Search found 147 matches

by MrCytosine
10 Mar 2015, 20:32
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3566450

Re: Chat "Room" v3

Has there been a chat to replace the old IRC, or has that idea been completely abandoned?
by MrCytosine
10 Mar 2015, 19:55
Forum: Mapping
Topic: Setting up your mappack thread properly THE FIRST TIME
Replies: 62
Views: 41806

Re: Setting up your mappack thread properly THE FIRST TIME

Your antivirus blocking you had nothing to do with MrCystosine or setting up a thread. That could be why he hasn't logged in, is what I was saying. Maybe that happened to him. That's why my antivirus keeping me from logging in is related to him since he hasn't logged in in forever. Which was brough...
by MrCytosine
25 Jul 2013, 20:45
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2563034

Re: Art Thread

Image

Some pixel art a la Mercenary Kings. The pixel art in that game looks amazing.
by MrCytosine
24 Jul 2013, 14:33
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2563034

Re: Art Thread

Didn't know you could post original songs in here, if that was the case, I would've done so a lot sooner.

Tension

A Hotline Miami-esque track I've been working on for about 2 days now, and at this point, I'm sick and tired of hearing the same melody 100 times over. Tell me what you guys think.
by MrCytosine
25 Feb 2013, 22:40
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 536434

Re: Pixel art and sprites go here

Unfortunately, the font that I've written the text in is 5x5 pixels, so using letters like W or M is quite difficult to use. Also, I needed to keep it nine white keys long, so everything fits in snugly. I have changed the black keys to a group of two, then three, though: http://i.imgur.com/aktlNtd.p...
by MrCytosine
24 Feb 2013, 17:58
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 536434

Re: Pixel art and sprites go here

Very nice, but i'm curious about why you used that key(notes) placement...i mean, black keys are reversed, and every V-Keyboard would use one of theses patterns: w e t y u a s d g h j k or 2 3 5 6 7 q w e r t y u _____________ s d f g h z x c v b n m Are you saying that I should have done a groupin...
by MrCytosine
24 Feb 2013, 17:08
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 536434

Re: Pixel art and sprites go here

Some pixel art practice: http://i.imgur.com/vBPE0Gk.png And a slightly better composition version: http://i.imgur.com/HgB39RY.png Also: i made an avatar to anyone that like it. http://i1258.photobucket.com/albums/ii533/Hman1998/ps4avatar_zpsd330dbcb.png That avatar might look a little better if you ...
by MrCytosine
13 Feb 2013, 00:50
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2563034

Re: Art Thread

A little bit of artwork I did for my A Level exam, the culmination of half a year of work: WARNING: Large-ish images, so proceed with caution if your connection is crap. The full wall of work - http://i.imgur.com/Vn6AG5J.jpg And some photos of the drawings: Trent Tower - http://i.imgur.com/VzXUOLy.j...
by MrCytosine
13 Feb 2013, 00:33
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 536434

Re: Pixel art and sprites go here

Just a small sprite I'm working on for a game I'm making with a friend. Still a WIP, the outlining still needs some work:
Image
by MrCytosine
29 Dec 2012, 15:59
Forum: Mapping
Topic: [Mappack] The Night Before Christmas : Stabyourself Edition
Replies: 113
Views: 20519

Re: The Night Before Christmas : Stabyourself Edition

I feel like this mappack was an excuse just to feature many cameos. If they, the ear rape of a final theme, and the Dr. Seuss story were taken out, would the mappack still be good IYO? I don't think it would be as good, no. But all of those things add to the mappack, besides the music. I don't thin...
by MrCytosine
27 Dec 2012, 15:14
Forum: Mapping
Topic: [Mappack] The Night Before Christmas : Stabyourself Edition
Replies: 113
Views: 20519

Re: The Night Before Christmas : Stabyourself Edition

I feel like this mappack was an excuse just to feature many cameos. If they, the ear rape of a final theme, and the Dr. Seuss story were taken out, would the mappack still be good IYO? I don't think it would be as good, no. But all of those things add to the mappack, besides the music. I don't thin...
by MrCytosine
26 Dec 2012, 19:48
Forum: Mapping
Topic: [Mappack] The Night Before Christmas : Stabyourself Edition
Replies: 113
Views: 20519

