Search found 346 matches

by Mari0Lu1g1
24 Jan 2013, 01:01
Forum: Modding
Topic: [REQUEST] 16-bit SMB3 Mario
Replies: 7
Views: 2807

Re: [REQUEST] 16-bit SMB3 Mario

What's the point of making a SMB3 mod? Mari0 SE will add easy modding functionality to it...
by Mari0Lu1g1
24 Jan 2013, 00:54
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (Coming Soon) Mari0 SMB3

Either Mari0 SE is going to be really awesome, or Maurice is taking a damn long time...
by Mari0Lu1g1
02 Jan 2013, 23:10
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (Coming Soon) Mari0 SMB3

Still no release date?
Well the longer the better :3
by Mari0Lu1g1
07 Dec 2012, 00:09
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (Coming Soon) Mari0 SMB3

First of all I never did any of the programming.
Second of all, I don't know how to program, so I'm not being lazy (I could learn, which I will next year[aka Classes]).
by Mari0Lu1g1
06 Dec 2012, 06:52
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

Coming Soon
Image
by Mari0Lu1g1
18 Nov 2012, 03:24
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

Godamnit, gotta get back to this...
by Mari0Lu1g1
05 Oct 2012, 05:05
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

I'm shatting brix at the newest blog post!
Tanooki suit coming soon to SMB3
No mod needed!
by Mari0Lu1g1
01 Oct 2012, 23:17
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

xXxrenhoekxXx wrote:well in that case here.
http://www.nesmaps.com/maps/SuperMarioB ... hers3.html
although it's not complete.
Thanks, but I'm already using that
Mr.Q.Marx? wrote:Apart from if you like having mappacks with enemies.
That pretty much sums up why I don't use that
by Mari0Lu1g1
30 Sep 2012, 03:56
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

Did someone order a boatload of platforms? http://www.mediafire.com/download.php?2zjfzq2zs3nmq3k I also got to put 2-3 in. Whoo! I was working on 2-3... crap! But thanks a lot WillWare! Where's the map and mod downloads? May I suggest that you put the most recent versions on the first post? because...
by Mari0Lu1g1
30 Sep 2012, 00:15
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

BobTheLawyer wrote:why are your ? blocks regular? Anyways, I'll try to make those blocks when I can...
Yup
by Mari0Lu1g1
29 Sep 2012, 22:35
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

What I did to recreate the levels is get a level map off the Internet and set it as the background of the level, then you just put the tiles overtop the right spots :O WOAH, I NEVER THOUGHT OF THAT! I have a little incentive, if could go back and fix all the height mistakes in my maps, I can put yo...
by Mari0Lu1g1
29 Sep 2012, 20:52
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

TripleXero wrote:I'm not sure what same height, more pixels means, but no, they are different height.

Image
Meh, well I'm no exactly a robot, I can't do everything pixel perfect
But, feel free to edit my levels
by Mari0Lu1g1
29 Sep 2012, 04:41
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

SMB3 Goomba! No, the blocks :I It's basically the only enemy you can change easily, those and Spines and Beatles Renhoek already said it Would you mind it too much if I made an Extra Entities -compatible version of your mappack? I might be able to add some more levels, too. Sure ohaider I am open t...
by Mari0Lu1g1
28 Sep 2012, 03:49
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

Just a tinsy update
Image
notice anything?
Image
by Mari0Lu1g1
27 Sep 2012, 13:27
Forum: Mapping
Topic: Abstracta (v0.4 & SE): an experimental mappack
Replies: 23
Views: 7652

Re: Abstracta, yet another experimental mappack

Looks Great! If they where parallax, that'd be awesome!
by Mari0Lu1g1
27 Sep 2012, 00:48
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

The one below SMB3 This is how far our coder got http://i.imgur.com/kdSnGl.png I don't know the specifics That isn't what I got... *shrug* Then I dunno where the orginal files are.. At that time we were more focused on modding new enemies and entities in mainly the Red Paragoomba and Piledriver Par...
by Mari0Lu1g1
27 Sep 2012, 00:43
Forum: Twatter
Topic: What is the program used for spriteing
Replies: 16
Views: 2987

Re: What is the program used for spriteing

Mari064 wrote:Title.
Paint.net is the best for begginers
CSS and Gimp are for the most experienced
Paint.net and Gimp are free
by Mari0Lu1g1
26 Sep 2012, 19:58
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

BobTheLawyer wrote:
You gave me two things in that zip...


