Search found 1338 matches
- 03 Mar 2022, 16:39
- Forum: Mari0 discussion
- Topic: Mari0 was released today 10 years ago!
- Replies: 11
- Views: 13213
Mari0 was released today 10 years ago!
Today is a special day for Mari0 -- 10 years ago from this date, it was released to the world! 03-03-12.png The original blogpost A ton has happened in the time since, but (and this is very cheesy sorry) the game remains as fun as it ever has been. Even if the community has moved onto other things I...
- 09 Oct 2019, 12:58
- Forum: Twatter
- Topic: Chat "Room" v5 - new forum smell(s)
- Replies: 174
- Views: 826666
Re: Chat "Room" v5 - new forum smell(s)
Pretty wild to think I've been on this forum for nearly 8 years. Hope everyone has been living life well in the meantime.
Also, to answer Costinteo regarding vidya, been replaying Yoshi's Island. Last time I played anything really was Super Mario Odyssey, and that's roughly 2 years ago now.
Also, to answer Costinteo regarding vidya, been replaying Yoshi's Island. Last time I played anything really was Super Mario Odyssey, and that's roughly 2 years ago now.
- 31 Jul 2016, 19:07
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4374995
- 15 Oct 2015, 02:44
- Forum: Mapping
- Topic: I know you guys hate me, but I need another question answered.
- Replies: 2
- Views: 2106
Re: I know you guys hate me, but I need another question answered.
Qcode explains how to here:
viewtopic.php?f=8&t=3083#music
viewtopic.php?f=8&t=3083#music
- 12 Oct 2015, 01:48
- Forum: Mari0 discussion
- Topic: Hey guys, I need help
- Replies: 35
- Views: 12776
Re: Hey guys, I need help
I added a transcript incase it wasn't playable. Here's some more things to help troubleshoot the issue: Are you sure the tiles.png is in the correct mappack folder? Is the file named "tiles.png.png"? (You can check by right-clicking the file and selecting Properties, assuming you're running Windows)...
- 12 Oct 2015, 01:31
- Forum: Mari0 discussion
- Topic: Hey guys, I need help
- Replies: 35
- Views: 12776
Re: Hey guys, I need help
Follow this video here to make sure you're doing everything correctly. http://s1.webmshare.com/wj9XR.webm I opened up Mari0, went to mappacks, pressed M, navigated to the correct folder of the mappack, added the tiles and renamed it to tiles.png , and opened up the mappack and went to the tiles tab,...
- 12 Oct 2015, 01:00
- Forum: Mari0 discussion
- Topic: Hey guys, I need help
- Replies: 35
- Views: 12776
Re: Hey guys, I need help
I don't see why it wont let you use them; could you describe in more detail what the problem is? Are you sure they're in the folder of the mappack you want them in? Maybe try using a known working tileset like this one ? Also, your tiles are the wrong dimensions, each tile should be 17x17px, not 18x...
- 12 Oct 2015, 00:26
- Forum: Mari0 discussion
- Topic: Hey guys, I need help
- Replies: 35
- Views: 12776
Re: Hey guys, I need help
In GIMP you can add an alpha channel to remove it most of the time, so see if that helps. http://docs.gimp.org/en/gimp-layer-alpha-add.html If not, then you can use the magic wand tool, make the threshold 0, and then select the white area and press delete. http://docs.gimp.org/en/gimp-tool-fuzzy-sel...
- 11 Oct 2015, 23:56
- Forum: Mari0 discussion
- Topic: Hey guys, I need help
- Replies: 35
- Views: 12776
Re: Hey guys, I need help
You don't need an image editor to add custom tiles to your mappack. Just put the tileset in the mappack folder that you would like to add them to, and rename the image to tiles.png If you don't have file extensions enabled just make the filename "tiles" and check if it's a PNG beforehand, otherwise ...
- 27 Jul 2015, 02:07
- Forum: Twatter
- Topic: Here's a completely original idea: post your desktop!
- Replies: 714
- Views: 523773
- 10 May 2015, 19:30
- Forum: Mapping
- Topic: help me please map.
