Search found 47 matches

by Nate*Rod*
23 Sep 2012, 04:33
Forum: Mapping
Topic: My own tilesets (updated: 26/09/12)
Replies: 9
Views: 2014

Re: My own tilesets

The SMB3 Tiles give me an odd feeling... they look really nice, though.
by Nate*Rod*
23 Sep 2012, 04:31
Forum: Mari0 discussion
Topic: Suggestions.
Replies: 33
Views: 6790

Maurice wrote:I'll just copy camewel:

2) No
3) Chippy already said.
4) No
5) Already in.
6) Already denied.
7) Go get Skype.
Discussion's over... unless you come up with a new set of ideas. But I think I know what the outcome will be.
Maurice wrote:No.
by Nate*Rod*
24 Aug 2012, 20:51
Forum: Mari0 discussion
Topic: [Video] Entering Minus world...
Replies: 15
Views: 3657

Re: [Video] Entering Minus world...

One pipe tile, not some.
(On-topic) I actually didn't think that the minus world glitch would work in Mari0. Nice find.
by Nate*Rod*
20 Aug 2012, 08:37
Forum: Mapping
Topic: This is the 0nly level [WIP]
Replies: 13
Views: 3222

Re: This is the 0nly level [WIP]

I likes the looks of this... 0nly level.

I want to wait until it's finished so I can enjoy all teh goodness at once.
by Nate*Rod*
20 Jun 2012, 20:07
Forum: Mapping
Topic: My first map!
Replies: 18
Views: 3257

Re: My first map!

1. The custom music is the main theme from Higurashi no Naku Koro ni, a great physiological horror anime (also my favorite). 2. I decided on not to have any gaps so that you didn't have to worry about more than the fireballs, Bowser fire, bullet bills, the lakitus and the cheep cheeps! Be grateful!...
by Nate*Rod*
16 Jun 2012, 23:49
Forum: Mari0 discussion
Topic: Mazing right past obstacles?
Replies: 5
Views: 1631

Re: Mazing right past obstacles?

Maurice said that he probably won't change the way mazes are used.
by Nate*Rod*
15 Jun 2012, 16:08
Forum: Mari0 discussion
Topic: Up-to-date todo list.
Replies: 269
Views: 64032

Re: Up-to-date todo list.

I haven't said "Because it isn't in SMB or Portal" in ages. And when I did it was an excuse so I don't hurt your feelings. *sniff* You're the nicest son of a bitch I've ever seen... *sniff* And I think Maurice is just adding whatever he wants to. I don't think he gives a shit about anyone else... :D
by Nate*Rod*
15 Jun 2012, 05:20
Forum: Mapping
Topic: [WIP] Kjulo's World
Replies: 18
Views: 4444

Re: [WIP] Kjulo's World

I'll make a level in World 2 with the pipes.
:p
by Nate*Rod*
14 Jun 2012, 21:09
Forum: Mapping
Topic: Group Mappack! (VERSION 1.00) ALMOST FINAL (1 More Level)
Replies: 306
Views: 44375

Re: Group Mappack! (We Need YOU!)

Baf wrote:Image
No koopa puzzles this time, okay? If I wanted one, I'd play O'Brothers.
by Nate*Rod*
13 Jun 2012, 22:17
Forum: Mapping
Topic: My custom tileset (SE Compatible!)
Replies: 55
Views: 16823

Re: My custom tileset

1 word...
Nice.
by Nate*Rod*
13 Jun 2012, 22:12
Forum: Mapping
Topic: Group Mappack! (VERSION 1.00) ALMOST FINAL (1 More Level)
Replies: 306
Views: 44375

Re: Group Mappack! (We Need YOU!)

Will make a level.

Sounds fun. :D

Notes on Level Plan: I will be making my level difficult, so put it by the end of the mappack.

Also, do we write our username on the start of the level with some sort of text?
by Nate*Rod*
08 Jun 2012, 20:03
Forum: Mapping
Topic: Star Wars Map Pack - HELP WANTED!
Replies: 12
Views: 2869

Re: Star Wars Map Pack - HELP WANTED!