EDIT: Which is most modern, and how much have you done?
The one below SMB3
This is how far our coder got
Image
I don't know the specifics
by Mari0Lu1g1
26 Sep 2012, 17:41
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

could i help you in something ? ( i don't know lua judt to say) Sure, like map making? I can't wait!!!! Has the level select been modded yet? no, our modder dropped out, and the over is no where to be found :( Give me what you have. I would love to mod it in. http://www.2shared.com/file/NJ8uNaRj/sm...
by Mari0Lu1g1
26 Sep 2012, 05:27
Forum: Modding
Topic: Super Mario Bros. 3 Mod
Replies: 46
Views: 16746

Re: Super Mario Bros. 3 Mod

rokit boy wrote:I could code SOME stuff.
REALLY? What?
by Mari0Lu1g1
26 Sep 2012, 05:23
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

supermarioportal2 wrote:could i help you in something ? ( i don't know lua judt to say)
Sure, like map making?
BobTheLawyer wrote:I can't wait!!!!
Has the level select been modded yet?
no, our modder dropped out, and the over is no where to be found :(
by Mari0Lu1g1
25 Sep 2012, 13:32
Forum: Mari0 discussion
Topic: S0nic?
Replies: 38
Views: 10764

Re: S0nic?

Sašo wrote:No.
The voice of reason
by Mari0Lu1g1
25 Sep 2012, 13:30
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 IS BACK BABY!

I'd really like to help in recreating the levels and other stuff on this when/if you need any help I'd really appreciate it, all toy need is this: http://www.nesmaps.com/maps/SuperMarioBrothers3/SuperMarioBrothers3.html and the tileset, start at world 3 Good thing this thread is back. This is one o...
by Mari0Lu1g1
24 Sep 2012, 14:11
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 + Mario Lines

I need a texture Mari0 mod and a Enemy mod
And I will finish it

EDIT: MOTHER OF GOD! 6000 VIEWS!!!
by Mari0Lu1g1
13 Sep 2012, 04:22
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *Trailer!*

I'm back, school can be a pain in the ass sometimes...
So, what should I do? I'm ready to make some new levels
by Mari0Lu1g1
30 Jul 2012, 18:05
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *Now Accepting Levels!*

Sorry for being so inactive lately :P, was working on another project, anything I should do?
by Mari0Lu1g1
22 Jul 2012, 05:08
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

xXxrenhoekxXx wrote:I changed the title last time but it didn't work :P I'll do it again then
also I'm going to do 1-1.
Damn, I was still working on it :I
by Mari0Lu1g1
19 Jul 2012, 20:32
Forum: Modding
Topic: [Mod] netMari0 v0.3 - Lexsym Edit (supports up to 4)
Replies: 57
Views: 14971

Re: [Mod] netMari0 v0.3 - Lexsym Edit (supports up to 4)

I'm not at my current router so you'll have to wait
by Mari0Lu1g1
18 Jul 2012, 00:07
Forum: Mari0 discussion
Topic: Work together ?
Replies: 21
Views: 4692

Re: Work together ?

I don't think we need a S0nic or Y0shi, you could just mod it
by Mari0Lu1g1
17 Jul 2012, 20:09
Forum: Mapping
Topic: Winds of adventure
Replies: 12
Views: 2763

Re: Winds of adventure

It doesn't look visually appealing at all, so I'm staying away from it until you post more pics, or make use of the tags and the edit button. sorry again im new and i cant make a video of it since im using a laptop Actually, it doesn't matter if you have a laptop, but it does matter how many cores ...
by Mari0Lu1g1
16 Jul 2012, 05:34
Forum: Mari0 discussion
Topic: GroupProject:New Super Mari0 Bros/PENDING UNTIL SE COMES OUT
Replies: 212
Views: 40501

Re: Group Project : New Super Mari0 Bros

How are you going to do water animations, slopes, wall jumping, water running, etc. Your basically asking to reprogram the game
by Mari0Lu1g1
16 Jul 2012, 05:31
Forum: SE Boss design
Topic: Mechaniced Cake
Replies: 3
Views: 4517

Re: Mechaniced Cake

http://img254.imageshack.us/img254/397/mechacale.png [/url] The mechaniced cake! Glados gave you cake... whit a twist, it´s a mecha cake, with a personality core. You must redirect his flames (which he shoots from the candles) and the koopa shells than sometimes launches from pipes using,obviously,...
by Mari0Lu1g1
15 Jul 2012, 06:08
Forum: Mari0 discussion
Topic: GroupProject:New Super Mari0 Bros/PENDING UNTIL SE COMES OUT
Replies: 212
Views: 40501

Re: Group Project : New Super Mario Bros X Mari0 .Yes We Can

xXxrenhoekxXx wrote:^
thirst thought when I read this
1.) wtf am I reading?
2.) is this a remake of super mario bros x with new features and a portal gun?

seriously though why the x?
Cause the x sounds cool, you have to admit, the x always makes things cool
by Mari0Lu1g1
15 Jul 2012, 02:04
Forum: Modding
Topic: Better Level Editor v1.4: Undo/redo, copy/paste tiles...
Replies: 137
Views: 57301

Re: Better Level Editor v1.3: Copy/paste tiles, tile switche

pbalazs wrote:I also use laptop.
Why do you want to change button config?
Mouses cost $20, I don't want to buy one to use this great mod :I
by Mari0Lu1g1
13 Jul 2012, 21:02
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