- Replies: 4
- Views: 2948
Re: help me please map.
Open Mari0 1.6, go to Select Mappack, press 'M' on your keyboard to open the mappacks folder, move the mappack you downloaded into the folder, and restart the game.
- 09 Apr 2015, 04:05
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4374995
Re: Chat "Room" v3
IRC also still exists but only a few use it.renhoek wrote:Steam chat.Lawnboy wrote:oh shit is that a steam chat or does the irc still exist?
Everyone's pretty much migrated there.
http://steamcommunity.com/groups/NewStabyourselfNet
http://webchat.oftc.net/?channels=stabyourself
- 18 Mar 2015, 22:56
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
Try joining the group chat or posting a thread here: http://steamcommunity.com/groups/NewStabyourselfNet
You're much more likely to get somebody to play with you there.
If that doesn't seem to work, you can always try asking someone in the IRC: http://webchat.oftc.net/?channels=stabyourself
You're much more likely to get somebody to play with you there.
If that doesn't seem to work, you can always try asking someone in the IRC: http://webchat.oftc.net/?channels=stabyourself
- 16 Mar 2015, 02:32
- Forum: Twatter
- Topic: Anti-boredom thread.
- Replies: 38
- Views: 23345
- 02 Feb 2015, 00:33
- Forum: Twatter
- Topic: Livestream Thread
- Replies: 337
- Views: 192526
- 24 Jan 2015, 04:50
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4374995
- 20 Jan 2015, 05:59
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4374995
Re: Chat "Room" v3
Beta 9 (latest)surface-2-air missle wrote:Hey, anyone know where to Find the downloads for mari0 SE and The Enemy.Lua and what-not?
Beta 7
Alesan's enemy.lua
- 14 Jan 2015, 01:49
- Forum: Stabyourself.net
- Topic: FORUM HAS BEEN UPDATED. POST SUGGESTIONS IN THIS THREAD
- Replies: 161
- Views: 66493
Re: FORUM HAS BEEN UPDATED. POST SUGGESTIONS IN THIS THREAD
Deleting reputation points doesn't work. When the confirm page comes up, the yes button does nothing.
- 11 Jan 2015, 05:44
- Forum: Modding
- Topic: How to make Animations?
- Replies: 9
- Views: 5453
Re: How to make Animations?
Do you mean these? http://guegan.de/mari0doc/custom_animatedtiles.php
If you mean the animations in the editor, you use them with triggers found in the entities menu.
If you mean the animations in the editor, you use them with triggers found in the entities menu.
- 10 Jan 2015, 17:56
- Forum: Stabyourself.net
- Topic: FORUM HAS BEEN UPDATED. POST SUGGESTIONS IN THIS THREAD
- Replies: 161
- Views: 66493
Re: FORUM HAS BEEN UPDATED. POST SUGGESTIONS IN THIS THREAD
Could you add syntax highlighting in [code] tags? And maybe add contact information like YouTube or something else next to our posts?
- 09 Jan 2015, 15:42
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4374995
Re: Chat "Room" v3
This should fix your problem. :)Vakema123 wrote:Every time I go to steam in my browser it's a different language. Italian. Spanish. Norwegian. German.
http://steamcommunity.com/discussions/f ... 993334168/
- 07 Jan 2015, 23:37
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 3239249
Re: Art Thread
You should be making movies for Pixar!
- 26 Dec 2014, 20:44
- Forum: Modding
- Topic: Qcode's Christmas-Gift Mod-Challenge thing
- Replies: 34
- Views: 13907
Re: Qcode's Christmas-Gift Mod-Challenge thing
This is so much fun. Thanks for making it! :D
- 19 Dec 2014, 06:20
- Forum: Modding
- Topic: Qcode's Christmas-Gift Mod-Challenge thing
- Replies: 34
- Views: 13907
Re: Qcode's Christmas-Gift Mod-Challenge thing
A mod for 1.6 that "when you press f it prints money." If you remember, Camewel said this during one of your streams. Mario throws money in which ever direction your portal gun is pointing and make it able to defeat enemies in one hit. Add anything else you think might be fun, but if you can't think...