Re: The Night Before Christmas : Stabyourself Edition

I quite enjoyed this mappack, it did have a Christmassy feeling. There was just a couple of things you misspelt: On the start screen, Stabyourself is spelt as Stabyorself On 2-1, their is spelt as thier Those are just the ones I noticed, my spelling isn't amazing so I probably missed others if there...
by MrCytosine
21 Dec 2012, 21:34
Forum: Mapping
Topic: [Mappack] The Night Before Christmas : Stabyourself Edition
Replies: 113
Views: 20519

Re: The Night Before Christmas : Stabyourself Edition

If you want, you could include my avatar in your game. You can use this image: Image
by MrCytosine
16 Dec 2012, 15:50
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Ok, I know I haven't updated this in a long time, and I apologise for that. I have no real reason or excuse to give to you all besides being a little lazy with the whole project. I'm sorry. Anyways, the project is very close to completion. Half of the worlds are fully completed, Worlds 3 and 6 need ...
by MrCytosine
16 Dec 2012, 15:32
Forum: Twatter
Topic: What is your all time favorite game ?
Replies: 174
Views: 35552

Re: What is your all time favorite game ?

There's a ton of games that I enjoy, it's too bad I haven't been able to play much recently (education and other things). I don't really know if there's a game that I enjoy over all others, but ever since I was really young, I played every game in the main Ratchet and Clank series. Looking back on t...
by MrCytosine
20 Nov 2012, 18:33
Forum: Twatter
Topic: Stabyourself Spriting Contest [no new round yet]
Replies: 237
Views: 55817

Re: Stabyourself Spriting Contest [ROUND 2 START]

I'll definitely be making another entry, I love doing this stuff.
by MrCytosine
20 Nov 2012, 18:32
Forum: Twatter
Topic: Ponies.
Replies: 1284
Views: 276411

Re: Ponies.

Jorichi wrote:Sundae has finally arrived!

Picture 1
Picture 2
Picture 3
The small size made her lose some of the details, but she's adorable non-the-less.
Normally I don't care much for pony stuff, but this looks really cool. I think it turned out beautifully. Also kudos for using a ruler for scale.
by MrCytosine
06 Nov 2012, 23:11
Forum: Twatter
Topic: Stabyourself Spriting Contest [no new round yet]
Replies: 237
Views: 55817

Re: Stabyourself Spriting Contest [ROUND 2 START]

Turret Opera wrote:Sounds more like World City Wars.
I know it does, and I made an alternate one with that title, but as you can see:
Image Image
The title looks better on the Lair of the Night Girl one, so I'm sticking with that.
by MrCytosine
06 Nov 2012, 20:29
Forum: Twatter
Topic: Stabyourself Spriting Contest [no new round yet]
Replies: 237
Views: 55817

Re: Stabyourself Spriting Contest [ROUND 2 START]

http://i.imgur.com/vkcRP.png Hours before the world's superpowers were destroyed in a giant nuclear explosion, a little girl manages to find a disused WWII nuclear bunker to protect herself. Little does she know that the bunker also contained enough weapons and ammunition to stock a small army. 3 y...
by MrCytosine
30 Oct 2012, 20:59
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2563034

Re: Art Thread

Here's 6 sketches I made over the course of the past few days. I had no fun whatsoever making these. Venice Arches: http://i.imgur.com/r9UlS.png Shed Interior: http://i.imgur.com/Wn6bj.png Manchester Palace Theatre: http://i.imgur.com/kr6CH.png Kitchen: http://i.imgur.com/LsoMF.png Evelyn Grace Acad...
by MrCytosine
24 Oct 2012, 20:59
Forum: Twatter
Topic: Stabyourself Spriting Contest [no new round yet]
Replies: 237
Views: 55817

Re: Stabyourself Spriting Contest

http://i.imgur.com/t2GS1.png Decades after the death of Neo, The Chosen One must rise again to take on the might of the machines using the only power they can never posses... love. I did begin work on another game title, but I was finding it very difficult to come up with ideas. You can see it here...
by MrCytosine
20 Oct 2012, 17:26
Forum: Mapping
Topic: Map Graveyard
Replies: 17
Views: 4467

Re: Map Graveyard

Here's another mappack I was working on for a brief time, called MegaMash. I was hoping for it to become a collection of 32 levels based on the original ones, but with a twist to each of them. I stopped working on it because I didn't have many good ideas, and it was taking way too long to make each ...
by MrCytosine
22 Sep 2012, 20:28
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Mari064 wrote:hey is the custom tile avalable
Not right now it isn't. Maybe I'll allow it to be released when the mappack is finished, but I'd need Assassin Kiashi's permission for that, because he worked on it too.
by MrCytosine
29 Aug 2012, 22:30
Forum: Twatter
Topic: Who is the best Speed typer?
Replies: 36
Views: 7779

Re: Who is the best Speed typer?

