Search found 139 matches

by 12seth12
22 Sep 2012, 06:52
Forum: Mari0 discussion
Topic: Mario Multiplayer release date?
Replies: 11
Views: 4397

Re: Mario Multiplayer release date?

xXxrenhoekxXx wrote:there's more to SE then online.
*than
by 12seth12
19 Apr 2012, 07:43
Forum: Modding
Topic: [RPG][1.6] Mari0 RPG 0.3
Replies: 70
Views: 16504

Re: [RPG][1.6] Mari0 RPG 0.3

The paper mario games are the best series of games i've ever played <333333~~~!!@@#$
by 12seth12
18 Apr 2012, 07:37
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

Yosbro, this was all said earlier in the same post, why didn't you read the earlier pages for answers >_<
by 12seth12
18 Apr 2012, 00:46
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

You don't have to make a new map pack, just take look in this post for his version (he posted his world 1) that holds the right custom tiles, and u can just make your world 6 in that.
by 12seth12
17 Apr 2012, 19:17
Forum: Mapping
Topic: Mr. L tile help
Replies: 11
Views: 2087

Re: Mr. L tile help

if you put the coresponding color on the top right of your custom block, it'll do what it says on the diagram, so that means that the tiles that you had, has a 1x1 pixel on the coin block option, thus making everything you make a coin block. just make it transparent on that square and it wont be a c...
by 12seth12
17 Apr 2012, 19:14
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

My last final is tomorrow and ends at 330 cst, so I can work on making a world if there's still some to do then.
by 12seth12
17 Apr 2012, 01:34
Forum: Modding
Topic: Zlmpery and TBS's Hat Gallery [Added Donkey Kong!]
Replies: 240
Views: 57888

Re: Zlmpery and TBS's Hat Gallery [Added HAT COLLECTION - 40

I know it is, i'm just pointing out that i like it when you group it all in one pack instead of one separate file so i can have all at once. but i know that you can't always update the link every time that you make one more hat.
by 12seth12
17 Apr 2012, 01:30
Forum: Modding
Topic: [MOD][1.6] Turrets (by Fakeuser) v0.6 release candidate
Replies: 138
Views: 30275

Re: [MOD][1.6] Turrets (by Fakeuser) v0.4 alpha

When you changed it so that you jump when you get to blue gel, shouldn't it be the other way around. I tried it and basicly you jump when you're walking/running from blue to orange, but if it was the other way around, you could run fast on orange and jump (when changing from orange to blue) really f...
by 12seth12
17 Apr 2012, 01:21
Forum: Modding
Topic: Zlmpery and TBS's Hat Gallery [Added Donkey Kong!]
Replies: 240
Views: 57888

Re: Zlmpery and TBS's Hat Gallery [Added HAT COLLECTION - 40

It's great, i would rather have them all together instead of one by one.
by 12seth12
16 Apr 2012, 06:23
Forum: Modding
Topic: Mari0MS 1.6.2, aka Watch for Falling GLaDOS
Replies: 143
Views: 40430

Re: Mari0MS 1.6.1, aka Mari2 (Maurice) & Mari1 (Dryvnt)

xXxrenhoekxXx wrote:when you learn to grammar propperly?
Wait, since when is grammar a verb T_T
by 12seth12
16 Apr 2012, 04:08
Forum: Mari0 discussion
Topic: Question about future online multiplayer.
Replies: 51
Views: 8773

Re: Question about future online multiplayer.

last time i tried to port forward, i had to get my computer fixed :(
by 12seth12
15 Apr 2012, 19:39
Forum: Modding
Topic: [MOD][1.6] Turrets (by Fakeuser) v0.6 release candidate
Replies: 138
Views: 30275

Re: [MOD][1.6] Turrets (by Fakeuser) v0.2 alpha

Maybe you could make it so that if you push the turret into a wall, you push it over or something >_<
Just a thought.
by 12seth12
15 Apr 2012, 06:20
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

just put the vine in the right spot, and right click on it and set it to the appropriate sub level, then in that level make the click the check mark for "bonusstage" under the Main tab. and it should work fine, if you get lost just look at the similar bonus stages from the original level. Thanks! :...
by 12seth12
15 Apr 2012, 06:14
Forum: Modding
Topic: Zlmpery and TBS's Hat Gallery [Added Donkey Kong!]
Replies: 240
Views: 57888

Re: Zlmpery and TBS's Hat Gallery [Added HAT COLLECTION - 40

I couldn't figure out how to write the txt file for that hat using the hat loader. and also it needs a big head >_<
by 12seth12
15 Apr 2012, 02:44
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

just put the vine in the right spot, and right click on it and set it to the appropriate sub level, then in that level make the click the check mark for "bonusstage" under the Main tab. and it should work fine, if you get lost just look at the similar bonus stages from the original level.
by 12seth12
15 Apr 2012, 02:38
Forum: Mari0 discussion
Topic: Multiple Background Music
Replies: 1
Views: 847