- 18 Dec 2014, 05:40
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4374995
Re: Chat "Room" v3
There is one here. http://webchat.oftc.net/?channels=stabyourself
- 13 Dec 2014, 01:27
- Forum: Twatter
- Topic: Livestream Thread
- Replies: 337
- Views: 192526
Re: Livestream Thread
Streaming website dev of Mari0:SE Downloads.
http://twitch.tv/krouppi or http://mari0maker.tumblr.com/stream
http://twitch.tv/krouppi or http://mari0maker.tumblr.com/stream
- 07 Dec 2014, 20:17
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5021261
Re: Alesan99's Entities (P-button,online DLC,& more!)
That is awesome! I'm really looking forward to this update, it's going to be lots of fun!
- 04 Dec 2014, 03:35
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 367573
Re: Custom Characters Library [SE] [1.6]
http://i.imgur.com/dHDlvHf.gif Download! It's Kirby from Kirby's Adventure! TurretBot made the spritesheets from which I made the config, and edited the sheets a little bit. If you would like to see the original game in action, here's a video of it. http://www.youtube.com/watch?v=rJXM4EPbPe0 And he...
- 03 Dec 2014, 16:36
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 367573
Re: Custom Characters Library [SE] [1.6]
http://i.imgur.com/hL0BHei.gif Download! It's Somari from the NES bootleg! I had left this character lying around almost complete, and decided to finish it up today. If you would like to see the original game in action, here's a video of it. http://www.youtube.com/watch?v=Ayfic62fDrA And here is a ...
- 27 Nov 2014, 19:19
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 367573
Re: Custom Characters Library [SE] [1.6]
You need to edit the config.txt file to give it the correct offsets and sprite sizes. It will work a lot better than using Mario's config.txt.
You might have to edit the spritesheet if you do this too.
You might have to edit the spritesheet if you do this too.
- 25 Nov 2014, 19:45
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 464152
Re: The Enemy Respositorium
You can't use base=goomba and leave it blank as the code because the sprites for waddle dee have multiple frames, and goombas only use one frame that's mirrored + a death frame.
JohnHOne is doing it correctly, even if it could use a little optimization.
JohnHOne is doing it correctly, even if it could use a little optimization.
- 24 Nov 2014, 04:58
- Forum: Mapping
- Topic: SE Custom Enemies Help Thread
- Replies: 256
- Views: 184776
Re: SE Custom Enemies Help Thread
Change dinosaurangry to this: base=goomba { "quadcount": 4, "movement": "truffleshuffle", "stompable": true, "killsonbottom": true, "killsonsides": true, "animationtype": "frames", "animationstart": 1, "animationspeed": 0.2, "animationframes": 3, "stompanimation": true, "truffleshufflespeed": 6, "tr...
- 23 Nov 2014, 23:46
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 464152
Re: The Enemy Respositorium
Yes. If you have file extensions enabled to be shown on your OS, you can just change the .txt extension to .json.
The other method is when your saving the .txt file, change the extension to .json and make Save as type: set to All Files, like so:
The other method is when your saving the .txt file, change the extension to .json and make Save as type: set to All Files, like so:
- 22 Nov 2014, 22:28
- Forum: Modding
- Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
- Replies: 98
- Views: 134667
Re: Mari0 1.6 (Qcode Unofficial) Online- Released
First of all, are you giving your friend your public IP, and port forwarding to the correct port? Have you tried it with the port forwarding method, but without using MagicDNS? Somebody once tried to join a server I hosted, but they could only join with the IP and not MagicDNS. Do you have another c...
- 22 Nov 2014, 18:55
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
No problem! Glad I could help out. :)
- 22 Nov 2014, 18:34
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
I don't think that matters, as far as I know. If it's like a dialog box that has the option to Ignore and just create the .zip, I would do that. Also, if you want to just use the hats right now, I made a .love file containing them. https://dl.dropboxusercontent.com/u/92643584/Stabyourself.net%20Rela...