I'd love to help make levels.
Spriting and scripting... not so much.
by Nate*Rod*
08 Jun 2012, 04:55
Forum: Mari0 discussion
Topic: Suggestions
Replies: 15
Views: 2748

Re: Suggestions

Yes. It could create elaborate tests along with the upcoming excrusion funnel and the sticky gel.
by Nate*Rod*
08 Jun 2012, 04:51
Forum: Mari0 discussion
Topic: [Suggestion] Pre-placed portals?
Replies: 15
Views: 3047

Re: [Suggestion] Pre-placed portals?

+1 vote.

This should be implemented in the first levels of the new "Portal" campaign in Mari0: SE.
by Nate*Rod*
08 Jun 2012, 01:57
Forum: Mari0 discussion
Topic: Up-to-date todo list.
Replies: 269
Views: 64032

Re: Up-to-date todo list.

LuigiHoax wrote: Plus, I'm typing in an accent beyond of Maurice's range of sight!
Look, LuigiHoax, he CAN see you.
by Nate*Rod*
08 Jun 2012, 00:56
Forum: Mapping
Topic: New Mappack (Mari0 Madness)
Replies: 15
Views: 3488

Re: New Mappack

HI!! First! I'm Spanish and i dont speak english very well :S Second! Why are you so bad!! I dont know how to do the first level!!! GOD... I have to take the gelcannon or something? ._. THANKS... No siempre es culpa suya. A menos que su nivel de diseño era malo, tú eres el que no puede jugar el niv...
by Nate*Rod*
08 Jun 2012, 00:47
Forum: Mari0 discussion
Topic: Unstationary Scaffold
Replies: 8
Views: 1982

Re: Unstationary Scaffold

Maybe Maurice can add crushers. I don't know how they could be coded, but they work similar to Thwomps, except they were in Portal 2.
by Nate*Rod*
08 Jun 2012, 00:45
Forum: Mapping
Topic: Mr.L"s trap
Replies: 14
Views: 3513

Re: Mr.L"s trap

hello i made a hard mappack something really hard to play this you need fakeusers turret mod which you can download here -snip- story: mr.L has trapped mario to give him his companion cube (this moment is playable) and them you must get it back i have gived infinite time and lives because i hate li...
by Nate*Rod*
05 Jun 2012, 17:42
Forum: Mari0 discussion
Topic: Lets talk mario colours!
Replies: 60
Views: 14429

Re: Lets talk mario colours!

Image

I decided to go with a look that seems casual. No tuxedo/pony Mario for me.
by Nate*Rod*
04 Jun 2012, 23:32
Forum: Mari0 discussion
Topic: CURRENT RELEASE: 1.6
Replies: 572
Views: 228774

Re: CURRENT RELEASE: 1.6

So don't make too much work out of moving the HUD in the foreground, mmkay?
by Nate*Rod*
04 Jun 2012, 23:30
Forum: SE Boss design
Topic: Boss/Ending Ideas
Replies: 37
Views: 15821

Re: Boss/Ending Ideas

This is the...
BEST ENDING EVAR. The princess dying kinda pissed me off though, but the drawings made me laugh.
+1 vote
by Nate*Rod*
04 Jun 2012, 15:05
Forum: Mapping
Topic: Mari0 W0rlds, New Levels .
Replies: 37
Views: 6840

Re: Mari0 W0rlds ( Mappack ) (NOT FINISHED YET )

The clouds look like they need a bit of work. They seem out of place.
The rest of it looks really good. I want the demo out now!
by Nate*Rod*
02 Jun 2012, 19:28
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4403

Re: Invalid Surface Sound Effects on non Portalable blocks ?

I think that's why the line is red on a non-portable surface. It's a visual representation for the invalid portal placement. The sparks would be good, though.
by Nate*Rod*
02 Jun 2012, 19:24
Forum: Mari0
Topic: HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST
Replies: 361
Views: 240915

Re: HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST

I have a Windows XP, and Mari0 is working fine, but every time I close it this pops up:


Image
by Nate*Rod*
02 Jun 2012, 18:48
Forum: Mapping
Topic: [WIP] Mario's Adventure search
Replies: 18
Views: 4314

Re: [WIP] Mario's Adventure search

This mappack looks so fucked up.