Ok, I read all of the specifications, I'll get it right this time...
by Mari0Lu1g1
13 Jul 2012, 06:42
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

I just went through it and... you said you were going to do a 1-1 style level... It's still a bit hard and short, why's there a invisible warp pipe in a fountain and the middle of the ground? just looked at the tiles, I've said we aren't accepting additional tiles. why's everything covered in ice? ...
by Mari0Lu1g1
13 Jul 2012, 06:39
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

I just went through it and... you said you were going to do a 1-1 style level... It's still a bit hard and short, why's there a invisible warp pipe in a fountain and the middle of the ground? just looked at the tiles, I've said we aren't accepting additional tiles. why's everything covered in ice? ...
by Mari0Lu1g1
12 Jul 2012, 19:08
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

xXxrenhoekxXx wrote:I'll take a proper look at the level (just take a look at the original map for mario bros for the invisible blocks)
if you use the tiles we've selected.
Fished- again:http://www.mediafire.com/download.php?rs8o94donw2soxb
by Mari0Lu1g1
12 Jul 2012, 06:34
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

Also, why can't you just add the tiles? In the original post it says that there will be no suggesting/adding custom tiles of your own. So you have to be creative and crafty with what you have to make a nice, good looking, and fun level. It's part of the challenge to create the level, to make you us...
by Mari0Lu1g1
12 Jul 2012, 06:10
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

I'm testing it out as we speak and fixing things up also http://i.imgur.com/gLxLT.png http://i.imgur.com/lu81M.png EDIT: ummm http://i.imgur.com/JGI2R.png we can't have people using custom tiles, see the first post for the ones we are using... Maybe you should try a different level... So what happe...
by Mari0Lu1g1
12 Jul 2012, 02:43
Forum: Modding
Topic: [WIP]Samus/Metroid modification
Replies: 50
Views: 12595

Re: [WIP]Samus/Metroid modification [UPDATE]

Is this dead?
by Mari0Lu1g1
12 Jul 2012, 02:41
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

LightningFire wrote:
Mari0Lu1g1 wrote:How do you make a invisible block that becomes visible when hitting it? :I
In the SMB tiles, there's a block that seems more invisible than the others. Take that one.
I don't see it...

edit: I did it! I found out how to make it invisible and visible when hit!
edit2: Map finally done
by Mari0Lu1g1
11 Jul 2012, 20:04
Forum: Modding
Topic: Better Level Editor v1.4: Undo/redo, copy/paste tiles...
Replies: 137
Views: 57301

Re: Better Level Editor v1.3: Copy/paste tiles, tile switche

Can you make it possible to change button configs, cause I use laptop :I
by Mari0Lu1g1
11 Jul 2012, 19:45
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

Can my level be an opening to the city?

edit: How do you make a invisible block that becomes visible when hitting it? :I
by Mari0Lu1g1
11 Jul 2012, 18:14
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

-insert video here- Doing some finishing touches, will give you link tomorrow No hard feelings, but that does not seem like World 1-1 material. Start has a Lakitu, another one joins about 10 steps in, then 4 hammer bros? In my opinion, that's just enemy spam, and not good 1-1 material. Sorry, but I...
by Mari0Lu1g1
11 Jul 2012, 05:34
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

xXxrenhoekxXx wrote:cool send me a link and I'll check the level and do a few tweaks that I find necessary.
Sure!

Doing some finishing touches, will give you link tomorrow

EDIT: Imbecile Liens
by Mari0Lu1g1
10 Jul 2012, 19:23
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *read first post!*

Still working on 1-1

edit: Finished
by Mari0Lu1g1
07 Jul 2012, 03:38
Forum: Mapping
Topic: (Coming Soon) Mari0 SMB3
Replies: 289
Views: 77207

Re: (WIP) Super Mario Bros. 3 + Mario Lines

300th Post:
"This project isn't dead, just delayed until I muster enough motivation to continue. I will come back and finish this project, I always finish what I start. So stay tuned..."
by Mari0Lu1g1
03 Jul 2012, 19:43
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself *we're excepting stuff gu

xXxrenhoekxXx wrote:*update*
Image
also a team leader related thing, (in other words don't bother responding if you're not a team member)
is it okay if I do 1-1 guys?
or should it be sjb or you or something.
I'll do 1-1, since I've done nothing
by Mari0Lu1g1
02 Jul 2012, 01:09
Forum: Mapping
Topic: Mari0 the best of stabyourself SE Update
Replies: 319
Views: 75841

Re: Mari0 the best of stabyourself (group mappack)

Superjustinbros wrote:As stated previously, we are not accepting custom tiles. Though if you want to design entity graphics, that could work.

One thing I'd like to mention is when we will begin accepting levels. :|
Sounds good
What entity graphics?
Send me a PM, and I'll get to work