Yes that is how its named and like i said its a game glitch with sublevels. it shows up in the editor but if you test the level it turns portal. Watch this:[youtube]http://www.youtube.com/watch?v=_ZC5lE1F ... plpp_video[/youtube]
Also V4 will be out soon!
Search found 20 matches
- 24 Mar 2012, 21:04
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
- 21 Mar 2012, 22:53
- Forum: Mari0 discussion
- Topic: (Suggestion)Exursion Funnels
- Replies: 26
- Views: 4752
Re: (Suggestion)Exursion Funnels
It would be cool if Maurice could add this.
- 21 Mar 2012, 22:52
- Forum: Mari0 discussion
- Topic: [Suggestion] Grates
- Replies: 22
- Views: 4543
Re: [Suggestion] Grates
I hope this is a new type of tile cause if it is i can turn my maps catwalks into grate catwalks. no pun intended.
- 20 Mar 2012, 23:55
- Forum: Mapping
- Topic: tiles help
- Replies: 2
- Views: 722
Re: tiles help
I hope this can help
[youtube]http://www.youtube.com/watch?v=_c4gXVGo ... CDFVlj0kw=[/youtube]
[youtube]http://www.youtube.com/watch?v=_c4gXVGo ... CDFVlj0kw=[/youtube]
- 20 Mar 2012, 23:50
- Forum: Mapping
- Topic: R3ality 1 [DLC]
- Replies: 7
- Views: 1897
Re: R3ality 1 [DLC]
How is this dlc?
- 20 Mar 2012, 01:31
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2[V3]
Yeah mabey. I might change that in the future. I am out of ideas for the last one of GLaDOS' tests and only have to make one more. :(
- 20 Mar 2012, 00:38
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2[V3]
V3 Has been release to all aperture science testers! i love this freaking mappack but i still have trouble with the beginning of 2-2 i hope its different in v3 2-2. Ok so this one is a bit tricky so first place a portal under the gel dispenser. Then press the button and cross the light bridge asap....
- 19 Mar 2012, 23:07
- Forum: Mapping
- Topic: New Super Mario Bros. Tileset
- Replies: 58
- Views: 13789
Re: New Super Mario Bros. Tileset
If there was to be a remake it would probably be better to just write a new game from scratch and give Mario a portal gun :P
- 19 Mar 2012, 22:57
- Forum: Mapping
- Topic: New Super Mario Bros. Tileset
- Replies: 58
- Views: 13789
Re: New Super Mario Bros. Tileset
These come out very nicely in game but if you where to make a remake of either nsmbw or nsmbds the height would cause problems. I used to make custom levels for nsmbw with a program and it showed that i could make levels of almost 5000 blocks or something like that and our height limit is 15. 5000-1...
- 19 Mar 2012, 21:56
- Forum: Mari0 discussion
- Topic: CURRENT RELEASE: 1.6
- Replies: 572
- Views: 234354
Re: CURRENT RELEASE: 1.6
Custom backgrounds don't work on sub levels... custom music is combined with star music when achieved. Actually the custom backgrounds do work just won't load when you test the level in the level editor. They should appear if you enter through a pipe. But still it is a bit annoying with then not lo...
- 19 Mar 2012, 20:16
- Forum: Mari0 discussion
- Topic: CURRENT RELEASE: 1.6
- Replies: 572
- Views: 234354
Re: CURRENT RELEASE: 1.6
This may or may not be a glitch but when i make a maze and put "PORTAL" entitys in it they show up in the original part of the maze but not in any other parts but for all i know Maurice could have wanted it that way.
- 19 Mar 2012, 14:52
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2[V3]
V3 Has been release to all aperture science testers!
- 19 Mar 2012, 00:03
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2[V2]
EntranceJew: If you could compose a feature list of things you would like to have in the game, I would be glad to mod them into the game for you (although your pack would require mods to be played) or maybe Maurice would feel inclined to include them, eventually. That would be great but it would be...
- 18 Mar 2012, 22:21
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2[V2]
I had music but it was about 6mb big so i took it out and if you test the level in the editor from 5-1's original area go through the pipe and into old aperture the background works fine. It's a game glitch with sub levels that causes the portal background.
- 18 Mar 2012, 19:26
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2[V2]
I might email Maurice about the dlc thing once i get about half way done. Thanks for the feed back. I fixed many of those bugs in V2! Also i am thinking of creating a help guide so if you can't figure out a level it can tell you what to do.
- 18 Mar 2012, 17:29
- Forum: Mapping
- Topic: making custom backgrounds
- Replies: 2
- Views: 930
- 18 Mar 2012, 17:04
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
Re: [W.I.P][MAP] Portal2
Thanks guys i should have a new version out with hopefully 3 new levels if i keep up the pace i am at right now.
I also might possibly get started on the story line but that might come last.
I also might possibly get started on the story line but that might come last.
- 18 Mar 2012, 14:56
- Forum: Mapping
- Topic: [W.I.P][MAP] Portal2[V3]
- Replies: 20
- Views: 4849
[W.I.P][MAP] Portal2[V3]
This is a map that i have been making since about when mari0 came out. It is themed around portal2 and its many things. Currently there are 3 worlds 2 levels in world 5 and about unknown(i am lazy in math :P) other levels that you can only play in the editor currently. DownloadV3: http://www.mediafi...
- 13 Mar 2012, 21:49
- Forum: Mari0 discussion
- Topic: How to create custom Tiles and hats?
- Replies: 5
- Views: 1468
Re: How to create custom Tiles and hats?
Crap i didn't even notice that. Sorry i will try and fix it asap. (After that i just show you what it looks like in game. not much.)SnipedByYou wrote:That helped for the most part, however I got lost at the end when the video went black.
- 13 Mar 2012, 01:31
- Forum: Mari0 discussion
- Topic: How to create custom Tiles and hats?
- Replies: 5
- Views: 1468
Re: How to create custom Tiles and hats?
This should help you. That is me by the way.