Re: Multiple Background Music

Shouldn't this be under the mod section, and peobably put "[Mod Request]" or just "[Request]" in the title.
by 12seth12
15 Apr 2012, 02:30
Forum: Modding
Topic: Zlmpery and TBS's Hat Gallery [Added Donkey Kong!]
Replies: 240
Views: 57888

Re: Zlmpery and TBS's Hat Gallery [Added HAT COLLECTION - 40

Could you make deadmau5 hat :3
by 12seth12
14 Apr 2012, 09:17
Forum: Mapping
Topic: THE END?
Replies: 64
Views: 17538

Re: THE END?

i tried this and it was surprisingly challenging, the puzzles are really clever, all i can really say is that i want more. I guess you can start adding 1-2,1-3 etc if you think of more puzzles.
by 12seth12
14 Apr 2012, 09:10
Forum: Modding
Topic: [MOD][1.6] Turrets (by Fakeuser) v0.6 release candidate
Replies: 138
Views: 30275

Re: [MOD][1.6] Turrets (by Fakeuser) v0.1alpha

even Maurice isn't from America,

i'm from canada :3
by 12seth12
14 Apr 2012, 08:53
Forum: Mapping
Topic: A note for map makers
Replies: 7
Views: 1854

Re: A note for map makers

i just use "the unarchiver" i believe its free on the mac appstore and it's pretty good and opens many different things
by 12seth12
14 Apr 2012, 01:57
Forum: Mapping
Topic: [WIP] Kirby's Adventure Pack
Replies: 42
Views: 8363

Re: [WIP] Kirby's Adventure Pack

You replied 11 days later and bumped it again just to say oops T_T Stop.
by 12seth12
14 Apr 2012, 01:35
Forum: Modding
Topic: Deadmau5 head (3) + Other Mario costumes (4)
Replies: 5
Views: 2559

Re: Deadmau5 head (3) + Small Mari0

Hey, Thanks for the deadmau5 <3!~~!
by 12seth12
13 Apr 2012, 23:36
Forum: Mari0 discussion
Topic: [Cheat Suggestion] Portal shoot goes in portal
Replies: 32
Views: 5569

Re: [Cheat Suggestion] Portal shoot goes in portal

So now the question is, would you be able to aim it, or would it shoot perfectly straight out onto the next wall. and would the aiming pointer show the difference in aiming through the portal.
by 12seth12
13 Apr 2012, 23:29
Forum: Mapping
Topic: [Release] Portal Tileset + GLaDOS
Replies: 18
Views: 3656

Re: [WIP] Portal 1.5 Tileset***

OMG Can you please upload your deadmau5 hat :DDDD
by 12seth12
13 Apr 2012, 23:22
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

Cool, I can't wait for this to be complete.
by 12seth12
13 Apr 2012, 23:18
Forum: Modding
Topic: [SUGGESTION] P-Body and Atlas characters
Replies: 6
Views: 2118

Re: [SUGGESTION] P-Body and Atlas characters

you could make the small fat one turn into the tall skinny one.
by 12seth12
12 Apr 2012, 15:35
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

i'm in the middle of finals right now, but if one of the worlds is still not done by the 18th, then i'll help make another. no prob >:3
by 12seth12
12 Apr 2012, 15:33
Forum: Mapping
Topic: A note for map makers
Replies: 7
Views: 1854

Re: A note for map makers

Maybe everyone that don't post a mappack should point it out like [question] since most posts here are gonna be map packs anyway >_<
by 12seth12
12 Apr 2012, 04:41
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

should we just get other people to make the remaining worlds since bonjour and rockit boy arn't responding >_<
by 12seth12
12 Apr 2012, 04:38
Forum: Modding
Topic: Turrets -- v1.4 RELEASED [Both Directions!]
Replies: 184
Views: 35461

Re: Turrets -- v1.4 RELEASED [Both Directions!]

the point is for you to download his mod, and maybe help maurice if he ever wants to implement them.
by 12seth12
11 Apr 2012, 08:59
Forum: Mapping
Topic: Super Mario Bros. Japan Minus Worlds
Replies: 10
Views: 2387

Re: Super Mario Bros. Japan Minus Worlds

can we just put up a world pipe and edit so instead of leading to world (ex:2) we make it world 9 or 0 or -1 etc.
by 12seth12
11 Apr 2012, 08:33
Forum: Mapping
Topic: Super Mario Bros. Japan Minus Worlds
Replies: 10
Views: 2387

Re: Super Mario Bros. Japan Minus Worlds

Maybe if we figure out how Maurice added the minus world to the nintendo levels, we can do the same for these.
by 12seth12
11 Apr 2012, 08:30
Forum: Modding
Topic: Other custom caracter
Replies: 43
Views: 8241

Re: Other custom caracter

xXxrenhoekxXx wrote:did you make these?
their really good
(I don't use a translator :P)
He probably found it here.
by 12seth12
11 Apr 2012, 08:23
Forum: Mari0 discussion
Topic: [HELP] Lasers Switching
Replies: 11
Views: 2353

Re: [HELP] Lasers Switching

I think WillWare's got the idea, kinda like repeaters in minecraft.
by 12seth12
10 Apr 2012, 22:18
Forum: Mari0 discussion
Topic: Question about future online multiplayer.
Replies: 51
Views: 8773

Re: Question about future online multiplayer.