Image
Now I'm feeling a little unhappy.
by MrCytosine
29 Aug 2012, 22:13
Forum: Mapping
Topic: Terminal, coming out in a very, VERY long time.
Replies: 21
Views: 5308

Re: Terminal, coming out in a very, VERY long time.

I like the way you made the trailer. I didn't, Dilster3k did. Give him the credit. Are you still working on this? If not, can you please give us what you made? (why do so many good projects die?) It's currently on hiatus. I'm waiting for the release of SE to continue with this, because I'd love to ...
by MrCytosine
11 Aug 2012, 13:52
Forum: Twatter
Topic: The brutally honest opinion about you thread
Replies: 52
Views: 13514

Re: The brutally honest opinion about you thread

Enter. I feel a little sorry for you to be honest. You seem to do an excellent job keeping everything Stys.net does very streamlined and professional, and your reward is having to deal with a large quantity of idiots asking for stupid stuff to be added into Mari0 SE and the like. You and Maurice des...
by MrCytosine
08 Aug 2012, 12:16
Forum: Twatter
Topic: Ask Someone Megathread
Replies: 167
Views: 57017

Re: Ask Someone Megathread

@MrCytosine: Do you have a degree in arts? Also, which program(s) do you use for art? (Ex: Photoshop, Flash, etc.) I'm only 17, I'm in the Sixth Form (which is College), so I don't have an arts degree, only an Art GCSE. I don't use any programs for art, besides doing sprite work. For that I use Pai...
by MrCytosine
07 Aug 2012, 21:36
Forum: Twatter
Topic: Ask Someone Megathread
Replies: 167
Views: 57017

Re: Ask Someone Megathread

@MrCytosine: Before joining Stabyourself, did you do any other spriting work? And if so, can you show us some examples of that work? I sorta just repeated LF's question to me but I don't care I've done a bit of stuff, but nothing of any real value. To see the stuff that was sort of good, look here:...
by MrCytosine
07 Aug 2012, 13:18
Forum: Twatter
Topic: Ask Someone Megathread
Replies: 167
Views: 57017

Re: Ask Someone Megathread

I'll answer questions if anyone's interested. Man, it feels like ages since I posted anywhere.
by MrCytosine
02 Aug 2012, 15:33
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2563034

Re: Art Thread

A drawing I did of a flower. Took about 12 hours of constant drawing if I can remember correctly.

The drawing: http://i.imgur.com/ibs1m.jpg
Original photo: http://i.imgur.com/bIFoa.jpg
by MrCytosine
21 Jul 2012, 14:04
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

By the by, the 'logo' on the front would make a good icon if it was square. oh and why is the moon shading wrong again? Already made the logo, here it is: http://i.imgur.com/p9mEJ.png And I just finished fixing the moon shading again. It was because I was clearing out all of the mappacks I don't pl...
by MrCytosine
14 Jul 2012, 11:31
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

If Assasian can provide the tile set (may decide to add some things to make it more futuristic/utopian, like those aqua domes from Sonic 2 GG's third zone) and backgrounds, I'll gladly do World 4's levels. Just don't rush me like what BobTheLawyer did (which resulted in me abandoning creating a lev...
by MrCytosine
13 Jul 2012, 22:17
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Well, it's been almost a month since our last update, but I'm finally kickstarting the mappack once again. I've updated the progress chart, and it looks like we're almost complete! Only World 4 needs starting, and there's only world's 3, 5 and 6 to make levels for. It's the final few hurdles now, an...
by MrCytosine
08 Jul 2012, 16:17
Forum: Mapping
Topic: Lukke's Tileset (credit Lukke and no commercial use)!
Replies: 6
Views: 1658

Lukke's Tileset (credit Lukke and no commercial use)!

I found quite a nice piece of pixel art off of the internet, and I thought it would work well as a tileset. Here you go, people on the Stys forum: http://i.imgur.com/rbhoS.png Please, don't give me credit for this. Just thank the guy who actually made it: http://crayonpapier.blogspot.co.uk/2010/10/c...
by MrCytosine
23 Jun 2012, 10:16
Forum: Mari0 discussion
Topic: Meat Boy (complete!) (I think)
Replies: 64
Views: 12072

Re: Meat Boy?