I'm going to try it. :D
by Nate*Rod*
02 Jun 2012, 18:45
Forum: Mapping
Topic: Cave Johnson tilesset here
Replies: 11
Views: 1988

Re: Cave Johnson tilesset here

xXxrenhoekxXx wrote:the middle pictures are okay
but the rest are horribly blurred.
^This

You should pixelize the outer pictures to make them more... 8-bit.
by Nate*Rod*
02 Jun 2012, 18:39
Forum: Twatter
Topic: How (OPTIONAL:and when) did you find out about Mari0?
Replies: 35
Views: 9120

Re: How (OPTIONAL:and when) did you find out about Mari0?

It's only been a few months, but I don't remember AT ALL.

I think I was bored as hell and looked up a Mario clone or something.
by Nate*Rod*
02 Jun 2012, 18:36
Forum: Twatter
Topic: Your timezone.
Replies: 29
Views: 5557

Re: Your timezone.

-6:00
U.S Central Standard Time
by Nate*Rod*
02 Jun 2012, 18:34
Forum: Mari0 discussion
Topic: Random Mari0 Crash
Replies: 5
Views: 1416

Re: Random Mari0 Crash

Do you have the most recent version of Mari0?
If not, then errors are likely to occur.
by Nate*Rod*
02 Jun 2012, 18:31
Forum: Mari0 discussion
Topic: Mari0-related words
Replies: 2
Views: 1218

Re: Mari0-related words

Mario GLaDOS goomba mushroom star 1-up Bowser koopa pipes pirahana plant (i know i didnt spell it right but who cares) Portal Cubes Emancipation Grill Thermal Discouragement Beams (lasers) Hard light bridges Hammer Bros. 2-D Puzzles etc. Valve Nintendo Princess Peach The Cake Is A Lie The Mushroom ...
by Nate*Rod*
02 Jun 2012, 18:28
Forum: Mari0 discussion
Topic: Bug With Mazes
Replies: 4
Views: 1399

Re: Bug With Mazes

Maurice wrote:I'm sorry, mazes were never really supposed to work beyond the castles they're used in.
I doubt I'll improve them.
Damn, I was really hoping to make a maze where the same portal room loops.Like in Portal 2 when...

 Wheatley makes his own test chamber, and makes you repeat it. 
by Nate*Rod*
02 Jun 2012, 01:03
Forum: Twatter
Topic: Ponies.
Replies: 1284
Views: 274858

Re: Ponies.

Maurice wrote:
Too late.
Image

You son of a bitch.
by Nate*Rod*
02 Jun 2012, 00:52
Forum: Twatter
Topic: How did you choose your username?
Replies: 72
Views: 27810

Re: How did you choose your username?

Part of first name + Part of last name = Nate*Rod

It's a lot better than imgood9, my original username.
by Nate*Rod*
02 Jun 2012, 00:28
Forum: Mari0 discussion
Topic: Bug With Mazes
Replies: 4
Views: 1399

Bug With Mazes

So in my custom mappack, Aperture Kingdom, I was experimenting, and I noticed that entities do not correctly show when you go through the maze. All of them (except the enemies) disappear. In the Editor: http://i48.tinypic.com/2r5eoex.png During my first run... http://i49.tinypic.com/2h3q8ow.png When...
by Nate*Rod*
28 May 2012, 21:10
Forum: Mapping
Topic: [WIP] F0rgotten
Replies: 20
Views: 6569

Re: [WIP] F0rgotten

Looks awesome.
It could be the next 0'Brothers or something.
by Nate*Rod*
26 May 2012, 15:04
Forum: Mari0 discussion
Topic: Aerial Faith Plate and Emancipation Grill
Replies: 13
Views: 2637

Re: Aerial Faith Plate and Emancipation Grill

Maurice wrote: No idea what the fuck the rest of the video is about.
Between the parts with the faith plates and the emancipation grill, he his five ? blocks in a row, all getting mushrooms. When he collects two mushrooms, the second acts like a fire flower.
by Nate*Rod*
20 May 2012, 03:54
Forum: Mari0 discussion
Topic: Up-to-date todo list.
Replies: 269
Views: 64032

Re: Up-to-date todo list.

