Search found 21 matches
- 28 Jun 2012, 04:20
- Forum: Modding
- Topic: [request] Master Hand
- Replies: 3
- Views: 2374
[request] Master Hand
Can anyone do a Master Hand sprite to replace Bowser?
- 28 Jun 2012, 02:40
- Forum: Modding
- Topic: Powerglove Sprites?
- Replies: 10
- Views: 3805
Re: Powerglove Sprites?
... My True feelings about the power glove.
- 25 Jun 2012, 02:52
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
Re: [question] Coin tiles
... anyone know how to mod it?
- 24 Jun 2012, 23:56
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
Re: [question] Coin tiles
Yeah. I can.NickIAm wrote:can you go to chat?Gupus wrote:yeah, tile's 16 by 16... and I just finished the ring's animation sprites... haven't changed it yet.NickIAm wrote:Is your tile 16*16?
- 24 Jun 2012, 23:49
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
Re: [question] Coin tiles
yeah, tile's 16 by 16... and I just finished the ring's animation sprites... haven't changed it yet.NickIAm wrote:Is your tile 16*16?
- 24 Jun 2012, 23:28
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
Re: [question] Coin tiles
just open love with winrar(or over archivers, path must be: mari0_1.6.love\graphics\SMB ) and look for coin.png, and same files, with "coin") Thank you, but I'm a little confused on the "coin" and "coinanimation". They look the same except coin animation has less detail but they both have the same ...
- 24 Jun 2012, 23:26
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
Re: [question] Coin tiles
just open love with winrar(or over archivers, path must be: mari0_1.6.love\graphics\SMB ) and look for coin.png, and same files, with "coin") Thank you, but I'm a little confused on the "coin" and "coinanimation". They look the same except coin animation has less detail but they both have the same ...
- 24 Jun 2012, 22:54
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
Re: [question] Coin tiles
Oh... Well I'm not so great at moding... You know how to do it/anyone who does? I'd really like to learn it.NickIAm wrote:U must mod mar0)
make con animation into ring
- 24 Jun 2012, 22:45
- Forum: Mapping
- Topic: [question] Coin tiles
- Replies: 14
- Views: 2459
[question] Coin tiles
Is there anyway to make a coin tile look like the one you made? I made a basic one for a test (A ring) and every time I placed it, it came out as a normal coin. Is that normal or do I have to do something special?
- 24 Jun 2012, 05:36
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
Re: [request] Amnesia: the dark descent
xXxrenhoekxXx wrote:yes
Alright, thank you! And with the colour thing, does it have to be in a specific space?
- 24 Jun 2012, 05:14
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
Re: [request] Amnesia: the dark descent
So basically, start with a 17 by 17 and select 16 by 16 for tile?xXxrenhoekxXx wrote:16x16 for the visible tile and leave 1 gap for the properties
if you need an example open up the tile sheet used in one of the maps.
- 24 Jun 2012, 04:17
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
Re: [request] Amnesia: the dark descent
Thank you! But it's the size of each tile I need to know, isn't each 16 by 16?xXxrenhoekxXx wrote:well if you need tile specific things use this for the tile properties
- 24 Jun 2012, 03:28
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
Re: [request] Amnesia: the dark descent
Thank you so much!Sentinel wrote:I'll can help with this but I'll only do it when Mario SE is out.
- 24 Jun 2012, 03:17
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
Re: [request] Amnesia: the dark descent
It's fine, It's about time I learn to do it on my own. But do you think you could help me on the basics of making tiles?FaycalMenouar wrote:holy shit man , this looks impossible , sorry but i can't help you on this one .gupus wrote: (>gupus's 3 pics<)
- 23 Jun 2012, 22:19
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
Re: [request] Amnesia: the dark descent
Well it's not exactly much, but here's one http://images.bit-tech.net/content_images/2010/06/amnesia-the-dark-descent-hands-on-preview/amnesia-descent-preview-07.jpg Like the flooring, boxes, vase, walls, and so on, and is it possible to make a Goomba look somewhat like this? http://images2.wikia.no...
- 23 Jun 2012, 19:06
- Forum: Mapping
- Topic: [request] Amnesia: the dark descent
- Replies: 16
- Views: 3167
[request] Amnesia: the dark descent
Does anyone think they could create a tile set based off of Amnesia: The Dark Descent? Including enemies? I managed to get the tiles to go and I can finally start my map pack... but I just need the tiles. If you need references to floors and walls and such, just tell me.
- 23 Jun 2012, 06:28
- Forum: Mapping
- Topic: [question] Tile sets
- Replies: 5
- Views: 1377
Re: [question] Tile sets
did you check the custom tiles tab in the editor? and make sure it was in the right folder? yes, I did but it won't show up. So just so I can make sure I'm making no mistakes, I'll recap what I did... I downloaded a tile set, then I put it in the map pack I want and title it "Tiles"... anything wro...
- 23 Jun 2012, 06:03
- Forum: Mapping
- Topic: [question] Tile sets
- Replies: 5
- Views: 1377
Re: [question] Tile sets
The tiles go in the mappack's folder, named 'tiles'. As for the hats: Tutorial: 1. Download HatLoader by "canI" from http://forum.stabyourself.net/viewtopic.php?f=13&t=750 2. Open the .love file with winrar or anything similar. 3. Drag the downloaded folder into the "hats" folder. 4. Run the HatLoa...
- 23 Jun 2012, 03:24
- Forum: Mapping
- Topic: [question] Tile sets
- Replies: 5
- Views: 1377
[question] Tile sets
I've got a tile set downloaded into my computer, but I need some help putting them in a mappack.
Can someone tell me how I can get them to work? And if you wouldn't mind, hats too? I just don't know where the coding goes. Into an existing file or an all new one?
Can someone tell me how I can get them to work? And if you wouldn't mind, hats too? I just don't know where the coding goes. Into an existing file or an all new one?
- 15 Apr 2012, 00:48
- Forum: Modding
- Topic: NEoNoxD's Hat Gallery [request hats here]
- Replies: 57
- Views: 15230
Re: NEoNoxD's Hat Gallery [request hats here]
Sonic the Hedgehog http://fc07.deviantart.net/fs71/i/2010/ ... alofan.jpg or Samus Helemet http://28.media.tumblr.com/tumblr_ldjr1 ... o1_500.gif?
- 14 Apr 2012, 23:45
- Forum: Mari0 discussion
- Topic: Multiple Background Music
- Replies: 1
- Views: 847
Multiple Background Music
Yes, I know you are unable to put more than one without the coding... but would anyone happen to know the coding to do it...?