re: mari0 meets his maker(s)
If you were actually banned for it, so many members would be lost if you were banned for such a reason (or should i say no reason).
- 10 May 2012, 14:41
- Forum: Mapping
- Topic: 0'Brothers - 8 worlds and 32 levels - Ready !
- Replies: 499
- Views: 235132
Re: 0'Brothers - 8 worlds and 32 levels - Ready !
It's interwebical.Pyr0saur wrote:I'm sorry to hear that. Is it terminal?DeividasJ wrote:I think i just got cancer.Baf wrote:everypony
- 10 May 2012, 13:03
- Forum: Mapping
- Topic: Old Aperture Mappack
- Replies: 16
- Views: 5008
Re: Old Aperture Mappack
Looks really nice!
Here is some cake for you:
I was also making of what is roughly supposed to be "Old Aperture" for my mappack 2 days ago.
The screenies look promising, imma gonna download your mappack and try it out.
Here is some cake for you:
I was also making of what is roughly supposed to be "Old Aperture" for my mappack 2 days ago.
The screenies look promising, imma gonna download your mappack and try it out.
- 10 May 2012, 09:44
- Forum: Mapping
- Topic: 0'Brothers - 8 worlds and 32 levels - Ready !
- Replies: 499
- Views: 235132
Re: 0'Brothers - 8 worlds and 32 levels - Ready !
I think i just got cancer.Baf wrote:everypony
- 10 May 2012, 09:40
- Forum: Mapping
- Topic: I need the "Super Mario Bros." mappack.
- Replies: 2
- Views: 1082
Re: I need the "Super Mario Bros." mappack.
Thank you very much! I did not notice that option, so thank's again!xXxrenhoekxXx wrote:look in the options
and select "reset mappacks"
it only resets the maps that came with the game.
- 10 May 2012, 09:40
- Forum: Mapping
- Topic: (Coming Soon) Mari0 SMB3
- Replies: 289
- Views: 79112
Re: (WIP) Super Mario Bros. 3 + Mario Lines
I could help with level designing as i can spend insanely unhealthy ammounts of the computer every day (about 13 hours nearly nonstop. everyday.)
But i have never played Super Mario Bros 3
I'll play it i guess so i could help you on this project.
But i have never played Super Mario Bros 3
I'll play it i guess so i could help you on this project.
- 10 May 2012, 09:36
- Forum: Mapping
- Topic: I need the "Super Mario Bros." mappack.
- Replies: 2
- Views: 1082
I need the "Super Mario Bros." mappack.
I screwed up mine and accidentaly hit "Save". Can someone send me and completely unmodified version of it? It's called "smb" in the mappacks folder. I messed up a couple of levels when i was bored, and i accidentaly hit save, i am now doing a project to "Minecraftize" it, but since some levels are m...