Won't it be exactly like a minecraft server where people make them and port forward >_>
by 12seth12
10 Apr 2012, 22:15
Forum: Mari0 discussion
Topic: 3 Suggestions
Replies: 4
Views: 1478

Re: 3 Suggestions

What is that, lol O_O an excursion funnel comming out of the cube?
by 12seth12
10 Apr 2012, 22:12
Forum: Mari0 discussion
Topic: [HELP] Lasers Switching
Replies: 11
Views: 2353

Re: [HELP] Lasers Switching

you could do something like this. http://i40.tinypic.com/vncxlu.png And add timers to things if you want Hm, maybe add a "not" entitiy to the laser. Then the goomba triggers it? That could work too. But a Timer + Goomba won't work. It'll reset the timer too quick and mess it all up. I meant to put ...
by 12seth12
10 Apr 2012, 17:30
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

xXxrenhoekxXx wrote:
Garb0 wrote:Most poeple could find that in multiplayer.
uuuh what are you talking about Garb0?
When you play multiplayer, if someone gets the flag, the others can get passed it and go get the goodies that idiot9.0 was talking about.
by 12seth12
10 Apr 2012, 05:27
Forum: Mari0 discussion
Topic: NINTENDO DS ROM
Replies: 23
Views: 4458

Re: NINTENDO DS ROM

you can already do that with your laptop.
by 12seth12
10 Apr 2012, 05:23
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake

if you want the water background, take it off of someone's water level they already made, it's all the same background anyway. Take mine if you want. (world 7)

Edit: Oh nevermind, it looks different O_O
by 12seth12
10 Apr 2012, 05:11
Forum: Mari0 discussion
Topic: [HELP] Lasers Switching
Replies: 11
Views: 2353

Re: [HELP] Lasers Switching

you could do something like this.

Image

And add timers to things if you want
by 12seth12
10 Apr 2012, 04:56
Forum: Mari0 discussion
Topic: [HELP] Lasers Switching
Replies: 11
Views: 2353

Re: [HELP] Lasers Switching

put a paratroopa that jumps on the laser? :O

Edit: Nevermind LOL, it kills it >_<
by 12seth12
10 Apr 2012, 04:55
Forum: Mari0 discussion
Topic: Mari0 On Flickr!
Replies: 18
Views: 3306

Re: Mari0 On Flickr!

So it's like facebook, but instead of your family/friends, its complete strangers :O
by 12seth12
08 Apr 2012, 22:17
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake help needed

I just finished world 7, i ended up putting beetles instead of the fire ball guys and just not putting anything for the icicles, and nothing for the upside down plants. I probably won't be working on any more unless it's still not done in like 2 weeks, since i have my finals starting this week >_< B...
by 12seth12
08 Apr 2012, 18:59
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake help needed

Alright, so I'll just make it with different backgrounds and we'll hope that Maurice fixes up multiple backgrounds soon :P (I've tried already and it looks great but if you die, the its messed >_<) How did you deal with Mari0 being one block higher then the maps? Also, how can you tell if you should...
by 12seth12
08 Apr 2012, 11:10
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake help needed

alright, now my problem is that if i make background2.png be the water one as well, then i need to color over all of 7-2_0 which is not under water, but if i do that, then the clouds don't work. and if i give the under water level the same background as the out of water level, then the coins don't w...
by 12seth12
08 Apr 2012, 11:03
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake help needed

http://dl.dropbox.com/u/51013077/mari0/Underwater_Backgound.png This should give you the image. It's small, but works :3 Also, something I noticed with custom bg's, if you use it on a level extensioin, like 7-2_1, and die, it will load 7-2's background when you respawn. And if there's no bg for 7-2...
by 12seth12
08 Apr 2012, 10:01
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake help needed

Just one more thing, when i'm doing 7-2, it's a underwater level so i need an underwater backround that matches the color of the water you already have for the custom map. I had that problem too seth, but I made my own background for it. (Thank you copy-paste :3) If you want, I can handle 7-2 for y...
by 12seth12
08 Apr 2012, 09:48
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 77551

Re: super mario bros special remake help needed

Alright, i finished 7-1. Just one more thing, when i'm doing 7-2, it's a underwater level so i need an underwater backround that matches the color of the water you already have for the custom map. Can you make it, i don't know how to >_< the top two squares should be the new blue backround from the ...