I probably should've said this earlier, but I was already working on creating meat boy as an alternate character. This is what I got up to so far:
Image
Feel free to use some of this if you want for reference and other things.
by MrCytosine
17 Jun 2012, 01:04
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Well, here's some development of World 2. Sorry it took so long.
Image
Image
by MrCytosine
08 Jun 2012, 16:09
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

I really wish I could work on this awesomeness now, but I'm kinda out of commission for a month. Typing this on a 3DS, actually, and won't be able to access anything with Mari0 until the end of the month. It's not fun, to say the least. I really really REALLY want to work on World 3, but it's not l...
by MrCytosine
05 Jun 2012, 23:30
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Holy shit, I go on holiday for 3 days, and this mappack looks like it's almost done! Hats off to you Assassin-Kiashi, the work you've put into this is amazing. Anyways, I did a little work on the avatar stuff, and I came up with this. I wanted it to have a faded look to it: http://i.imgur.com/9FWHb....
by MrCytosine
26 May 2012, 16:52
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Also, something else I want to discuss: Should we have Bowser as a boss for the end of each World? I never even thought about it, and then WillWare sent me an amazing mappack of World 1 (that I'll be releasing as a demo near the end of the game's development) with a really well designed boss in at ...
by MrCytosine
26 May 2012, 13:48
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

I think it would be better to do the intermissions as the last sub level from the last level from the previous world instead of the first level in the world because then we can avoid the background bug where it disapears after you die. also i think if im doing world 6 level design i should probably...
by MrCytosine
26 May 2012, 10:34
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

I would be totally fine with world 6! The only reason I didn't say world 6 was because I wasn't sure you wanted to do world 6 since it was the last world and i had a feeling the main creator would of wanted to be the designer for the last world... But sure, I'll gladly take world 6 level design! :D...
by MrCytosine
25 May 2012, 20:24
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 714
Views: 451980

Re: Here's a completely original idea: post your desktop!

Here's mine: http://i.imgur.com/SlMPG.jpg

(The pixel art is eBoy's, the poetry is from my best friend.)
by MrCytosine
25 May 2012, 20:17
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

You got the sample I sent? and yeah that'd be good or even one block without corners would be really good, that's the main graphical issue at the moment really... Yep. I liked it a lot. I'm designing the tiles now for you. I think I'd love to do world 3. It sounds like it would have very structured...
by MrCytosine
24 May 2012, 18:49
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Looking at the tables I could work on 5 or 6? Sure. Which one did you have in mind? 5? I can picture something that could be good for that... You know what tiles you got planned? I'm thinking of a kinda cave story type of thing would really work well... Less slopes though obviously. The asteriod ti...
by MrCytosine
24 May 2012, 17:48
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Mr.Q.Marx? wrote:Looking at the tables I could work on 5 or 6?
Sure. Which one did you have in mind?
by MrCytosine
22 May 2012, 20:50
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

I designed a few games in my time (games dev student) so I may try my hand if you want? I'm free from work 'till September. Sure. What worlds would you like to work on, specifically? World 1 is the most obvious as far as the mechanics would be basic but I don't want to step on any toes so I'll happ...
by MrCytosine
21 May 2012, 22:44
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

No level design(ers)? I can help with that. Well, I did ask mr.game.and.watch14 about a month ago, and he hasn't shown me anything. Welcome aboard, WillWare. (Note to mr.game.and.watch14: if you didn't want to do anything, you could have just said so. I wouldn't have minded. If you do want to conti...
by MrCytosine
21 May 2012, 21:19
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

Sorry for the double post, but I've created a progress tracker for the mappack, so people aren't doing things other people are doing, and we have an idea of what there is left to do. Here is it's current state: http://i.imgur.com/WXD2R.png "Current State Of Development" Key: Complete In Progress Not...
by MrCytosine
21 May 2012, 20:13
Forum: Twatter
Topic: Ace Attorney (Phoenix Wright)
Replies: 50
Views: 24177

Re: Phoenix Wright

I haven't played this game, but I loved this video series (caution, NSFW).
http://www.youtube.com/watch?v=cZxbi78M ... ure=relmfu
by MrCytosine
21 May 2012, 20:10
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44341

Re: [WIP] We Need To Go Deeper

It would be an honor if you'd throw the tag in my avatar in there. You see, that's funny, because me and Assasin-Kiashi were just discussing that yesterday. yes indeed, speaking of which we should maybe do something like have an ask list and have about say 4 or 5 slots for people who wish to be in ...