Search found 13 matches

by The Architect
23 Mar 2012, 10:32
Forum: Modding
Topic: [MOD] [1.6] RailGun 1.2
Replies: 24
Views: 16816

Re: [MOD] [1.6] RailGun 1.2

New update is up; uses a custom option file now as well as fixes the sound issues.
by The Architect
22 Mar 2012, 22:52
Forum: Modding
Topic: [MOD] [1.6] RailGun 1.2
Replies: 24
Views: 16816

Re: [MOD] [1.6] RailGun 1.1

Thanks! I'll see about fixing up the sound effect.
by The Architect
22 Mar 2012, 22:37
Forum: Modding
Topic: [MOD] [1.6] RailGun 1.2
Replies: 24
Views: 16816

Re: [MOD] [1.6] RailGun 1.1

Ok it's fixed, 1.1 is up, thanks for the feedback
by The Architect
22 Mar 2012, 22:28
Forum: Modding
Topic: [MOD] [1.6] RailGun 1.2
Replies: 24
Views: 16816

Re: [MOD] [1.6] RailGun 1.0

You're right, I'm using a joystick, but when using the mouse, it won't let you remap the portal buttons, yet they aren't working either, I'll get a fix up shortly.
by The Architect
22 Mar 2012, 21:41
Forum: Modding
Topic: [MOD] [1.6] RailGun 1.2
Replies: 24
Views: 16816

Re: [MOD] [1.6] RailGun 1.0

Good point.
by The Architect
22 Mar 2012, 20:58
Forum: Modding
Topic: [MOD] [1.6] RailGun 1.2
Replies: 24
Views: 16816

[MOD] [1.6] RailGun 1.2

I always felt Mario was missing something. And that something was...being able to fire off aluminum bolts at close to light speed. This is the first iteration of my mod; I have some other ideas I may or may not do as my time is limited. Haven't tested this on multiplayer, or every single cheat mode,...
by The Architect
14 Mar 2012, 07:04
Forum: Modding
Topic: The reason modding sucks (as of now).
Replies: 15
Views: 3929

Re: The reason modding sucks (as of now).

Exactly...this is Mari0, not Mass Effect...also not sure why OP considers himself the rule maker on this...open source means open - no rules...
by The Architect
10 Mar 2012, 20:13
Forum: Modding
Topic: [MOD] [1.6] Bullet-time remap for joystick and keyboard *UP*
Replies: 11
Views: 2920

Re: [MOD] [1.4] Bullet-time remap for joystick and keyboard

You're absolutely right - I've modified it to be able to map it while being the mouseuser.
by The Architect
09 Mar 2012, 19:29
Forum: Modding
Topic: [MOD] [1.6] Bullet-time remap for joystick and keyboard *UP*
Replies: 11
Views: 2920

Re: [MOD] Bullet-time remap for joystick and keyboard

You need to set mouse controls for player 2 to YES and player 1 to NO; then you can set the bullettime key.
by The Architect
09 Mar 2012, 16:40
Forum: Mari0 discussion
Topic: Bullettime controls
Replies: 21
Views: 3596

Re: Bullettime controls

I made a mod to address this, go here
by The Architect
09 Mar 2012, 09:06
Forum: Modding
Topic: [MOD] [1.6] Bullet-time remap for joystick and keyboard *UP*
Replies: 11
Views: 2920

[MOD] [1.6] Bullet-time remap for joystick and keyboard *UP*

With this mod you can now map bullet-time to joystick buttons or keyboard keys. It works by going full bullet-time when a key is down, and stops when the key is released. You can get the .love file here . You will need to install the latest unstable build of LOVE for this to work - Get the latest bu...