We need official turrets, not a turret mod. :3
by Nate*Rod*
20 May 2012, 00:57
Forum: Mapping
Topic: Custom Tilesets?
Replies: 23
Views: 5661

Re: Custom Tilesets?

by Nate*Rod*
13 May 2012, 14:44
Forum: Mapping
Topic: [Tutorial] Custom Map & Tileset for Newbies
Replies: 30
Views: 8649

Re: [Tutorial] Custom Map & Tileset for Newbies

You can also put in your guide how to edit/delete their blocks in case they screw up or something.
(Just a suggestion, don't get pissed.)
by Nate*Rod*
13 May 2012, 13:31
Forum: Mari0 discussion
Topic: my brother is smart or test I did wrong?
Replies: 13
Views: 2699

Re: my brother is smart or test I did wrong?

xatus wrote:Essentially, he's saying that his brother had outsmarted the test chamber.

Image

Just change the portable blocks into unportable ones.
by Nate*Rod*
13 May 2012, 13:27
Forum: Modding
Topic: Using Mari0 to Graduate from High School PLEASE HELP!!
Replies: 20
Views: 5065

Re: Using Mari0 to Graduate from High School PLEASE HELP!!

No modding experience? Well good luck! I'm sure you'll graduate high school either way, but I hope you get it done. You should upload it when you're done too so we can all play it :) Remember: Most of his work will be just graphics. If you can learn the basics of programming (and with Lua, it's eas...
by Nate*Rod*
11 May 2012, 03:16
Forum: Mapping
Topic: [WIP] Aperture Kingdom
Replies: 3
Views: 1293

Re: [WIP] Aperture Kingdom

BobTheLawyer wrote:You posted a review on mine, so I thought I might as well see what you have made. Is there a download for the so far?
I'll release a demo of the first world when it's finished.
by Nate*Rod*
11 May 2012, 01:26
Forum: Stabyourself.net
Topic: Is Not Pacman anywhere near started?
Replies: 71
Views: 39188

Re: Is Not Pacman anywhere near started?

samkostka wrote:Saso, maurice, can either of you help me on this?

Image

If I recall, Macs aren't compatible with Lua code. I may be wrong, though.
by Nate*Rod*
11 May 2012, 01:21
Forum: Technical support
Topic: Mari0 doesn't do full screen
Replies: 17
Views: 19781

Re: Mari0 doesn't do full screen

You can always lock the mouse to be inside the screen, that way you won't accidentally close the game while trying to place a portal.
by Nate*Rod*
11 May 2012, 01:15
Forum: Mapping
Topic: My First MapPack
Replies: 8
Views: 1753

Re: My First MapPack

Your mappack: It's a little bland. I hardly get the concept of it. I see that this is your first mappack, so I see how hard it is to get used to everything. It'll be a matter of time before you get used to making maps. I'd give it a 3/5 (Not that anyone really cares about my opinion)
by Nate*Rod*
11 May 2012, 01:12
Forum: Not Tetris 2
Topic: I bet nearly everyone came here for Mari0.
Replies: 42
Views: 31078

Re: I bet nearly everyone came here for Mari0.

I came here for Mari0.
So... yeah. OP is right.
by Nate*Rod*
11 May 2012, 01:05
Forum: Mapping
Topic: [WIP] Aperture Kingdom
Replies: 3
Views: 1293

[WIP] Aperture Kingdom

Hello! This is my very first mappack ever made, combining elements of SMB and Portal into 32 big, slightly easy levels. It's not finished yet, but there'll be plenty of updates. What I have so far: World 1-1 http://oi49.tinypic.com/zv8toj.jpg World 1-2 http://oi48.tinypic.com/351is9c.jpg World 1-3 h...