- 22 Nov 2014, 18:27
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
Hmm, I didn't realize it was only useable with the command line. The other method without a program would be opening up the folder you have now (that had the Z&T Hats folder), selecting all the items in the folder, creating a .zip containing all those files (http://support.apple.com/kb/ph4048 refer ...
- 22 Nov 2014, 00:45
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
Okay, I see the problem now. You aren't supposed to make a folder with the same name as the .love file (I'm assuming you extracted the .love), and then put the hats in there. You need to instead open the .love file with something like 7-Zip or WinRAR. It looks like you're on OS X, so you'll have to ...
- 22 Nov 2014, 00:32
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
You're welcome!
Although, I can't quite see why the hats wouldn't be appearing ingame. Did you put the folder inside the Hat Loader.love file?
Although, I can't quite see why the hats wouldn't be appearing ingame. Did you put the folder inside the Hat Loader.love file?
- 22 Nov 2014, 00:18
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
Could you post a screenshot of the layout of your hats folder for the hat loader? And to clarify, you're using the 1.6 hat loader mod, correct?
- 22 Nov 2014, 00:15
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
Oh, I didn't realize that. Mari0 1.6 doesn't have support for custom characters, and the download for the custom character loader mod is gone, so there is no way to have custom characters in 1.6 currently, unless you have knowledge in LUA/love2d and could code it. tl;dr: You can't use different char...
- 21 Nov 2014, 23:51
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
To do that, go to Options, Skins, and when the character name is highlighted, just use the left/right arrow keys to select your character of choice.
- 21 Nov 2014, 19:00
- Forum: Technical support
- Topic: Mari0 SE multiplayer bug
- Replies: 26
- Views: 17952
Re: Mari0 SE multiplayer bug
Local multiplayer doesn't work in the Mari0: SE beta.
If you want to play local multiplayer, just use 1.6 instead.
If you want to play local multiplayer, just use 1.6 instead.
- 21 Nov 2014, 08:12
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 367573
- 21 Nov 2014, 00:14
- Forum: Mari0 discussion
- Topic: Mari0 default controls?
- Replies: 2
- Views: 2303
Re: Mari0 default controls?
You can get the default controls back by opening up Mari0, going to Options, Misc., and then press enter when RESET ALL SETTINGS is highlighted. The controls will then be good as new!
- 20 Nov 2014, 19:24
- Forum: Mapping
- Topic: Mario and the Sahasika Kingdom - Dead
- Replies: 82
- Views: 18998
Re: DEMO! Mario & Sahasika Kingdom: An Alesan99 Entities Map
First of all, you need to trim down on the file size. A lot. If you're downloading music from BrawlBRSTMs, you need to know what you're doing. Saving the YouTube video and converting to MP3 isn't a good idea. If you download the music from the website (which is in BRSTM format, which you can convert...
- 20 Nov 2014, 05:23
- Forum: Mari0 discussion
- Topic: Please. Help me
- Replies: 4
- Views: 2807
Re: Please. Help me
I was getting this error a few days ago myself.
Open up your application data (get to that by pressing Start, and typing in "%appdata%" without the quotes), go to Roaming, LOVE, mari0_se, and delete the options.txt. Then, just reboot the game.
Open up your application data (get to that by pressing Start, and typing in "%appdata%" without the quotes), go to Roaming, LOVE, mari0_se, and delete the options.txt. Then, just reboot the game.
- 20 Nov 2014, 05:15
- Forum: Mari0 discussion
- Topic: Please. Help me
- Replies: 4
- Views: 2807
- 09 Nov 2014, 21:46
- Forum: Modding
- Topic: Problems with adding characters
- Replies: 4
- Views: 3953
Re: Problems with adding characters
There is a mod here that allows for custom characters in 1.6.
viewtopic.php?f=13&t=2963
The download gives a 404 unfortunately, so unless somebody else has it, you wont be able to add custom characters to 1.6.
viewtopic.php?f=13&t=2963
The download gives a 404 unfortunately, so unless somebody else has it, you wont be able to add custom characters to 1.6.
- 08 Nov 2014, 19:49
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 627442
Re: Pixel art and sprites go here
Jumping/falling sprite, perhaps? Your animations look really fluid too, nice job. :)